1. 4865909 Skip eglSwapBuffers() call when we do not draw to GL by Chet Haase · 12 years ago
  2. 3534e13 Merge "Avoid crash if onDetachedFromWindow called after destroy" into jb-dev by Chris Craik · 12 years ago
  3. 9e08012 Avoid crash if onDetachedFromWindow called after destroy by Chris Craik · 12 years ago
  4. 7a9328a Merge "Add temporary functor lifetime logging" into jb-dev by Chris Craik · 12 years ago
  5. e5a4a3d Merge "Ensure we always set the proper blending mode Bug #6527305" into jb-dev by Romain Guy · 12 years ago
  6. f8dafa1 Add temporary functor lifetime logging by Chris Craik · 12 years ago
  7. ddf7437 Ensure we always set the proper blending mode Bug #6527305 by Romain Guy · 12 years ago
  8. c8538ade Don't clear the functor at every draw by Chris Craik · 12 years ago
  9. f26c8be Sanitize display list properties by Romain Guy · 12 years ago
  10. 49c5fc0 Avoid unnecessary copy when invoking drawBitmap(int[]) Bug #6483390 by Romain Guy · 12 years ago
  11. e651cc6 Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...) by Romain Guy · 12 years ago
  12. 99a6ddd Forget the name of a texture after freeing Bug #6408362 by Romain Guy · 12 years ago
  13. 9d9758a Fix two memory leaks Bug #6408362 by Romain Guy · 12 years ago
  14. ae91c4c Properly pre-cache latin glyphs Bug #6408362 by Romain Guy · 12 years ago
  15. dfa1046 Add call sites for OpenGL's debug label extension by Romain Guy · 12 years ago
  16. aa99729 Merge "Revert "Add temporary functor lifetime logging"" into jb-dev by Chris Craik · 12 years ago
  17. 12d434a Revert "Add temporary functor lifetime logging" by Chris Craik · 12 years ago
  18. 4bbcae7 Merge "Fix issue where scale-animating text would jump temporarily a few pixels" into jb-dev by Chet Haase · 12 years ago
  19. d3efd69 Fix issue where scale-animating text would jump temporarily a few pixels by Chet Haase · 12 years ago
  20. d34dd71 Fix hang/crash in native path code by Chet Haase · 12 years ago
  21. 2fe9980 Add temporary functor lifetime logging by Chris Craik · 12 years ago
  22. 6f9ad20 Fix launcher invisibility bug by Chet Haase · 12 years ago
  23. 665a376 Merge "Work-around for a Skia rasterization bug Bug #6411457" into jb-dev by Romain Guy · 13 years ago
  24. fdd6fc1 Work-around for a Skia rasterization bug Bug #6411457 by Romain Guy · 13 years ago
  25. 8bd12ea Merge "Decode common GL error codes when logging frame error status" into jb-dev by Romain Guy · 13 years ago
  26. a44a63a Decode common GL error codes when logging frame error status by Romain Guy · 13 years ago
  27. a75fbc3 Merge "On new content, attach functor directly" into jb-dev by John Reck · 13 years ago
  28. c189ef5 Ensure we start every frame in the proper GL state Bug #6345013, #6314960 by Romain Guy · 13 years ago
  29. c2c9543 On new content, attach functor directly by Chris Craik · 13 years ago
  30. 3d745c0 Fix the build before the bot yells at me. by Romain Guy · 13 years ago
  31. ba6be8a Prevent WebView from crashing when detached from the window Bug #6365056 by Romain Guy · 13 years ago
  32. 1271e2c Remove USE_DISPLAY_LIST_PROPERTIES flag by Chet Haase · 13 years ago
  33. a23eed8 Fix layer blending bug by Chet Haase · 13 years ago
  34. 7b6a758 Pass width/height parameters to webview by Chet Haase · 13 years ago
  35. 65924a3 fix functor flag parsing, tweak process delay by Chris Craik · 13 years ago
  36. fda531c Merge "Disable AA lines vertex attrib arrays after rendering" by Romain Guy · 13 years ago
  37. 7b63142 Disable AA lines vertex attrib arrays after rendering by Romain Guy · 13 years ago
  38. 8c8c240 Merge "Optimize FBOs composition" by Romain Guy · 13 years ago
  39. e0aa84b Optimize FBOs composition by Romain Guy · 13 years ago
  40. db8c9a6 Optimization of alpha with DisplayList properties by Chet Haase · 13 years ago
  41. e2eaf69 Merge "Prevent crash when flushing the layers cache Bug #6258973" by Romain Guy · 13 years ago
  42. 5c88fc7 Prevent crash when flushing the layers cache Bug #6258973 by Romain Guy · 13 years ago
  43. b6a8007 Merge "Allow fine-grained control over functors execution" by Chris Craik · 13 years ago
  44. 8d56b0e Enabling DisplayList properties by Chet Haase · 13 years ago
  45. 9420abd Re-enable DisplayList properties. by Chet Haase · 13 years ago
  46. 8f3b8e3 Allow fine-grained control over functors execution by Romain Guy · 13 years ago
  47. 76240da Disable DisplayList properties pending fixes for AlphaAnimation by Chet Haase · 13 years ago
  48. b85967b Re-enabling DisplayList properties by Chet Haase · 13 years ago
