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gerrit-public.fairphone.software
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platform
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frameworks
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base
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bba3270c34c9ee5e70a02d39e398114600d6a553
/
libs
/
hwui
/
DisplayListCanvas.h
db663fe
Rename native DisplayListRenderer to DisplayListCanvas
by Chris Craik
· 9 years ago
[Renamed (97%) from libs/hwui/DisplayListRenderer.h]
9d4efdf
Revert "A bunch more cleanups"
by John Reck
· 9 years ago
1ff961d
Revert "Remove Bitmap#getSkBitmap"
by John Reck
· 9 years ago
4bd981e
Remove Bitmap#getSkBitmap
by John Reck
· 9 years ago
c294d12
A bunch more cleanups
by John Reck
· 9 years ago
0b86062
Fix DrawFilter's usage in HWUI.
by Derek Sollenberger
· 9 years ago
ee24859
Refactor DisplayList path caching.
by Derek Sollenberger
· 9 years ago
b1476ae
Fix bug, change crashes to warnings
by Tom Hudson
· 9 years ago
6b109c7
Fix glop rendering within unclipped saveLayers
by Chris Craik
· 9 years ago
03ae272
Remove renderer abstract class
by Chris Craik
· 9 years ago
1db141f
Create proxy between Skia's SkCanvas and the framework Canvas.
by Derek Sollenberger
· 10 years ago
b3d50e0
Rename Canvas::getSkCanvas to Canvas::asSkCanvas
by Derek Sollenberger
· 9 years ago
2ae0733
Remove DisplayListLogBuffer
by Chris Craik
· 10 years ago
849911a
Move Canvas
by John Reck
· 10 years ago
3d4eed7
Update HWUI to store its own SkBitmap objects
by Derek Sollenberger
· 10 years ago
d41c4d8
Add overrides and switch to nullptr keyword for all files
by Chris Craik
· 10 years ago
8dfaa49
Make DisplayListRenderer inherit from Canvas, merge JNI
by Tom Hudson
· 10 years ago
51d6a3d
Cleanup various clang warnings, use unique_ptrs in several places
by Chris Craik
· 10 years ago
e84a208
Add overrides and switch to nullptr keyword
by Chris Craik
· 10 years ago
da3198a
Revert "Add a way to override Xfermode"
by Chris Craik
· 10 years ago
c495e61
Add a way to override Xfermode
by Rob Tsuk
· 10 years ago
130a3a0
Fix DisplayListRenderer breakage
by John Reck
· 10 years ago
65f2def
resolve merge conflicts of cabf8a7 to master.
by John Reck
· 10 years ago
4b19b7a
Merge "Fix wrong-thread issue" into lmp-mr1-dev
by John Reck
· 10 years ago
12f5e34
Fix wrong-thread issue
by John Reck
· 10 years ago
088c514
resolved conflicts for merge of be70c771 to master
by John Reck
· 10 years ago
a35778c7
Yank ResourceCache out of Caches
by John Reck
· 10 years ago
984162f
Replace StatefulBaseRenderer inheritance with CanvasState member
by Tom Hudson
· 10 years ago
107843d
Remove status return from all uirenderer::Renderer functions
by Tom Hudson
· 10 years ago
9481684
am e05575e9: am a8d83d63: Merge "Layer changes" into lmp-mr1-dev automerge: a51fba0
by John Reck
· 10 years ago
0e89e2b
Layer changes
by John Reck
· 10 years ago
09c2d4f
Refactor HWUI to better handle Canvas DrawFilters.
by Derek Sollenberger
· 10 years ago
2dc236b
Clean up physical coupling
by Tom Hudson
· 10 years ago
34ef9ec
am 99e9b12f: am d2420d39: am ac980443: Merge "Use RenderThread for navigation bar ripples" into lmp-dev
by Jorim Jaggi
· 10 years ago
072707d
Use RenderThread for navigation bar ripples
by Jorim Jaggi
· 10 years ago
1698297
Merge "DO NOT MERGE Copy shaders" into lmp-dev
by John Reck
· 10 years ago
8afd0f2
Create z reordering boundaries around dispatchDraw
by Chris Craik
· 10 years ago
c1469f3
DO NOT MERGE Copy shaders
by John Reck
· 10 years ago
b3cca87
Fix ripples projecting to scrolled view
by Chris Craik
· 10 years ago
7964750
Move bitmap transforms out of bitmap ops
by Chris Craik
· 10 years ago
cce47eb
Add accessibility text contrast setting
by Chris Craik
· 10 years ago
f23b25a
Remove isRecording() method from renderers
by Chris Craik
· 10 years ago
3b20251
No-fail invokeFunctor
by John Reck
· 10 years ago
a7090e0
Update 'DisplayList' vs 'RenderNode' naming in several places
by Chris Craik
· 10 years ago
c229c2a
am 8632b85b: Merge "Fix issues around GL on incorrect thread" into lmp-preview-dev
by Chris Craik
· 10 years ago
18bf85d
Fix issues around GL on incorrect thread
by Chris Craik
· 10 years ago
1390882
Update HWUI matrix API
by Derek Sollenberger
· 11 years ago
0fa2bd6
DO NOT MERGE Inspect SkShader to determine hw shader.
