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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
bba3270c34c9ee5e70a02d39e398114600d6a553
/
libs
/
hwui
/
DisplayListCanvas.cpp
db663fe
Rename native DisplayListRenderer to DisplayListCanvas
by Chris Craik
· 9 years ago
[Renamed (79%) from libs/hwui/DisplayListRenderer.cpp]
1ff961d
Revert "Remove Bitmap#getSkBitmap"
by John Reck
· 9 years ago
4bd981e
Remove Bitmap#getSkBitmap
by John Reck
· 9 years ago
0b86062
Fix DrawFilter's usage in HWUI.
by Derek Sollenberger
· 9 years ago
14100ac
Glop support for custom textured UVs, simplify drawBitmap(src,dst)
by Chris Craik
· 9 years ago
1db141f
Create proxy between Skia's SkCanvas and the framework Canvas.
by Derek Sollenberger
· 10 years ago
2ae0733
Remove DisplayListLogBuffer
by Chris Craik
· 10 years ago
3d4eed7
Update HWUI to store its own SkBitmap objects
by Derek Sollenberger
· 10 years ago
d41c4d8
Add overrides and switch to nullptr keyword for all files
by Chris Craik
· 10 years ago
8dfaa49
Make DisplayListRenderer inherit from Canvas, merge JNI
by Tom Hudson
· 10 years ago
64bb413
Revert "resolved conflicts for merge of 220c3f4f to master"
by Andreas Gampe
· 10 years ago
8a902d9
resolved conflicts for merge of 220c3f4f to master
by Andreas Gampe
· 10 years ago
2ab8298
resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aosp
by Andreas Gampe
· 10 years ago
6bcf223
Merge "Revert "Add a way to override Xfermode""
by Chris Craik
· 10 years ago
da3198a
Revert "Add a way to override Xfermode"
by Chris Craik
· 10 years ago
42ddc18
Frameworks/base: Unused parameters in hwui
by Andreas Gampe
· 10 years ago
a5f2e07
Fix uninitialized member warning
by Rob Tsuk
· 10 years ago
c495e61
Add a way to override Xfermode
by Rob Tsuk
· 10 years ago
4678dcc
Add a way to override Xfermode DO NOT MERGE
by Rob Tsuk
· 10 years ago
65f2def
resolve merge conflicts of cabf8a7 to master.
by John Reck
· 10 years ago
4b19b7a
Merge "Fix wrong-thread issue" into lmp-mr1-dev
by John Reck
· 10 years ago
12f5e34
Fix wrong-thread issue
by John Reck
· 10 years ago
088c514
resolved conflicts for merge of be70c771 to master
by John Reck
· 10 years ago
a35778c7
Yank ResourceCache out of Caches
by John Reck
· 10 years ago
984162f
Replace StatefulBaseRenderer inheritance with CanvasState member
by Tom Hudson
· 10 years ago
107843d
Remove status return from all uirenderer::Renderer functions
by Tom Hudson
· 10 years ago
9481684
am e05575e9: am a8d83d63: Merge "Layer changes" into lmp-mr1-dev automerge: a51fba0
by John Reck
· 10 years ago
0e89e2b
Layer changes
by John Reck
· 10 years ago
09c2d4f
Refactor HWUI to better handle Canvas DrawFilters.
by Derek Sollenberger
· 10 years ago
072707d
Use RenderThread for navigation bar ripples
by Jorim Jaggi
· 10 years ago
4ace730
Force isolation of clip and matrix within layer
by Chris Craik
· 10 years ago
8afd0f2
Create z reordering boundaries around dispatchDraw
by Chris Craik
· 10 years ago
947eabf
Early reject drawText calls that will not draw
by Chris Craik
· 10 years ago
69e5adf
Define shadow casting behavior within layers
by Chris Craik
· 10 years ago
b3cca87
Fix ripples projecting to scrolled view
by Chris Craik
· 10 years ago
7964750
Move bitmap transforms out of bitmap ops
by Chris Craik
· 10 years ago
09d5cdd
Add kModeSync
by John Reck
· 10 years ago
cce47eb
Add accessibility text contrast setting
by Chris Craik
· 10 years ago
544e524
Fix arc 360 degree sweep rendering
by Chris Craik
· 10 years ago
3b20251
No-fail invokeFunctor
by John Reck
· 10 years ago
a7090e0
Update 'DisplayList' vs 'RenderNode' naming in several places
by Chris Craik
· 10 years ago
6ac174b
Clean up tessellation cache in prep for other tesselation types
by Chris Craik
· 10 years ago
1390882
Update HWUI matrix API
by Derek Sollenberger
· 11 years ago
d490aa4
Merge "Inspect SkShader to determine hw shader."
by Chris Craik
· 10 years ago
d1ad5e6
Inspect SkShader to determine hw shader.
by Leon Scroggins III
· 10 years ago
797b95b
Define light position (using new lighting spec) in Java
by Chris Craik
· 10 years ago
a64a2be
Combine projection matrix, and viewport management
by Chris Craik
· 10 years ago
ddc5228
Revert "Simplify projection matrix management."
