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gerrit-public.fairphone.software
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platform
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frameworks
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base
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b97d7ff8d84ddb49682d5d6afbc5ccb703dc93d2
/
libs
bfd1cd6
Additional layer logging
by Chris Craik
· 10 years ago
b2201151
Merge "hwui: Caches: use mBoundTextures only for GL_TEXTURE_2D" into lmp-dev
by Chris Craik
· 10 years ago
70735bd
hwui: Caches: use mBoundTextures only for GL_TEXTURE_2D
by Fred Fettinger
· 10 years ago
69fb8a2
Merge "Fix tessellation bounds computation" into lmp-dev
by Chris Craik
· 10 years ago
21bcfc4f
Fix tessellation bounds computation
by Chris Craik
· 10 years ago
8a226d2
Don't track TextureLayer lifecycles in RenderState
by Chris Craik
· 10 years ago
5f5df97
Merge "Fix save count offsetting within DisplayList chunks" into lmp-dev
by Chris Craik
· 10 years ago
c166b6c
Fix save count offsetting within DisplayList chunks
by Chris Craik
· 10 years ago
3207ffe
Merge "Disable RT-anim for AnimatorSet" into lmp-dev
by John Reck
· 10 years ago
f5945a0
Disable RT-anim for AnimatorSet
by John Reck
· 10 years ago
4e84917
Merge "Fix race condition" into lmp-dev
by John Reck
· 10 years ago
83eb430
Merge "Add shadow/clipping properties to HierarchyViewer" into lmp-dev
by Chris Craik
· 10 years ago
ec845a2
Fix race condition
by John Reck
· 10 years ago
5c75c52
Add shadow/clipping properties to HierarchyViewer
by Chris Craik
· 10 years ago
599e254
Additional layer logging, and added mutex
by Chris Craik
· 10 years ago
6dad93e
Merge "Yet more layer tracking logging" into lmp-dev
by John Reck
· 10 years ago
443a714
Yet more layer tracking logging
by John Reck
· 10 years ago
2d3f903
Merge "Prioritize reveal clipping over Outline clipping" into lmp-dev
by Chris Craik
· 10 years ago
e83cbd4
Prioritize reveal clipping over Outline clipping
by Chris Craik
· 10 years ago
e23b8dd
Merge "Remove invalid premul step from HWUI's matrix color filter." into lmp-dev
by Derek Sollenberger
· 10 years ago
e2478d4
Fix some wrong-thread issues around animator management
by John Reck
· 10 years ago
17035b0
Have destroy call freePrefetchedLayers
by John Reck
· 10 years ago
3d3f5f8
Merge "Implement TODO" into lmp-dev
by John Reck
· 10 years ago
1661715
Implement TODO
by John Reck
· 10 years ago
0fd79c9
Merge "Fix precision issues for roundrect clipping" into lmp-dev
by Chris Craik
· 10 years ago
2613136
Fix the (0,0) vector case for extra vertices computation
by ztenghui
· 10 years ago
68a73e8
Fix precision issues for roundrect clipping
by Chris Craik
· 10 years ago
9d75e95
Merge "Add test to ensure themes get copied from separate resource tables" into lmp-dev
by Adam Lesinski
· 10 years ago
cbf4c08
Merge "Ambient shadow tessellation improvement." into lmp-dev
by ztenghui
· 10 years ago
9d9cc62
Add test to ensure themes get copied from separate resource tables
by Adam Lesinski
· 10 years ago
d5e8ade
Ambient shadow tessellation improvement.
by ztenghui
· 10 years ago
d79e333
Clean up test allocations so real memory leaks are more visible
by Adam Lesinski
· 10 years ago
7da70ed
Merge "Listener callbacks ordering fixups" into lmp-dev
by John Reck
· 10 years ago
4d2c472
Listener callbacks ordering fixups
by John Reck
· 10 years ago
dff9957
Free prefetched layers on TRIM_MEMORY
by John Reck
· 10 years ago
a9aa9f0
Merge "Fix memory leak in ResTable" into lmp-dev
by Adam Lesinski
· 10 years ago
b320638
Merge "Stamp platform version code into app Apks" into lmp-dev
by Adam Lesinski
· 10 years ago
7f668d0
Fix memory leak in ResTable
by Adam Lesinski
· 10 years ago
80068b7
Merge "Track buildLayer calls, destroy if unused" into lmp-dev
by John Reck
· 10 years ago
998a6d8
Track buildLayer calls, destroy if unused
by John Reck
· 10 years ago
bf939b2
Merge "Update transform isolation to handle command chunks" into lmp-dev
by Chris Craik
· 10 years ago
c7e2993
Fix log line
by John Reck
· 10 years ago
d0cd9db
Actually end animators on tree destruction
by John Reck
· 10 years ago
4c5a27b
Merge "Animator stuff" into lmp-dev
by John Reck
· 10 years ago
ad2d07d
Stamp platform version code into app Apks
by Adam Lesinski
· 10 years ago
119907c
Animator stuff
by John Reck
· 10 years ago
c3e75f9
Update transform isolation to handle command chunks
by Chris Craik
· 10 years ago
1d47742
Crash instead of leaking layers/textures between GL contexts
by Chris Craik
· 10 years ago
bed17d2
Merge "Correctly detect the wrong Z value for the light" into lmp-dev
by ztenghui
· 10 years ago
3bd3fa1
Correctly detect the wrong Z value for the light
by ztenghui
· 10 years ago
d691f31
Merge "Introduce anydpi density resource qualifier" into lmp-dev
by Adam Lesinski
· 10 years ago
1698297
Merge "DO NOT MERGE Copy shaders" into lmp-dev
by John Reck
· 10 years ago
31245b4
Introduce anydpi density resource qualifier
by Adam Lesinski
· 10 years ago
8afd0f2
Create z reordering boundaries around dispatchDraw
by Chris Craik
· 10 years ago
c1469f3
DO NOT MERGE Copy shaders
by John Reck
· 10 years ago
941a8ba
Installing splits into ASECs!
