1. 8b49bd1 Introduce official public NativeWindow type. by Dianne Hackborn · 14 years ago
  2. ce2cbe4 Get rid of warnings when compiled with -Wformat-security by Nick Kralevich · 14 years ago
  3. 5335600 Change opaque RS typedefs from void * to int. These will likely become int64_t once proper support for >32bits is worked out. by Jason Sams · 14 years ago
  4. cb88ac9 Change global variables from extern to non static. Make script local global vars static. by Jason Sams · 14 years ago
  5. 4ab7b23 More rsh headers for renderscript and a llvm compatible test script for fountain. by Jason Sams · 14 years ago
  6. 41e6ce1 Merge "First cut of basic RS headers for ScriptC. Not nearly complete." by Jason Sams · 14 years ago
  7. 33bcfa2 First cut of basic RS headers for ScriptC. Not nearly complete. by Jason Sams · 14 years ago
  8. 156cce6 Improve RS error handling. On errors RS will now store the error and a message that can be read from the app. RS will then not continue rendering frames while an unchecked error is present until new state is received. by Jason Sams · 14 years ago
  9. 108831a Merge "Add support for linking to a skia bitmap rather than always copying the data from the bitmap." by Jason Sams · 14 years ago
  10. 1549257 Merge "Support defered generation of mipmaps. With this change we support mipmap generation when the texture is uploaded to GL without requiring RS to retain the full chain." by Jason Sams · 14 years ago
  11. 053100e Merge "Begin implementation of generated java files from RS files." by Jason Sams · 14 years ago
  12. 8a64743 Add support for linking to a skia bitmap rather than always copying the data from the bitmap. by Jason Sams · 14 years ago
  13. c2908e6 Support defered generation of mipmaps. With this change we support mipmap generation when the texture is uploaded to GL without requiring RS to retain the full chain. by Jason Sams · 14 years ago
  14. 7eecbf2 Begin implementation of generated java files from RS files. by Jason Sams · 14 years ago
  15. 2978bfc beging np2 extension check work. by Jason Sams · 14 years ago
  16. c2cb25d Add test pattern icon to Fountain. by Jason Sams · 14 years ago
  17. e4c487a Implement type collapsing for Elements and Types. Now if a user creates two or more identical objects we simply reuse the existing object rather than create a new one. by Jason Sams · 14 years ago
  18. 6f8a3df Merge "Add comment block matching the type defines added by RS." by Jason Sams · 14 years ago
  19. 9415331 Add comment block matching the type defines added by RS. by Jason Sams · 14 years ago
  20. 128ce4b real fix for [2440014] launcher2 crashing in loop during boot by Mathias Agopian · 14 years ago
  21. 5cbb940 Revert "Revert "RenderScript should not depend on libsurfaceflinger_client.so"" by Mathias Agopian · 14 years ago
  22. a0659aa Revert "RenderScript should not depend on libsurfaceflinger_client.so" by Jack Palevich · 14 years ago
  23. 88b55fb RenderScript should not depend on libsurfaceflinger_client.so by Mathias Agopian · 14 years ago
  24. 000479f split libsurfaceflinger_client and libcamera_client out of libui by Mathias Agopian · 14 years ago
  25. 8dd9ca3 Change default mode. by Jason Sams · 14 years ago
  26. 586f3b5 Add java benchmark to imageProcessing. by Jason Sams · 14 years ago
  27. 1d317d1 Cleanup image processing example script. by Jason Sams · 14 years ago
  28. ec2746c Fix ImageProcessing example. by Jason Sams · 14 years ago
  29. 704ff64 Preview seperating RenderScript into RenderScript and RenderScriptGL by Jason Sams · 14 years ago
  30. 5bec3aa Fix fountain and put the demos back in the optional build. by Jason Sams · 14 years ago
  31. 5dbfe93 Fix some minor bugs with GL state setup that were exposed by Droids driver. by Jason Sams · 15 years ago
  32. a1d302e Turn the debugging back on. by Jason Sams · 15 years ago