by Jorim Jaggi
· 10 years ago
0c0ec26
Simplify projection matrix management.
by Chris Craik
· 10 years ago
e10e827
Rename matrices for consistency
by Chris Craik
· 10 years ago
5b554f0
Merge "Avoid caching shadow properties in Java & HWUI."
by Derek Sollenberger
· 10 years ago
c29a0a4
Avoid caching shadow properties in Java & HWUI.
by Derek Sollenberger
· 10 years ago
52244ff
Add CanvasProperty for drawCircle
by John Reck
· 10 years ago
3f085429
Clip TouchFeedbackDrawable effect to receiver Outline
by Chris Craik
· 10 years ago
0664fef
Fix BitmapMesh buffer copy
by Chris Craik
· 10 years ago
defb7f3
When recording a child node into a parent, read staging projection property
by Chris Craik
· 10 years ago
087bc0c
Refcount RenderNode
by John Reck
· 10 years ago
113e082
Move RenderNode to own file
by John Reck
· 10 years ago
e18264b
Rename DisplayList->RenderNode
by John Reck
· 10 years ago
eea6ef9
Fix warnings in hwui
by Chris Craik
· 10 years ago
44fd8d2
DisplayList overhaul
by John Reck
· 10 years ago
76d3a1b
Removing SkiaColorFilter and inspecting the native object directly.
by Derek Sollenberger
· 11 years ago
8852ab4
Merge "Keep the SkPaint used when creating a layer."
by Derek Sollenberger
· 10 years ago
d44fbe5
Keep the SkPaint used when creating a layer.
by Derek Sollenberger
· 10 years ago
1df2644
Rework and clean up DisplayList projection
by Chris Craik
· 10 years ago
f533e94
Support projection of DisplayLists onto ancestors.
by Chris Craik
· 11 years ago
d218a92
Use const where possible for drawing parameters
by Chris Craik
· 11 years ago
d6b65f6
Use const access to snapshot from OpenGLRenderer
by Chris Craik
· 11 years ago
14e5130
Move Snapshot management to intermediate StatefulBaseRenderer class
by Chris Craik
· 11 years ago
b458942
Create abstract base class for OpenGLRenderer
by Chris Craik
· 11 years ago
f57776b
3d view system!
by Chris Craik
· 11 years ago
f0a5907
Clean up quick rejection, especially surrounding points + lines.
by Chris Craik
· 11 years ago
c1c5f08
Move DeferredDisplayState out of ops
by Chris Craik
· 11 years ago
9b5a1a2
Take shadow bounds into account for quick rejects Bug #8634346
by Romain Guy
· 11 years ago
55b6f95
Track the atlas' generation ID Bug #9589379
by Romain Guy
· 11 years ago
e3b0a01
Refcount 9-patches and properly handle GC events
by Romain Guy
· 11 years ago
16ea8d3
Refcount the paint used by Canvas.drawPatch()
by Romain Guy
· 11 years ago
03c00b5
Batch 9-patches in a single mesh whenever possible
by Romain Guy
· 11 years ago
4154182
Use individual glyph positions to determine text bounds.
by Chris Craik
· 11 years ago
3b748a4
Pack preloaded framework assets in a texture atlas
by Romain Guy
· 11 years ago
527a3aa
Draw Operation merging
by Chris Craik
· 11 years ago
ce4a7df
Don't crash when making a layer larger than supported dimensions Bug #8437401
by Romain Guy
· 11 years ago
4494599
Merge "Use snapshot alpha for layers" into jb-mr2-dev
by Chris Craik
· 11 years ago
c46d07a
Merge all shapes/paths caches to PathCache
by Romain Guy
· 11 years ago
a08f95c
Use snapshot alpha for layers
by Chris Craik
· 11 years ago
ff78583
Fully deferred displaylist replay
by Chris Craik
· 11 years ago
0f66753
Precache glyphs at final raster size
by Romain Guy
· 11 years ago
a4adcf0
Support 3D rotations when drawing text
by Romain Guy
· 11 years ago
c3566d0
DisplayList draw operation reordering
by Chris Craik
· 11 years ago
0776a60
Move DisplayList to its own cpp file
by Chris Craik
· 11 years ago
63696bf
Don't clip when drawing a layer
by Romain Guy
· 11 years ago
b969a0d
Add support for non-antialiased text
by Romain Guy
· 11 years ago
3dc553b
Simplify display list logging, removing pointers
by Chris Craik
· 11 years ago
2af4635
Object-based DisplayList recording
by Chris Craik
· 12 years ago
735738c
Preliminary Support for region clipping
by Romain Guy
· 12 years ago
e3a9b24
Add plumbing for better text scaling
by Romain Guy
· 12 years ago
672433d
Add visual profiling feature
by Romain Guy
· 12 years ago
3561d06
Handle offscreen animations correctly
by Chet Haase
· 12 years ago
7c25aab
Defer layer rendering to avoid stalls Bug #7326824
by Romain Guy
· 12 years ago
6a2d17f
Fix texture corruption
by Chet Haase
· 12 years ago
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