by Jeff Sharkey
· 10 years ago
190ead7
Merge "Improve the spot shadow computation." into lmp-dev
by ztenghui
· 10 years ago
c50a03d
Improve the spot shadow computation.
by ztenghui
· 10 years ago
759f780
Merge "Enable scissor for rounded outline clips" into lmp-dev
by Chris Craik
· 10 years ago
79d26c7
Enable scissor for rounded outline clips
by Chris Craik
· 10 years ago
7d37344
Merge "Don't run animators in buildLayer" into lmp-dev
by John Reck
· 10 years ago
88180d2
Merge "Fix layer shadow transform crash" into lmp-dev
by Chris Craik
· 10 years ago
9eb9f6f
Don't run animators in buildLayer
by John Reck
· 10 years ago
c71bfca
Fix layer shadow transform crash
by Chris Craik
· 10 years ago
6022deb
AAPT: Fix regression generating dynamic ref table for shared libraries
by Adam Lesinski
· 10 years ago
79c9f91
Remove invalid premul step from HWUI's matrix color filter.
by Derek Sollenberger
· 10 years ago
83f75c8
Merge "Early reject drawText calls that will not draw" into lmp-dev
by Chris Craik
· 10 years ago
947eabf
Early reject drawText calls that will not draw
by Chris Craik
· 10 years ago
3e82495
Implement full View.buildLayer
by John Reck
· 10 years ago
2262abb
Respect round rect clip when determining op opaqueness
by Chris Craik
· 10 years ago
40f67da
Merge "Fix glyph positions underflow issue" into lmp-dev
by Chris Craik
· 10 years ago
39c5e7c
Fix glyph positions underflow issue
by Chris Craik
· 10 years ago
2cb761e
Fix assumption about DynamicRefTable in aapt
by Adam Lesinski
· 10 years ago
89147ed8
Merge "Revert "Fix aapt dump for APKs with no resources"" into lmp-dev
by Adam Lesinski
· 10 years ago
1856088
Revert "Fix aapt dump for APKs with no resources"
by Adam Lesinski
· 10 years ago
4b2d0f2
Fix crash in ResStringPool
by Adam Lesinski
· 10 years ago
e23a91e
Fix aapt dump for APKs with no resources
by Adam Lesinski
· 10 years ago
d7df9d7
Merge "Fix aapt dump for APKs with no resources" into lmp-dev
by Adam Lesinski
· 10 years ago
ea39c1b
Merge "Print xxxhdpi from ResTable_config::toString" into lmp-dev
by Adam Lesinski
· 10 years ago
8d5667d
Print xxxhdpi from ResTable_config::toString
by Adam Lesinski
· 10 years ago
69e5adf
Define shadow casting behavior within layers
by Chris Craik
· 10 years ago
21be43e
Fix hwuitask & RT priorities
by John Reck
· 10 years ago
14a4e35
Bring back the shadow strength tweak
by ztenghui
· 10 years ago
91a8c7c
Switch to cos interpolation of shadow alpha
by Chris Craik
· 10 years ago
c7d62b7
Merge "Rework shadow interpolation" into lmp-dev
by Chris Craik
· 10 years ago
bf75945
Rework shadow interpolation
by Chris Craik
· 10 years ago
b3cca87
Fix ripples projecting to scrolled view
by Chris Craik
· 10 years ago
ccf25c7b
Fix shared library bug in bag attributes
by Adam Lesinski
· 10 years ago
ec64709
Merge "AAPT support for feature splits" into lmp-dev
by Adam Lesinski
· 10 years ago
a7c2ea2
Fix damage for layers for projection receivers
by John Reck
· 10 years ago
7466986
Fix leak of SkPathRefs
by Chris Craik
· 10 years ago
74cf7e6
Cap scales used for tessellation with minimum and maximum
by Chris Craik
· 10 years ago
833f3cc
AAPT support for feature splits
by Adam Lesinski
· 10 years ago
dc0349b
Add missing null check
by John Reck
· 10 years ago
7964750
Move bitmap transforms out of bitmap ops
by Chris Craik
· 10 years ago
cd3a22c
Don't start RenderThread to do trimMemory
by John Reck
· 10 years ago
3b52c03
clamp & round alpha
by John Reck
· 10 years ago
f99f320
Fix large radius RR clipping issue on certain devices
by Chris Craik
· 10 years ago
c79eabc
roundOut layer damage
by John Reck
· 10 years ago
5c09e8a
Merge "Remove scaling bucket hack" into lmp-dev
by Chris Craik
· 10 years ago
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