1. dec3f13 Merge "Force-use the pbuffer surface for destroy" into lmp-mr1-dev by John Reck · 10 years ago
  2. ee66065 Merge "Improve DisplayList state output" into lmp-mr1-dev by Chris Craik · 10 years ago
  3. b945f23 Force-use the pbuffer surface for destroy by John Reck · 10 years ago
  4. 71d08a0 Switch TextureCache to SkPixelRef::fStableId by John Reck · 10 years ago
  5. b5a5435 Improve DisplayList state output by Chris Craik · 10 years ago
  6. 29dc496 Merge "Revert "Add a way to override Xfermode DO NOT MERGE"" into lmp-mr1-dev by Chris Craik · 10 years ago
  7. 69e6501 Revert "Add a way to override Xfermode DO NOT MERGE" by Chris Craik · 10 years ago
  8. 3b2ba44 Merge "Improve logging around performance critical events" into lmp-mr1-dev by Chris Craik · 10 years ago
  9. 70850ea Improve logging around performance critical events by Chris Craik · 10 years ago
  10. f0f68117 Merge "Trace some interesting events" into lmp-mr1-dev by John Reck · 10 years ago
  11. cd6f00c Merge "Implement back-tracking when searching for attributes in XML or resource bag" into lmp-mr1-dev by Adam Lesinski · 10 years ago
  12. fbc8df0 Trace some interesting events by John Reck · 10 years ago
  13. 41a8043 Merge "Add a way to override Xfermode DO NOT MERGE" into lmp-mr1-dev by Rob Tsuk · 10 years ago
  14. 4e50ee4 Merge "Shadow: Fix the crash in spot shadow" into lmp-mr1-dev by ztenghui · 10 years ago
  15. 3932063 Shadow: Fix the crash in spot shadow by ztenghui · 10 years ago
  16. 4678dcc Add a way to override Xfermode DO NOT MERGE by Rob Tsuk · 10 years ago
  17. ca93f69 Merge "Have an actual fallback if the surface is lost" into lmp-mr1-dev by John Reck · 10 years ago
  18. aa95a88 Have an actual fallback if the surface is lost by John Reck · 10 years ago
  19. 4b19b7a Merge "Fix wrong-thread issue" into lmp-mr1-dev by John Reck · 10 years ago
  20. 12f5e34 Fix wrong-thread issue by John Reck · 10 years ago
  21. 7ae6fc8 Merge "A better looking and faster spot shadow." into lmp-mr1-dev by ztenghui · 10 years ago
  22. d2dcd6f A better looking and faster spot shadow. by ztenghui · 10 years ago
  23. a35778c7 Yank ResourceCache out of Caches by John Reck · 10 years ago
  24. 6c96cbf Merge "Log shader source when it fails to compile" into lmp-mr1-dev by Rob Tsuk · 10 years ago
  25. fd15f47 Log shader source when it fails to compile by Rob Tsuk · 10 years ago
  26. 69ecfa9 Merge "Add error checking to aapt for split generation" into lmp-mr1-dev by Adam Lesinski · 10 years ago
  27. a7d1d73 Implement back-tracking when searching for attributes in XML or resource bag by Adam Lesinski · 10 years ago
  28. e6c0bda Merge "Make points drawn with default paint visible" into lmp-mr1-dev by Rob Tsuk · 10 years ago
  29. b7c2656 Make points drawn with default paint visible by Rob Tsuk · 10 years ago
  30. de7de47 Add error checking to aapt for split generation by Adam Lesinski · 10 years ago
  31. 668f0a3 Merge "Fix issues that will be present in C++11" into lmp-mr1-dev by Adam Lesinski · 10 years ago
  32. 4bf5810 Fix issues that will be present in C++11 by Adam Lesinski · 10 years ago
  33. 88f5fc7 Fix counting by John Reck · 10 years ago
  34. a8d83d6 Merge "Layer changes" into lmp-mr1-dev by John Reck · 10 years ago
  35. 0e89e2b Layer changes by John Reck · 10 years ago
  36. f296940 Distinguish unspecified and explicit null values in resources by Alan Viverette · 10 years ago
  37. 141823e Merge "Be more conservative about current buffer" into lmp-mr1-dev by John Reck · 10 years ago
  38. 31b76b6 Merge "libandroidfw: Do not build device library when building SDK" into lmp-mr1-dev by Adam Lesinski · 10 years ago
  39. 950ff1b Be more conservative about current buffer by John Reck · 10 years ago
  40. 23d307c Cleanup debug options by John Reck · 10 years ago
  41. f001e37 libandroidfw: Do not build device library when building SDK by Adam Lesinski · 10 years ago
  42. 879f237 Merge "Added some more Split density tests" into lmp-mr1-dev by Adam Lesinski · 10 years ago
  43. 6029319 Added some more Split density tests by Adam Lesinski · 10 years ago
  44. badac04 Merge "Add some free zoom to lockHardwareCanvas" into lmp-mr1-dev by John Reck · 10 years ago
  45. 1125d1f Add some free zoom to lockHardwareCanvas by John Reck · 10 years ago
  46. 5c9d717 Fix damage bug by John Reck · 10 years ago
  47. 733bb3b Merge "Fix memory corruption in test" into lmp-mr1-dev by John Reck · 10 years ago
  48. bb2d0cc Surface:lockHardwareCanvas by John Reck · 10 years ago
  49. af60831 Fix memory corruption in test by John Reck · 10 years ago
  50. 94c40fe CARD LAND! by John Reck · 10 years ago
  51. be003a3 am f23e3ea6: am aeef612f: Merge "Search all packages for a given type string when looking up resources by name" into lmp-dev by Adam Lesinski · 10 years ago
  52. e60a87f Search all packages for a given type string when looking up resources by name by Adam Lesinski · 10 years ago
