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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
c12eca8b5964dfc37836e1c0f2dad8c88c76d90f
/
libs
/
hwui
/
DamageAccumulator.cpp
7df9ff2
Fix all LA memory leaks forever!
by John Reck
· 9 years ago
e537330
Revert "Fix all LA memory leaks forever!"
by John Reck
· 9 years ago
499d83f
Fix all LA memory leaks forever!
by John Reck
· 9 years ago
c128823
Fix bug in calculating perspective damage
by John Reck
· 9 years ago
71487eb
Merge frameworks/base changes from master-skia to master.
by Mike Reed
· 10 years ago
d41c4d8
Add overrides and switch to nullptr keyword for all files
by Chris Craik
· 10 years ago
c71bfca
Fix layer shadow transform crash
by Chris Craik
· 10 years ago
69e5adf
Define shadow casting behavior within layers
by Chris Craik
· 10 years ago
a7c2ea2
Fix damage for layers for projection receivers
by John Reck
· 10 years ago
ce9f308
Fix dirty calculation for layer updates
by John Reck
· 10 years ago
81efa15
Merge "Make sure the root node has a type"
by John Reck
· 10 years ago
2dc223d
Make sure the root node has a type
by John Reck
· 10 years ago
293e868
Handle Z in DA
by John Reck
· 10 years ago
25fbb3f
Move LayerType to RenderNode
by John Reck
· 10 years ago
a447d29
Fix DA bugs
by John Reck
· 10 years ago
e4267ea
Even FASTER damage calculations!
by John Reck
· 11 years ago