1. f219da5 Don't blend transparent pixels when rendering layers. by Romain Guy · 14 years ago
  2. ada830f Cleanup implementation of hardware layers. by Romain Guy · 14 years ago
  3. 1fc883b Add logging to the new layers API. by Romain Guy · 14 years ago
  4. 57066eb Cleanup GL objects on the correct thread. by Romain Guy · 14 years ago
  5. 6c319ca Better backend for hardware layers. by Romain Guy · 14 years ago