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gerrit-public.fairphone.software
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platform
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frameworks
/
base
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c29a0a4664a4b9871fadd668b632469a0db240b9
/
libs
/
hwui
/
OpenGLRenderer.cpp
c29a0a4
Avoid caching shadow properties in Java & HWUI.
by Derek Sollenberger
· 11 years ago
64ab917
Merge "Add more shadow control knobs"
by Chris Craik
· 10 years ago
f5be3ca
Add more shadow control knobs
by Chris Craik
· 10 years ago
0d575b0
Merge "Make sure the theta is correctly represented and incoming polygon is CW for shadow."
by ztenghui
· 10 years ago
2e023f3
Make sure the theta is correctly represented and incoming polygon is CW for shadow.
by ztenghui
· 10 years ago
3f085429
Clip TouchFeedbackDrawable effect to receiver Outline
by Chris Craik
· 11 years ago
8de65a8
Switch DisplayListData to a staging model
by John Reck
· 11 years ago
087bc0c
Refcount RenderNode
by John Reck
· 11 years ago
c75db82
Merge "Remove kStatusInvoke & kStatusDraw"
by John Reck
· 11 years ago
750ca6d
Remove kStatusInvoke & kStatusDraw
by John Reck
· 11 years ago
b265e2c
Support shadows on the root RenderNode
by Chris Craik
· 11 years ago
024433f
Disable shadow overdraw avoidance in the inverse clip case
by Chris Craik
· 11 years ago
8c271ca
Add private circular reveal API on View/RenderNode
by Chris Craik
· 11 years ago
bfb07a0
Move where updateProperties is called
by John Reck
· 11 years ago
d0a0b2a
Add stagingProperties
by John Reck
· 11 years ago
af6f7ed
Early rejection on shadows which are outside of the clip bound.
by ztenghui
· 11 years ago
50ecf84
Create one hole inside the umbra area to avoid overdraw.
by ztenghui
· 11 years ago
361fd3d2
Merge "Rename DisplayList->RenderNode"
by John Reck
· 11 years ago
e18264b
Rename DisplayList->RenderNode
by John Reck
· 11 years ago
b98f211
Force shadow casters above the Z=0 plane
by Chris Craik
· 11 years ago
b79a3e3
Fix orthographic shadows projection, simplify shadow reordering
by Chris Craik
· 11 years ago
e361ad7
Remove experimental perspective projection
by Chris Craik
· 11 years ago
67862524
Fix use of Skia deprecated methods
by Chris Craik
· 11 years ago
da3f525
Merge "Fix TextureView texture filtering."
by Chris Craik
· 11 years ago
9757ac0
Fix TextureView texture filtering.
by Chris Craik
· 11 years ago
8198c3a
Merge "Use pre-computed index to draw the shadow."
by ztenghui
· 11 years ago
63d41ab
Use pre-computed index to draw the shadow.
by ztenghui
· 11 years ago
919e95c
Modulate shadow alpha by caster alpha
by Chris Craik
· 11 years ago
674554f
Reapply "Refactor setting an SkPaint onto a hwui Layer."
by Derek Sollenberger
· 11 years ago
ef94c6f
Separate spot and ambient shadow strength setting
by ztenghui
· 11 years ago
76d3a1b
Removing SkiaColorFilter and inspecting the native object directly.
by Derek Sollenberger
· 11 years ago
d44fbe5
Keep the SkPaint used when creating a layer.
by Derek Sollenberger
· 11 years ago
a2fe7af
Add initial hidden outline APIs
by Chris Craik
· 11 years ago
5e1814e
Merge "Remove logging of DisplayList staleness"
by Chris Craik
· 11 years ago
3783e70
Remove logging of DisplayList staleness
by Chris Craik
· 11 years ago
15a07a2
Use path outlines to define shadow shapes
by Chris Craik
· 11 years ago
bb615a6
Clear root level reorder lists to prevent accessing stale DisplayLists
by Chris Craik
· 11 years ago
cc3c256
Property support for light positioning.
by ztenghui
· 11 years ago
3197cde
Map shadow light position globally
by Chris Craik
· 11 years ago
7b4516e
Calculate and show the shadow from a spot light.
by ztenghui
· 11 years ago
d218a92
Use const where possible for drawing parameters
by Chris Craik
· 11 years ago
564acf7
Fix Clang warnings/errors
by Chris Craik
· 11 years ago
d6b65f6
Use const access to snapshot from OpenGLRenderer
by Chris Craik
· 11 years ago
14e5130
Move Snapshot management to intermediate StatefulBaseRenderer class
by Chris Craik
· 11 years ago
b458942
Create abstract base class for OpenGLRenderer
by Chris Craik
· 11 years ago
ba9b613
Create private properties on GLCanvas for experimentation with 3d
by Chris Craik
· 11 years ago
55bfb4e
Calculate and show Ambient shadow.
by ztenghui
· 11 years ago
18809c0
Merge "3d view system!"
by Chris Craik
· 11 years ago
f57776b
3d view system!
by Chris Craik
· 11 years ago
6304919
Unbreak display list debug dumping
by John Reck
· 11 years ago
4b9a19a
Call SkBitmap::config() instead of ::getConfig()
by Leon Scroggins III
· 11 years ago
f0a5907
Clean up quick rejection, especially surrounding points + lines.
