1. 9d4efdf Revert "A bunch more cleanups" by John Reck · 9 years ago
  2. c294d12 A bunch more cleanups by John Reck · 9 years ago
  3. c74e289 Merge "Add GraphicsStatsService" by John Reck · 9 years ago
  4. edc524c Add GraphicsStatsService by John Reck · 9 years ago
  5. 111928f resolved conflicts for merge of 4142f026 to master by John Reck · 9 years ago
  6. c80c9ad Don't create unnecessary RenderThread's instance when executing 'dumpsys gfxinfo' by youngmin0822.lee · 9 years ago
  7. b36016c Cleanups & simplifications by John Reck · 9 years ago
  8. c87be99 C++11 style fixups by John Reck · 9 years ago
  9. ba6adf6 Initial attempt at jank-tracking stat collection by John Reck · 9 years ago
  10. 2ae0733 Remove DisplayListLogBuffer by Chris Craik · 10 years ago
  11. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  12. 9fb42f0 resolved conflicts for merge of a75b0ad3 to master by John Reck · 10 years ago
  13. a75b0ad resolved conflicts for merge of a51a0901 to lmp-mr1-dev-plus-aosp by John Reck · 10 years ago
  14. 01a5ea3 Resume RT-animations after a pauseSurface by John Reck · 10 years ago
  15. 64bb413 Revert "resolved conflicts for merge of 220c3f4f to master" by Andreas Gampe · 10 years ago
  16. 2ab8298 resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 10 years ago
  17. 42ddc18 Frameworks/base: Unused parameters in hwui by Andreas Gampe · 10 years ago
  18. 1272887 resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 10 years ago
  19. 1e19674 Frameworks/base: Wall Werror in libs/hwui by Andreas Gampe · 10 years ago
  20. 0e89e2b Layer changes by John Reck · 10 years ago
  21. 1125d1f Add some free zoom to lockHardwareCanvas by John Reck · 10 years ago
  22. 749906b Cleanup DeferredLayerUpdater by John Reck · 10 years ago
  23. 17035b0 Have destroy call freePrefetchedLayers by John Reck · 10 years ago
  24. 119907c Animator stuff by John Reck · 10 years ago
  25. 3e82495 Implement full View.buildLayer by John Reck · 10 years ago
  26. 69e5adf Define shadow casting behavior within layers by Chris Craik · 10 years ago
  27. cd3a22c Don't start RenderThread to do trimMemory by John Reck · 10 years ago
  28. 738ec3a Revert "Dump RenderThread stack on unresponsive" by Chris Craik · 10 years ago
  29. 058fc64 Connect shadow style attributes to renderer by Chris Craik · 10 years ago
  30. 73b7a4d Dump RenderThread stack on unresponsive by John Reck · 10 years ago
  31. f47a594 Fix onTrimMemory for HardwareRenderer by John Reck · 10 years ago
  32. 918ad52 More cleanups by John Reck · 10 years ago
  33. 3b20251 No-fail invokeFunctor by John Reck · 10 years ago
  34. 546f353 hwui: 64-bit compile issue by Mark Salyzyn · 10 years ago
  35. e4267ea Even FASTER damage calculations! by John Reck · 10 years ago
  36. d72e0a3 Re-jigger layers by John Reck · 10 years ago
  37. fe5e7b7 Enable debug stuffs by John Reck · 10 years ago
  38. e1628b7 Implement FlushCaches TODO by John Reck · 10 years ago
  39. a5dda64 Bag of scheduling tweaks by John Reck · 10 years ago
  40. 797b95b Define light position (using new lighting spec) in Java by Chris Craik · 10 years ago
  41. 63a0667 Implement TODO(romainguy) by John Reck · 10 years ago
  42. e4280ba Implement loadSystemProperties by John Reck · 10 years ago
  43. f9be779 Make RenderNodeAnimator and WebView play nice by John Reck · 10 years ago
  44. 18f16e6 TIME LORD! by John Reck · 10 years ago
  45. e45b1fd RenderThread animator support by John Reck · 10 years ago
  46. fae904d Fence on destruction by John Reck · 10 years ago
  47. 822bbb3 Merge "Make attachFunctor blocking" by John Reck · 10 years ago
  48. d3d8daf Make attachFunctor blocking by John Reck · 10 years ago
  49. 8ca3eec Remove sync flush by John Reck · 10 years ago
  50. 8e1f918 Merge "Switch DisplayListData to a staging model" by John Reck · 10 years ago
  51. 8de65a8 Switch DisplayListData to a staging model by John Reck · 10 years ago
  52. f7d9c1d Fix ThreadedRenderer.setEnabled() by John Reck · 10 years ago
  53. 1949e79 Ensure there's a GL context before creating a Layer by John Reck · 10 years ago
  54. e2c4552 Veto pool TODO by John Reck · 10 years ago
  55. 85189c5 Merge "Fence on draws that are reported" by John Reck · 10 years ago
  56. 28ad7b5 Fence on draws that are reported by John Reck · 10 years ago
  57. 087bc0c Refcount RenderNode by John Reck · 10 years ago
  58. 0d1f634 Add invokeFunctor by John Reck · 10 years ago
  59. 668f0e3 Async drawing! by John Reck · 10 years ago
  60. e18264b Rename DisplayList->RenderNode by John Reck · 10 years ago
  61. be34f2f DisplayList lifecycle changes by John Reck · 10 years ago
  62. 44fd8d2 DisplayList overhaul by John Reck · 10 years ago
  63. 19b6bcf Support HardwareLayers in RenderThread by John Reck · 10 years ago
  64. fc53ef27 Implement missing safelyRun() on ThreadedRenderer by John Reck · 10 years ago
  65. 4f02bf4 Native-side proxy by John Reck · 11 years ago