1. eb4dd08 Added CloseGuard for BaseObj by Yang Ni · 8 years ago
  2. 78214c95 Fix null check for BaseObj.equals. by Tim Murray · 10 years ago
  3. 6d63c84 Fix destruction issues relating to AllocationAdapter. by Tim Murray · 10 years ago
  4. 0e0c088 AArch64: Use long for pointers in RS Java/JNI code by Ashok Bhat · 10 years ago
  5. 504abb3 Enable asynchronous destruction of BaseObjs. by Tim Murray · 11 years ago
  6. 355707e Move RenderScript from graphics/ to new fw/base subdirectory rs. by Tim Murray · 11 years ago[Renamed from graphics/java/android/renderscript/BaseObj.java]
  7. 7a629fa Convert Java/JNI to 64-bit, part 2. by Tim Murray · 11 years ago
  8. c11e25c Improve RS documentation. by Tim Murray · 11 years ago
  9. 9bf1892 Revert GC thread changes by Jason Sams · 11 years ago
  10. f8c033d Implement RS GC worker thread. by Tim Murray · 11 years ago
  11. 9c9ad3f8c2 Revert "Deprecate" by Stephen Hines · 12 years ago
  12. a0c2eb2 Deprecate by Alex Sakhartchouk · 12 years ago
  13. e07694b Validate context when using RS objects. by Jason Sams · 12 years ago
  14. 0400b07 Add getName to renderscript base object by Alex Sakhartchouk · 13 years ago
  15. 705d2ea Override equals()/hashCode() for RS BaseObj. by Stephen Hines · 13 years ago
  16. ef353dd Make BaseObj a public class. by Stephen Hines · 13 years ago
  17. 84a97ca Check setName() for null string + typo fixes. by Stephen Hines · 13 years ago
  18. a23d4e7 unhide renderscript by Jason Sams · 14 years ago
  19. 5476b45 Allocation API update. by Jason Sams · 14 years ago
  20. bf6ef8d API review cleanup. by Jason Sams · 14 years ago
  21. 27676fe More documentation. by Jason Sams · 14 years ago
  22. 06d69de Continue error check improvements and write some docs. by Jason Sams · 14 years ago
  23. c1d6210 More RS exceptions cleanup. Remove some dead code. by Jason Sams · 14 years ago
  24. 7aa150c Detect and throw exception for using objects after explicitly destroying them. by Jason Sams · 14 years ago
  25. d78be37 Remove OOB object destruction. by Jason Sams · 14 years ago
  26. 0de9444 Preparing renderscript java code for use with phanton references. by Alex Sakhartchouk · 14 years ago
  27. 80a4c2c Work on synchronizing a3d created files and java layer. by Alex Sakhartchouk · 14 years ago
  28. 718cd1f Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. by Jason Sams · 15 years ago
  29. 5235cf3 Fix but processing raster state pragma. rename stateFragmentStore to stateStore by Jason Sams · 15 years ago
  30. a9e7a05 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  31. 730ee65 Implement OOB destroy method that can be called from the java finalizer removing the need to explicitly destroy objects. by Jason Sams · 15 years ago
  32. 7ce033d Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base. by Jason Sams · 15 years ago
  33. 1bada8c Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 15 years ago
  34. 36e612a Begin splitting up RenderScript.java into seperate classes. First piece split off Element. by Jason Sams · 15 years ago