by Leon Scroggins III
· 10 years ago
d490aa4
Merge "Inspect SkShader to determine hw shader."
by Chris Craik
· 10 years ago
d1ad5e6
Inspect SkShader to determine hw shader.
by Leon Scroggins III
· 10 years ago
797b95b
Define light position (using new lighting spec) in Java
by Chris Craik
· 10 years ago
5b554f0
Merge "Avoid caching shadow properties in Java & HWUI."
by Derek Sollenberger
· 10 years ago
c29a0a4
Avoid caching shadow properties in Java & HWUI.
by Derek Sollenberger
· 10 years ago
52244ff
Add CanvasProperty for drawCircle
by John Reck
· 10 years ago
113e082
Move RenderNode to own file
by John Reck
· 10 years ago
e18264b
Rename DisplayList->RenderNode
by John Reck
· 10 years ago
eea6ef9
Fix warnings in hwui
by Chris Craik
· 10 years ago
44fd8d2
DisplayList overhaul
by John Reck
· 10 years ago
76d3a1b
Removing SkiaColorFilter and inspecting the native object directly.
by Derek Sollenberger
· 11 years ago
8852ab4
Merge "Keep the SkPaint used when creating a layer."
by Derek Sollenberger
· 10 years ago
d44fbe5
Keep the SkPaint used when creating a layer.
by Derek Sollenberger
· 10 years ago
1df2644
Rework and clean up DisplayList projection
by Chris Craik
· 10 years ago
f533e94
Support projection of DisplayLists onto ancestors.
by Chris Craik
· 11 years ago
d218a92
Use const where possible for drawing parameters
by Chris Craik
· 11 years ago
406af02
Fix isRecording override
by Chris Craik
· 11 years ago
d6b65f6
Use const access to snapshot from OpenGLRenderer
by Chris Craik
· 11 years ago
14e5130
Move Snapshot management to intermediate StatefulBaseRenderer class
by Chris Craik
· 11 years ago
b458942
Create abstract base class for OpenGLRenderer
by Chris Craik
· 11 years ago
f57776b
3d view system!
by Chris Craik
· 11 years ago
4e7b772
Fix crashes in setMatrix() and concat()
by Romain Guy
· 11 years ago
e3b0a01
Refcount 9-patches and properly handle GC events
by Romain Guy
· 11 years ago
4154182
Use individual glyph positions to determine text bounds.
by Chris Craik
· 11 years ago
3b748a4
Pack preloaded framework assets in a texture atlas
by Romain Guy
· 11 years ago
527a3aa
Draw Operation merging
by Chris Craik
· 11 years ago
ce4a7df
Don't crash when making a layer larger than supported dimensions Bug #8437401
by Romain Guy
· 11 years ago
a08f95c
Use snapshot alpha for layers
by Chris Craik
· 11 years ago
ff78583
Fully deferred displaylist replay
by Chris Craik
· 11 years ago
0f66753
Precache glyphs at final raster size
by Romain Guy
· 11 years ago
c3566d0
DisplayList draw operation reordering
by Chris Craik
· 11 years ago
0776a60
Move DisplayList to its own cpp file
by Chris Craik
· 11 years ago
7c1a49f
Revert "Merge remote-tracking branch 'goog/master-chromium' into 'goog/master'" DO NOT MERGE
by Chris Craik
· 11 years ago
2dbd185f
resolved conflicts for merge of c93c6aa5 to master-chromium
by Derek Sollenberger
· 11 years ago
2af4635
Object-based DisplayList recording
by Chris Craik
· 12 years ago
616a877
am 61840eb0: Merge "Preliminary Support for region clipping"
by Romain Guy
· 12 years ago
735738c
Preliminary Support for region clipping
by Romain Guy
· 12 years ago
7bac554
am 9acd1b4f: Merge "Add visual profiling feature"
by Romain Guy
· 12 years ago
672433d
Add visual profiling feature
by Romain Guy
· 12 years ago
ca79cf6
Update framework to support r5967 of Skia.
by Derek Sollenberger
· 12 years ago
7c25aab
Defer layer rendering to avoid stalls Bug #7326824
by Romain Guy
· 12 years ago
6a2d17f
Fix texture corruption
by Chet Haase
· 12 years ago
54c1a64
Don't use the QCOM_tiled_rendering extension with functors Bug #7247880
by Romain Guy
· 12 years ago
603f6de
Fix occasional crash bug with layers
by Chet Haase
· 12 years ago
58ecc20
Reduce the number of locks acquired by display lists
by Romain Guy
· 12 years ago
e816bae
Optimize interactions with glyph cache
by Chet Haase
· 12 years ago
c252595
Rename drawGeneralText to drawText
by Romain Guy
· 12 years ago
996e57c
Hardware implementation of glyph positioning (bug 5443796)
by Raph Levien
· 12 years ago
44b2fe3
Track canvas clearing for swap buffers logic.
by Chet Haase
· 12 years ago
4865909
Skip eglSwapBuffers() call when we do not draw to GL
by Chet Haase
· 12 years ago
f26c8be
Sanitize display list properties
by Romain Guy
· 12 years ago
49c5fc0
Avoid unnecessary copy when invoking drawBitmap(int[]) Bug #6483390
by Romain Guy
· 12 years ago
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