1. 0535764 Remove unused method from RenderProxy and CanvasContext. by Derek Sollenberger · 8 years ago
  2. ab1080c Delete unused args by John Reck · 8 years ago
  3. e94cbc7 API tweaks to PixelCopy and make it public by John Reck · 8 years ago
  4. 8afcc76 Revert "Revert "Make stopped state a first-class thing"" by John Reck · 8 years ago
  5. d2eec0e Merge "Framework-side of SurfaceView#getBitmap" into nyc-dev by John Reck · 8 years ago
  6. 10dd058 Framework-side of SurfaceView#getBitmap by John Reck · 9 years ago
  7. 825fa4d Merge "Revert "Make stopped state a first-class thing"" into nyc-dev by John Reck · 8 years ago
  8. eab3f26 Revert "Make stopped state a first-class thing" by John Reck · 8 years ago
  9. c724dcf Merge "Make stopped state a first-class thing" into nyc-dev by John Reck · 8 years ago
  10. 4a73544 Merge "Fix a derp" into nyc-dev by John Reck · 8 years ago
  11. a41f244 Fix a derp by John Reck · 8 years ago
  12. 945961f Make stopped state a first-class thing by John Reck · 8 years ago
  13. 51f2d60 Fix some edge cases by John Reck · 9 years ago
  14. 910beb8 updates to FrameStatsObserver API by Andres Morales · 9 years ago
  15. f648108 Have RT drive window positioning by John Reck · 9 years ago
  16. 06f5bc7 expose hwui frame stats through FrameStatsObserver by Andres Morales · 9 years ago
  17. 465eefb Merge "fix race condition between HWUI cache and renderThread" am: 2c2b5e8514 by John Reck · 9 years ago
  18. c0a0e1a fix race condition between HWUI cache and renderThread by Thomas Buhot · 9 years ago
  19. bf4b31f resolve merge conflicts of 04ce46db64 to master. by John Reck · 9 years ago
  20. 0bcd0cb libhwui: make setSurface asynchronous by Thomas Buhot · 9 years ago
  21. cba287b Fix threading issues by John Reck · 9 years ago
  22. 6b50780 Remove almost-all android::Singleton users by John Reck · 9 years ago
  23. 003cc3d Rename DisplayListData to DisplayList by Chris Craik · 9 years ago
  24. b816087 Rendering the window frame with a second thread by Skuhne · 9 years ago
  25. ea7a7fb MultiThreaded rendering of different renderNodes by Skuhne · 9 years ago
  26. e248bd1 Serializing display lists by John Reck · 9 years ago
  27. 272a685 Replace most usages of utils/Vector.h by John Reck · 9 years ago
  28. 50210d9 Adjust light source for window position by Alan Viverette · 9 years ago
  29. 356b177 Merge "Cleanup properties" into mnc-dev by Chris Craik · 9 years ago
  30. 7f2e5e3 Dump profile info after running test by John Reck · 9 years ago
  31. 2507c34 Cleanup properties by Chris Craik · 9 years ago
  32. 3731dc2 A bunch more cleanups by John Reck · 9 years ago
  33. 9d4efdf Revert "A bunch more cleanups" by John Reck · 9 years ago
  34. c294d12 A bunch more cleanups by John Reck · 9 years ago
  35. edc524c Add GraphicsStatsService by John Reck · 10 years ago
  36. b36016c Cleanups & simplifications by John Reck · 10 years ago
  37. ba6adf6 Initial attempt at jank-tracking stat collection by John Reck · 10 years ago
  38. 2ae0733 Remove DisplayListLogBuffer by Chris Craik · 10 years ago
  39. 01a5ea3 Resume RT-animations after a pauseSurface by John Reck · 10 years ago
  40. 0e89e2b Layer changes by John Reck · 10 years ago
  41. 1125d1f Add some free zoom to lockHardwareCanvas by John Reck · 10 years ago
  42. 749906b Cleanup DeferredLayerUpdater by John Reck · 10 years ago
  43. 17035b0 Have destroy call freePrefetchedLayers by John Reck · 10 years ago
  44. 119907c Animator stuff by John Reck · 10 years ago
  45. 3e82495 Implement full View.buildLayer by John Reck · 10 years ago
  46. 058fc64 Connect shadow style attributes to renderer by Chris Craik · 10 years ago
  47. f47a594 Fix onTrimMemory for HardwareRenderer by John Reck · 10 years ago
  48. 918ad52 More cleanups by John Reck · 10 years ago
  49. 3b20251 No-fail invokeFunctor by John Reck · 10 years ago
  50. e4267ea Even FASTER damage calculations! by John Reck · 10 years ago
  51. d72e0a3 Re-jigger layers by John Reck · 10 years ago
  52. fe5e7b7 Enable debug stuffs by John Reck · 10 years ago
  53. e1628b7 Implement FlushCaches TODO by John Reck · 10 years ago
  54. a5dda64 Bag of scheduling tweaks by John Reck · 10 years ago
  55. 797b95b Define light position (using new lighting spec) in Java by Chris Craik · 10 years ago
  56. 63a0667 Implement TODO(romainguy) by John Reck · 10 years ago
  57. e4280ba Implement loadSystemProperties by John Reck · 10 years ago
  58. f9be779 Make RenderNodeAnimator and WebView play nice by John Reck · 10 years ago
  59. 18f16e6 TIME LORD! by John Reck · 10 years ago
  60. e45b1fd RenderThread animator support by John Reck · 10 years ago
  61. fae904d Fence on destruction by John Reck · 10 years ago
  62. d3d8daf Make attachFunctor blocking by John Reck · 10 years ago
  63. 8e1f918 Merge "Switch DisplayListData to a staging model" by John Reck · 10 years ago
  64. 8de65a8 Switch DisplayListData to a staging model by John Reck · 10 years ago
  65. f7d9c1d Fix ThreadedRenderer.setEnabled() by John Reck · 10 years ago
  66. e2c4552 Veto pool TODO by John Reck · 11 years ago
  67. 28ad7b5 Fence on draws that are reported by John Reck · 11 years ago
  68. 0d1f634 Add invokeFunctor by John Reck · 11 years ago
  69. 668f0e3 Async drawing! by John Reck · 11 years ago
  70. e18264b Rename DisplayList->RenderNode by John Reck · 11 years ago
  71. be34f2f DisplayList lifecycle changes by John Reck · 11 years ago
  72. 44fd8d2 DisplayList overhaul by John Reck · 11 years ago
  73. 19b6bcf Support HardwareLayers in RenderThread by John Reck · 11 years ago
  74. fc53ef27 Implement missing safelyRun() on ThreadedRenderer by John Reck · 11 years ago
  75. 4f02bf4 Native-side proxy by John Reck · 11 years ago