  33. df48b57 Cleanup seperation of Legacy and user attribs. All user programs now use the new names. Legacy vertex attribs are given default names. by Jason Sams · 15 years ago
  34. af07b59 am b3699b14: am 836e1666: Merge "add drawSpriteScreenspaceCropped to renderscript" into eclair by Joe Onorato · 15 years ago
  35. e20e3b4 Fix RS mipmap generation for 8 bit alpha textures. by Jason Sams · 15 years ago
  36. 6656c1b add drawSpriteScreenspaceCropped to renderscript by Joe Onorato · 15 years ago
  37. 22550a1 Merge "Remove excessive logging, fix error in GLSL uniform generation." by Jason Sams · 15 years ago
  38. e17e365 Remove excessive logging, fix error in GLSL uniform generation. by Jason Sams · 15 years ago
  39. b9c56e3 Merge "Implement type generation for user uniforms in vertex shader." by Jason Sams · 15 years ago
  40. ea87e96 Implement type generation for user uniforms in vertex shader. by Jason Sams · 15 years ago
  41. 980a938 Deprecate fill_parent and introduce match_parent. Bug: #2361749. by Romain Guy · 15 years ago
  42. f5d95cb less log spew by Joe Onorato · 15 years ago
  43. 917cd4f Fix npot but where mipmap level sizes were rounding in the wrong direction. Should always be floor. by Jason Sams · 15 years ago
  44. 6286953 Change user attribs to look for empty slot rather than using them in order. Prevents conflict with numbered legacy slots. by Jason Sams · 15 years ago
  45. 74e02ef Support npot on es 2.0 HW. by Jason Sams · 15 years ago
  46. a09a6e1 More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity. by Jason Sams · 15 years ago
  47. ca328e7 explicit set an "optional" tag by Jean-Baptiste Queru · 15 years ago
  48. e17964e Add RS support for generic attribs as input to vertex programs. by Jason Sams · 15 years ago
  49. 7d46f61 Disable excessive RS logging. by Jason Sams · 15 years ago
  50. 718cd1f Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. by Jason Sams · 15 years ago
  51. 68afd01 Move texture bindings to base program object. Change ProgramFragment creation to require a texture format in 1.0 mode. by Jason Sams · 15 years ago
  52. 7b7f29a Fix live wallpaper many. Z coordinate was being ignored for draw quad call. by Jason Sams · 15 years ago
  53. ce9adcc Fix emulated glColor in es2 mode. by Jason Sams · 15 years ago
  54. 5dad8b4 Place shader logging behind prop to declutter logs. by Jason Sams · 15 years ago
  55. 7e5ab3b Continue es2 shader dev by Jason Sams · 15 years ago
  56. 0011bcf Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. by Jason Sams · 15 years ago
  57. 3b7d39b Implement RS tracked defered texture and buffer object uploads. by Jason Sams · 15 years ago
  58. aad442e am b62954b6: am 8f31c230: am 57ce0888: Merge change Id22c0137 into eclair by Jason Sams · 15 years ago
  59. 8f31c23 am 57ce0888: Merge change Id22c0137 into eclair by Jason Sams · 15 years ago
  60. b9d5c57 Throttle low priority RS threads by sleeping once per frame to avoid starving other apps. by Jason Sams · 15 years ago
  61. c73ec39 DO NOT MERGE. Implement WAR which should prevent the white square bug from appearing on user devices. If we see a 0 texture id during bind for rendering, attempt to re-upload. If this fails log debug info and restart the app. by Jason Sams · 15 years ago
  62. 54c0ec1 Beging GL2 user shaders. Switch master to using GL2 by default. by Jason Sams · 15 years ago
  63. 7efde12 Fix film by Jason Sams · 15 years ago
  64. bb51c40 Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly. by Jason Sams · 15 years ago
  65. 0a2e7a3 am e4df64bd: am 66358e24: am 9dab667e: Force a crash under conditions where white square bug in all apps is likely to occur. by Jason Sams · 15 years ago
  66. 9dab667 Force a crash under conditions where white square bug in all apps is likely to occur. by Jason Sams · 15 years ago