by Chris Craik
· 11 years ago
4063a0e
Clean up modelView matrix logic
by Chris Craik
· 11 years ago
16e7d73
am 2f70da2b: am 6ed16a89: am 0b807d2e: Merge "Update the layer\'s alpha value upon composition of the layer"
by Chris Craik
· 11 years ago
2f70da2
am 6ed16a89: am 0b807d2e: Merge "Update the layer\'s alpha value upon composition of the layer"
by Chris Craik
· 11 years ago
a5ff739
Update the layer's alpha value upon composition of the layer
by Digish Pandya
· 11 years ago
e63f7c62
Clean unused parameters, disable warnings
by Chris Craik
· 11 years ago
5caebe4
am bd842f96: am d8a84a86: Merge "Correct bitmap merging logic" into klp-dev
by Chris Craik
· 11 years ago
996fe65
Correct bitmap merging logic
by Chris Craik
· 11 years ago
2765c0b
resolved conflicts for merge of d97303a7 to master
by Chris Craik
· 11 years ago
32f05e3
Conservatively estimate geometry bounds
by Chris Craik
· 11 years ago
2f93af4
am 53760b4a: am 874ae2ad: Merge "Fix scissor for functor invocation" into klp-dev
by John Reck
· 11 years ago
25d2f7b
Fix scissor for functor invocation
by John Reck
· 11 years ago
815fbbd
am 7ff37ada: am ff2c22e2: Merge "Move functor GL setup to just before functor" into klp-dev
by Chris Craik
· 11 years ago
54f574a
Move functor GL setup to just before functor
by Chris Craik
· 11 years ago
2f7c6f0
am dfb79408: am 5b8efc47: Merge "Add overdraw debugging that accounts for Deuteranomaly" into klp-dev
by Romain Guy
· 11 years ago
627c6fd
Add overdraw debugging that accounts for Deuteranomaly
by Romain Guy
· 11 years ago
3380cfd
Replace float arrays with readable names
by Romain Guy
· 11 years ago
0031230
Remove an unnecessary allocation
by Romain Guy
· 11 years ago
b213cec
Merge "Fix quickReject's handling of AA ramp geometry"
by Chris Craik
· 11 years ago
5e49b30
Fix quickReject's handling of AA ramp geometry
by Chris Craik
· 11 years ago
b7b93e0
Fix region clipping bugs See external bug #58344
by Romain Guy
· 11 years ago
1e54681
Support RGBA fonts and bitmap fonts (and RGBA bitmap fonts)
by Victoria Lease
· 11 years ago
9842770
Merge "Ensure glActiveTexture is cleaned up correctly on functor resume"
by Chris Craik
· 11 years ago
9ab2d18
Ensure glActiveTexture is cleaned up correctly on functor resume
by Chris Craik
· 11 years ago
448455f
Use global indices array to draw layers
by Romain Guy
· 11 years ago
ecca6da
Support stencil-based clipping for functors
by Chris Craik
· 11 years ago
c36fe2f
am 55e789db: am ed96349a: am 3d1b158e: Merge "Fix out of range glCopyTexImage2D Bug #9425270" into jb-mr2-dev
by Romain Guy
· 11 years ago
b254c24
Fix out of range glCopyTexImage2D Bug #9425270
by Romain Guy
· 11 years ago
55b6f95
Track the atlas' generation ID Bug #9589379
by Romain Guy
· 11 years ago
0e87f00
Initialize MergingDrawBatch clip with viewport bounds
by Chris Craik
· 11 years ago
03c00b5
Batch 9-patches in a single mesh whenever possible
by Romain Guy
· 11 years ago
fb5a41a
Merge "Fix regression: TextureView.setAlpha() was ignored"
by Romain Guy
· 11 years ago
2458939
Fix regression: TextureView.setAlpha() was ignored
by Romain Guy
· 11 years ago
cadc5bf
Merge "Share Caches' index buffer with FontRenderer"
by Romain Guy
· 11 years ago
31e08e9
Share Caches' index buffer with FontRenderer
by Romain Guy
· 11 years ago
36d38cb
Merge "Better handle op size edge cases"
by Chris Craik
· 11 years ago
d72b73c
Better handle op size edge cases
by Chris Craik
· 11 years ago
fb5c905
Merge "Cancel layer update when a layer is about to be destroyed Bug #9310706"
by Romain Guy
· 11 years ago
e93482f
Cancel layer update when a layer is about to be destroyed Bug #9310706
by Romain Guy
· 11 years ago
a02c4ed
Fix clip merging behavior
by Chris Craik
· 11 years ago
39a908c
Fix various draw ops that may incorrectly not scissor
by Chris Craik
· 11 years ago
7112fdd
Merge "Restore buildLayer()'s old behavior; it's synchronous again Bug #9193833"
by Romain Guy
· 11 years ago
4054360
Restore buildLayer()'s old behavior; it's synchronous again Bug #9193833
by Romain Guy
· 11 years ago
28ce94a
Overdraw avoidance and merging of clipped ops
by Chris Craik
· 11 years ago
4c2547f
Avoid 9patch cache lookups when possible
by Romain Guy
· 11 years ago
8aa195d
Introduce Caches::bindTexture() to reduce glBindTexture calls
by Romain Guy
· 11 years ago
a404e16
Make sure atlas antries can correctly filter/wrap textures
by Romain Guy
· 11 years ago
7f77736
Merge "Merge scaled bitmaps with translated bitmaps"
by Romain Guy
· 11 years ago
2db5e99
Merge scaled bitmaps with translated bitmaps
by Romain Guy
· 11 years ago
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