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gerrit-public.fairphone.software
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platform
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frameworks
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base
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aff856d053ba239114e7f16d3cdd240a6d973f2f
/
libs
/
rs
/
RenderScriptEnv.h
0011bcf
Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
by Jason Sams
· 15 years ago
6b9dec0
Remove depricated triangleMesh.
by Jason Sams
· 15 years ago
1bada8c
Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
by Jason Sams
· 15 years ago
b0ec1b4
Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black.
by Jason Sams
· 15 years ago
c97bb88
Split rsScriptC into class implemtation and library functions. Update test apps, all 3 should be working.
by Jason Sams
· 15 years ago
bba134c
All light source objects.
by Jason Sams
· 15 years ago
462d11b
checkpoint filmstrip, implemented TLS.
by Jason Sams
· 15 years ago
2d9c39d
Fix two minor issues. Rename launchID to launchIndex and make util class Matrix public for apps to use.
by Jason Sams
· 15 years ago
a09f11d
Add support for scripts to return an animation flag. This allows them to indicate they are generating changing content and the rs thread to sleep if the content is static.
by Jason Sams
· 15 years ago
fe08d99
Implement first pass bitmap to allocation support. The Java bindings can create a 2D allocation by passing in a Bitmap object.
by Jason Sams
· 15 years ago
d19f10d
Add the Renderscript library. (Not in the build by default yet.)
by Jason Sams
· 15 years ago