  67. 79e2646 am 9f96a37a: am 6a2500a3: am 39dbb099: Merge change I36176536 into eclair by Jason Sams · 15 years ago
  68. 36176536 Fix ref counting bug that could cause memory leak in allApps. by Jason Sams · 15 years ago
  69. 857d2b1 am 93f409b5: am d581b1a8: am ddac83a5: Fix extended logging for object dumping. by Jason Sams · 15 years ago
  70. ddac83a Fix extended logging for object dumping. by Jason Sams · 15 years ago
  71. f5fac58 Merge change Id10824da by Android (Google) Code Review · 15 years ago
  72. d10824d Fix film init by Jason Sams · 15 years ago
  73. 9390931b Merge change I948415fd by Android (Google) Code Review · 15 years ago
  74. 948415f Delete the old rollo sample which is obsolete. by Jason Sams · 15 years ago
  75. 644a0e3 resolved conflicts for merge of f6309041 to master by Jason Sams · 15 years ago
  76. 715333b Add support for dumping RS objects to aid in debugging of white blocks bug. by Jason Sams · 15 years ago
  77. 4130125 am 234e509a: am 22186a2c: am ec8178eb: Merge change I9c1bad53 into eclair by Jason Sams · 15 years ago
  78. 7d787b4 Add setPriority to allow wallpapers to run at lower cpu priority than default. by Jason Sams · 15 years ago
  79. d7bc5e9 am 8dcb4233: am 4834887e: am 4dd6fee7: Merge change Ieb4b0318 into eclair by Jason Sams · 15 years ago
  80. bc4d75b am adf38939: am da8bb292: am 59175ac2: Merge change I81b1421a into eclair by Jason Sams · 15 years ago
  81. eb4b031 Make default vertex program correctly track surface size. by Jason Sams · 15 years ago
  82. 3bc47d4 Defer EGL init until the surface changed call comes in. Pass w,h along with surface for verification of driver state. by Jason Sams · 15 years ago
  83. 28ffcc4 am e614f938: am dac92e6f: am 3e584fc9: Merge change I5975651f into eclair by Romain Guy · 15 years ago
  84. baed727 Don't feed the timezone to RenderScript time functions, let the library figure it out. by Romain Guy · 15 years ago
  85. 237d247 am 4909b554: am a8f2c2b4: am 902051df: Merge change I0e27b5ca into eclair by Jason Sams · 15 years ago
  86. 0e27b5c Fix texture upload bug for narrow texture of less than 32bpp. by Jason Sams · 15 years ago
  87. bd98f10 am eb7e27e8: am a1c3681f: am decc139b: Merge change I7a824efc into eclair by Jason Sams · 15 years ago
  88. 7480776 am 03fa848a: am ebca5eec: am 83665194: Merge change I9d5e03db into eclair by Jason Sams · 15 years ago
  89. efd9b6fb Support applications changing the surface attached to the RS. by Jason Sams · 15 years ago
  90. 9d5e03d Fix RS bugs. We were holding a pointer to the script text from the java vm. Move freeing of objects to before context teardown to allow allocations to clean up their data. by Jason Sams · 15 years ago
  91. 46f3854 am 15ec511b: am 38f95586: am 03e778b9: Merge change Ic4918c30 into eclair by Jason Sams · 15 years ago
  92. 43b5a56 am 766df995: am d31b0e44: am 3bbb5e9a: Merge change Ib7a6c434 into eclair by Jason Sams · 15 years ago
  93. c4918c3 Fix a build break. Too many branches to keep track of. by Jason Sams · 15 years ago
  94. b7a6c43 Fix some leaks. This fixes the major malloc memory leak in allApps. Still tracking some much more minor issues. by Jason Sams · 15 years ago
  95. a6e385c am 923f2cf0: am a89a059e: am 04104665: Merge change I911458a0 into eclair by Marco Nelissen · 15 years ago
  96. 060746b am 3c249da7: am 21e799ed: am e9e50b57: Merge change I7136220b into eclair by Jason Sams · 15 years ago
  97. 911458a Fix x offset for boxed textures by Marco Nelissen · 15 years ago
  98. 7136220 Fix egl cleanup code on context teardown. by Jason Sams · 15 years ago
  99. 83f1c63 Fix dirty state tracking of allocation attached to ProgramVertex objects when being updated while not attached. by Jason Sams · 15 years ago
  100. 741a610 Fix bug where dirty messages for allocations attached to programVertex objects could be lost. by Jason Sams · 15 years ago