  53. 786afcb Trim graphics memory when closing the shade by Jorim Jaggi · 10 years ago
  54. 8cdb0bc Merge "Use float instead of double to increase spot shadow perf" into lmp-mr1-dev by ztenghui · 10 years ago
  55. 6a2296d am 9da6e743: am d988a45d: Merge "Cleanup DeferredLayerUpdater" into lmp-dev by John Reck · 10 years ago
  56. 9122b1b Use float instead of double to increase spot shadow perf by ztenghui · 10 years ago
  57. 749906b Cleanup DeferredLayerUpdater by John Reck · 10 years ago
  58. 497cb6c Merge "Avoid creating Caches instance with gfxinfo dump" into lmp-mr1-dev by Chris Craik · 10 years ago
  59. 59e129f Merge "Account for colorfilter transparency in determining paint opacity" into lmp-mr1-dev by Chris Craik · 10 years ago
  60. 5f24386 am 9ad17521: am f9033048: Merge "+ correcting shadow visual appearance (b/17610926)" into lmp-dev by ztenghui · 10 years ago
  61. c5b5f05 Account for colorfilter transparency in determining paint opacity by Chris Craik · 10 years ago
  62. 8def74d + correcting shadow visual appearance (b/17610926) by ztenghui · 10 years ago
  63. 8628387 am b226d295: am c6a06d43: Merge "Revert "Fix issue with using locally defined attrs in a shared lib"" into lmp-dev by Adam Powell · 10 years ago
  64. 059476a Avoid creating Caches instance with gfxinfo dump by Chris Craik · 10 years ago
  65. 908c748 Revert "Fix issue with using locally defined attrs in a shared lib" by Adam Powell · 10 years ago
  66. 95731ab am bb7b5197: am cd8e7381: Merge "Fix issue with using locally defined attrs in a shared lib" into lmp-dev by Adam Lesinski · 10 years ago
  67. 5069dd6 Fix issue with using locally defined attrs in a shared lib by Adam Lesinski · 10 years ago
  68. a8bea8e Add tracing for saveLayer by Chris Craik · 10 years ago
  69. bc34191 Reject transparent draws more conservatively by Chris Craik · 10 years ago
  70. 9e7c919 Merge "Account for alpha in hasShadow()" into lmp-dev by Chris Craik · 10 years ago
  71. 9fa364d Account for alpha in hasShadow() by Chris Craik · 10 years ago
  72. b6812b6 Merge "Fix backwards compat problem with AAPT public attrs" into lmp-dev by Adam Lesinski · 10 years ago
  73. 6cc6219 Merge "glFinish to flush deletes" into lmp-dev by John Reck · 10 years ago
  74. 4ced262 glFinish to flush deletes by John Reck · 10 years ago
  75. 651486d Merge "Fix garbage showing up beneath dialogs" into lmp-dev by Chris Craik · 10 years ago
  76. 284b243 Fix garbage showing up beneath dialogs by Chris Craik · 10 years ago
  77. 82a2dd8 Fix backwards compat problem with AAPT public attrs by Adam Lesinski · 10 years ago
  78. f16b494 Merge "Special case EGL_BAD_SURFACE" into lmp-dev by John Reck · 10 years ago
  79. 2cdbc7d Special case EGL_BAD_SURFACE by John Reck · 10 years ago
  80. 5083943 Merge "Change default fbo cache size to 0" into lmp-dev by John Reck · 10 years ago
  81. e9cd97e Change default fbo cache size to 0 by John Reck · 10 years ago
  82. 73821c8 Handle premultiplication correctly for ColorMatrixColorFilters by Chris Craik · 10 years ago
  83. 072707d Use RenderThread for navigation bar ripples by Jorim Jaggi · 10 years ago
  84. 025207b3 Merge "Force isolation of clip and matrix within layer" into lmp-dev by Chris Craik · 10 years ago
  85. 4ace730 Force isolation of clip and matrix within layer by Chris Craik · 10 years ago
  86. 2f25901 Merge "Correctly initialize animator asynchronousity" into lmp-dev by Chris Craik · 10 years ago
  87. 572d9ac Correctly initialize animator asynchronousity by Chris Craik · 10 years ago
  88. 692737b Merge "Update the shadow strength" into lmp-dev by ztenghui · 10 years ago
  89. f7d76df Update the shadow strength by ztenghui · 10 years ago
  90. 1aec711 Merge "Disable layer leak tracking" into lmp-dev by Chris Craik · 10 years ago
  91. 21029ef Disable layer leak tracking by Chris Craik · 10 years ago
  92. 4340c26 Snap outline clipping to integer coordinates correctly by Chris Craik · 10 years ago
  93. 24a95a1 Merge "Finer tessellation can draw better looking shadows for circles." into lmp-dev by ztenghui · 10 years ago
  94. 5be52c1 Merge "Update HWUI paint filter to understand new location of skia bitmap filter preference" into lmp-dev by Chris Craik · 10 years ago
  95. 591be6c Update HWUI paint filter to understand new location of skia bitmap filter preference by Chris Craik · 10 years ago
  96. 25e5a02 Finer tessellation can draw better looking shadows for circles. by ztenghui · 10 years ago
  97. ca517b9 Merge "Re-triangulate the spot shadow." into lmp-dev by ztenghui · 10 years ago
  98. 512e643 Re-triangulate the spot shadow. by ztenghui · 10 years ago
  99. bfd1cd6 Additional layer logging by Chris Craik · 10 years ago
  100. b2201151 Merge "hwui: Caches: use mBoundTextures only for GL_TEXTURE_2D" into lmp-dev by Chris Craik · 10 years ago