- e96aa3e fix [2931513] Add support for setting the orientation of an ANativeWindow by Mathias Agopian · 14 years ago
- ff7049a Remove some debug logging that I accidentally committed. by Jamie Gennis · 14 years ago
- 5ee65f0 Re-use existing Surface objects when reading them from parcels. by Jamie Gennis · 14 years ago
- 8b49bd1 Introduce official public NativeWindow type. by Dianne Hackborn · 14 years ago
- 5e14010 allow re-targetting of surfaces by Mathias Agopian · 14 years ago
- fae5cb2 optimize Surface.readFromParcel() by Mathias Agopian · 14 years ago
- 7623da4 split surface management from surface's buffers management by Mathias Agopian · 14 years ago
- 770492c more clean-up in preparation of bigger changes by Mathias Agopian · 14 years ago
- c7b388c more clean-up of Surfaceflinger's client management by Mathias Agopian · 14 years ago
- 663badd oopsie. forgot to displatch SET_BUFFERS_GEOMETRY by Mathias Agopian · 14 years ago
- 2ce19af fix [2712278] The preview buffer left some black borders in left and bottom edges by Mathias Agopian · 14 years ago
- 2be352a added the notion of fixed-size buffers by Mathias Agopian · 14 years ago
- 25f0bda added native_window_set_buffer_count() by Mathias Agopian · 14 years ago
- 898c4c9 fix the threading issue for setBuffercount() by Mathias Agopian · 14 years ago
- 59751db SharedBufferStack now can grow up to 16 buffers. by Mathias Agopian · 15 years ago
- f590f70 cleanup. waitForCondition() now uses polymorphsim instead of templtes by Mathias Agopian · 15 years ago
- a8a0aa8 better fix for [2420565] Surface.lockCanvas() updates the dirty region too often by Mathias Agopian · 15 years ago
- 16a86ee added setCrop() to android_native_window_t by Mathias Agopian · 15 years ago
- db3647f fix [2420565] Surface.lockCanvas() updates the dirty region too often by Mathias Agopian · 15 years ago
- 2f7540e implement connect/disconnect in our native_window_t implementations by Mathias Agopian · 15 years ago
- 000479f split libsurfaceflinger_client and libcamera_client out of libui by Mathias Agopian · 15 years ago[Renamed (98%) from libs/ui/Surface.cpp]
- 116e541 return an error when Surface::lock() is called while the surface is already locked. by Mathias Agopian · 15 years ago
- 18e0260 fix some aspects of [2258746] native crash in launcher2 by Mathias Agopian · 15 years ago
- 0da41a3 fix [2170283] SurfaceFlinger crashes on OOM. by Mathias Agopian · 15 years ago
- 4961c95 fix [2152536] ANR in browser by Mathias Agopian · 15 years ago
- 6950e42 fix [2167050] glTexImage2D code path buggy in SurfaceFlinger by Mathias Agopian · 15 years ago
- 0c4cec7 Attempt to fix [2152536] ANR in browser by Mathias Agopian · 15 years ago
- e611a6e fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer by Mathias Agopian · 15 years ago
- 8f17a76 Revert "fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer" by Mathias Agopian · 15 years ago
- 486aa96 fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer by Mathias Agopian · 15 years ago
- 9779b22 fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly by Mathias Agopian · 15 years ago
- 9e2be20 fix [2070341] [FAST BLOCKER] can't successfully setup erc52 by Mathias Agopian · 15 years ago
- 18b6b49 fix a bug that caused the PixelFormat viewed by Surface to be wrong. by Mathias Agopian · 15 years ago
- b2f8450 fix [2063336] Surface.lockSurface throws IllegalArgumentException when out of memory by Mathias Agopian · 15 years ago
- 321abdb make sure to update a surface's usage bits when it changes, instead of only the first time. by Mathias Agopian · 15 years ago
- 5cec474 second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Mathias Agopian · 15 years ago
- 64e89a8 Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Fred Quintana · 15 years ago
- 8b76a0a SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything. by Mathias Agopian · 15 years ago
- 25ec00f added NATIVE_WINDOW_FORMAT attribute to android_native_window_t by Mathias Agopian · 15 years ago
- 4e0df8e don't crash when SurfaceBuffer::writeToParcel is given a null argument by Mathias Agopian · 15 years ago
- abac010 be more robust when errors occur upon EGL surface creation (ie: don't crash) by Mathias Agopian · 15 years ago
- 5b5c914 fixed some issues with the software renderer when surfaces are made current. by Mathias Agopian · 15 years ago
- 8d9a5eff fix [1964315] crash in the surface.cpp while browsing by Mathias Agopian · 15 years ago
- 1837beb fix typo defining a singleton attrbutes for an object that is not a singleton -- no side effects, but useless by Mathias Agopian · 15 years ago
- 947f4f4 merge master to master_gl by Mathias Agopian · 15 years ago
- 0795272 move libbinder's header files under includes/binder by Mathias Agopian · 15 years ago
- 6158b1b Region now has its own implementation instead of relying on SkRegion, which allows us to break libui's dependency on libcorecg. by Mathias Agopian · 16 years ago
- ac2523b move opengl/include/EGL/android_natives.h to include/ui/egl/android_natives.h and don't include it from egl.h by Mathias Agopian · 16 years ago
- e633f93 get rid of android_native_buffer_t::getHandle() and replace it with an handle field by Mathias Agopian · 16 years ago
- 430f2ed removed the "bits" attribute from android_native_buffer_t. by Mathias Agopian · 16 years ago
- dff8e58 update surfaceflinger, libui and libagl to the new gralloc api by Mathias Agopian · 16 years ago
- 2b1927f Squashed commit of the following: by Mathias Agopian · 16 years ago
- 69d6209 cleanup, remove unused fields. Also make sure that we don't systematically allocate a Surface in Surface.java if only a SurfaceControl is needed (Common case). by Mathias Agopian · 16 years ago
- 17f638b more splitting of Surface/SurfaceControl. Surface.java is now implemented in terms of Surface and SurfaceControl. by Mathias Agopian · 16 years ago
- 6d2c0bc split Surface.cpp into Surface and SurfaceControl by Mathias Agopian · 16 years ago
- 402c346 fix some issues with Surface's lifetime management. by Mathias Agopian · 16 years ago
- a6b40ba fix a rookie mistake causing Singleton<> to be a "multiton". Also improve the BufferMapper's debugging, but turn it off. by Mathias Agopian · 16 years ago
- 1473f46 Integrate from //sandbox/mathias/donut/...@145728 by Mathias Agopian · 16 years ago
- 9066cfe auto import from //depot/cupcake/@135843 by The Android Open Source Project · 16 years ago
- d83a98f auto import from //depot/cupcake/@135843 by The Android Open Source Project · 16 years ago
- f013e1a Code drop from //branches/cupcake/...@124589 by The Android Open Source Project · 16 years ago
- 54b6cfa Initial Contribution by The Android Open Source Project · 16 years ago