  49. 6554943 Use a status_t return type for GL functors by Romain Guy · 13 years ago
  50. a9dd820 Prevent random crashes on SGX architecture Bug #6219894 by Romain Guy · 13 years ago
  51. ad13c81 Disable DisplayList properties by Chet Haase · 13 years ago
  52. b031798 Plug memory leak. Bug #6196903 by Romain Guy · 13 years ago
  53. bdd896c Enable DisplayList properties by Chet Haase · 13 years ago
  54. 4bf8b20 Merge "Optimizing DisplayList properties" by Chet Haase · 13 years ago
  55. 9d1992d Optimizing DisplayList properties by Chet Haase · 13 years ago
  56. acdd4b9 Set the default text length to -1, not 1 by Romain Guy · 13 years ago
  57. 390f882 Correctly compute the number of bytes written by each op. Bug #6157792 by Romain Guy · 13 years ago
  58. 491189f Fix garbage deref with DisplayList property structures by Chet Haase · 13 years ago
  59. 3c9d9c1 Merge "Follow the include style used elsewhere in the library" by Romain Guy · 13 years ago
  60. d5a85fb Follow the include style used elsewhere in the library by Romain Guy · 13 years ago
  61. 866ed81 Fix garbage deref in DisplayList structures by Chet Haase · 13 years ago
  62. a1cff50 Handle view properties at the native level by Chet Haase · 13 years ago
  63. 3fe4eb9 Turn down the number of glGetError() calls. by Romain Guy · 13 years ago
  64. 55fd2c9 Don't bind data to missing uniforms by Romain Guy · 13 years ago
  65. 6d15945 Merge "Add missing includes for Mutex.h" by Derek Sollenberger · 13 years ago
  66. 029f643 Add missing includes for Mutex.h by Derek Sollenberger · 13 years ago
  67. bb0acdf Delete display list objects and resources on the UI thread by Romain Guy · 13 years ago
  68. fb9c41c Merge "Deferred layer updates" by Romain Guy · 13 years ago
  69. 2bf68f0 Deferred layer updates by Romain Guy · 13 years ago
  70. ad1daaa Remove stray log by Romain Guy · 13 years ago
  71. dd7c8e4c Small tweak to Canvas.drawPath() GL implementation by Romain Guy · 13 years ago
  72. 9777173 Full implementation of Canvas.drawPath() by Romain Guy · 13 years ago
  73. 03d5852 More infrastructure for Canvas.drawTextOnPath by Romain Guy · 13 years ago
  74. 325740f Add hooks to implement Canvas.drawTextOnPath() in GL by Romain Guy · 13 years ago
  75. 4bcb746 Only recreate path textures when necessary by Romain Guy · 13 years ago
  76. 9c10ab0 Reduce logs by Romain Guy · 13 years ago
  77. 96ebc6b Only copy paths, paints and shaders when we need to. by Romain Guy · 13 years ago
  78. 33f6beb Record possible clip rejects when recording display lists by Romain Guy · 13 years ago
  79. 21c9c85 Fix the system by Romain Guy · 13 years ago
  80. 967e2bf Preliminary support for clipRect(Rect, Op) by Romain Guy · 13 years ago
  81. ada4d53 Separate interface definition and implementation of Snapshot by Romain Guy · 13 years ago
  82. b629490 Disable debugging code in the font renderer by Romain Guy · 13 years ago
  83. 211370f Add optional metadata to initiliaze the render threat. by Romain Guy · 13 years ago
  84. 13631f3 Add debug markers to OpenGLRenderer by Romain Guy · 13 years ago
  85. 530041d Add stencil buffer to the EGL config by Romain Guy · 13 years ago
  86. 5ff9df6 Add full support for Canvas.setDrawFilter() by Romain Guy · 13 years ago
  87. 22d4184 Fix the build, for real by Romain Guy · 13 years ago
  88. 671d6cf Full support for Canvas.drawPosText by Romain Guy · 13 years ago
  89. eb9a536 First pass at implementing Canvas.drawPosText() in GL by Romain Guy · 13 years ago
  90. 3762c31 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE by Steve Block · 13 years ago
  91. 8564c8d Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE by Steve Block · 13 years ago
  92. d4a69b4 Merge "Fix bug #5753006 Garbled Labels in Maps" by Fabrice Di Meglio · 13 years ago
  93. c511bee8 Fix bug #5753006 Garbled Labels in Maps by Fabrice Di Meglio · 13 years ago
  94. 5baa3a6 Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE by Steve Block · 13 years ago
  95. 82bc7a7 Properly restore the GL scissor after a GL draw functor Bug #5781254 by Romain Guy · 13 years ago
  96. 9a82456 De-allocate caches for large glyphs when trimming memory by Chet Haase · 13 years ago
  97. 0904c20 Merge "Fix issues from recent glyph caching change" by Chet Haase · 13 years ago
  98. 2a47c14 Fix issues from recent glyph caching change by Chet Haase · 13 years ago
  99. 8f85e80 Generate even fewer GL commands by Romain Guy · 13 years ago
  100. 2d4fd36 Reduce the number of active texture changes by Romain Guy · 13 years ago