1. c29a0a4 Avoid caching shadow properties in Java & HWUI. by Derek Sollenberger · 11 years ago
  2. 64ab917 Merge "Add more shadow control knobs" by Chris Craik · 10 years ago
  3. f5be3ca Add more shadow control knobs by Chris Craik · 10 years ago
  4. 0d575b0 Merge "Make sure the theta is correctly represented and incoming polygon is CW for shadow." by ztenghui · 10 years ago
  5. 2e023f3 Make sure the theta is correctly represented and incoming polygon is CW for shadow. by ztenghui · 10 years ago
  6. 3f085429 Clip TouchFeedbackDrawable effect to receiver Outline by Chris Craik · 11 years ago
  7. 8de65a8 Switch DisplayListData to a staging model by John Reck · 11 years ago
  8. 087bc0c Refcount RenderNode by John Reck · 11 years ago
  9. c75db82 Merge "Remove kStatusInvoke & kStatusDraw" by John Reck · 11 years ago
  10. 750ca6d Remove kStatusInvoke & kStatusDraw by John Reck · 11 years ago
  11. b265e2c Support shadows on the root RenderNode by Chris Craik · 11 years ago
  12. 024433f Disable shadow overdraw avoidance in the inverse clip case by Chris Craik · 11 years ago
  13. 8c271ca Add private circular reveal API on View/RenderNode by Chris Craik · 11 years ago
  14. bfb07a0 Move where updateProperties is called by John Reck · 11 years ago
  15. d0a0b2a Add stagingProperties by John Reck · 11 years ago
  16. af6f7ed Early rejection on shadows which are outside of the clip bound. by ztenghui · 11 years ago
  17. 50ecf84 Create one hole inside the umbra area to avoid overdraw. by ztenghui · 11 years ago
  18. 361fd3d2 Merge "Rename DisplayList->RenderNode" by John Reck · 11 years ago
  19. e18264b Rename DisplayList->RenderNode by John Reck · 11 years ago
  20. b98f211 Force shadow casters above the Z=0 plane by Chris Craik · 11 years ago
  21. b79a3e3 Fix orthographic shadows projection, simplify shadow reordering by Chris Craik · 11 years ago
  22. e361ad7 Remove experimental perspective projection by Chris Craik · 11 years ago
  23. 67862524 Fix use of Skia deprecated methods by Chris Craik · 11 years ago
  24. da3f525 Merge "Fix TextureView texture filtering." by Chris Craik · 11 years ago
  25. 9757ac0 Fix TextureView texture filtering. by Chris Craik · 11 years ago
  26. 8198c3a Merge "Use pre-computed index to draw the shadow." by ztenghui · 11 years ago
  27. 63d41ab Use pre-computed index to draw the shadow. by ztenghui · 11 years ago
  28. 919e95c Modulate shadow alpha by caster alpha by Chris Craik · 11 years ago
  29. 674554f Reapply "Refactor setting an SkPaint onto a hwui Layer." by Derek Sollenberger · 11 years ago
  30. ef94c6f Separate spot and ambient shadow strength setting by ztenghui · 11 years ago
  31. 76d3a1b Removing SkiaColorFilter and inspecting the native object directly. by Derek Sollenberger · 11 years ago
  32. d44fbe5 Keep the SkPaint used when creating a layer. by Derek Sollenberger · 11 years ago
  33. a2fe7af Add initial hidden outline APIs by Chris Craik · 11 years ago
  34. 5e1814e Merge "Remove logging of DisplayList staleness" by Chris Craik · 11 years ago
  35. 3783e70 Remove logging of DisplayList staleness by Chris Craik · 11 years ago
  36. 15a07a2 Use path outlines to define shadow shapes by Chris Craik · 11 years ago
  37. bb615a6 Clear root level reorder lists to prevent accessing stale DisplayLists by Chris Craik · 11 years ago
  38. cc3c256 Property support for light positioning. by ztenghui · 11 years ago
  39. 3197cde Map shadow light position globally by Chris Craik · 11 years ago
  40. 7b4516e Calculate and show the shadow from a spot light. by ztenghui · 11 years ago
  41. d218a92 Use const where possible for drawing parameters by Chris Craik · 11 years ago
  42. 564acf7 Fix Clang warnings/errors by Chris Craik · 11 years ago
  43. d6b65f6 Use const access to snapshot from OpenGLRenderer by Chris Craik · 11 years ago
  44. 14e5130 Move Snapshot management to intermediate StatefulBaseRenderer class by Chris Craik · 11 years ago
  45. b458942 Create abstract base class for OpenGLRenderer by Chris Craik · 11 years ago
  46. ba9b613 Create private properties on GLCanvas for experimentation with 3d by Chris Craik · 11 years ago
  47. 55bfb4e Calculate and show Ambient shadow. by ztenghui · 11 years ago
  48. 18809c0 Merge "3d view system!" by Chris Craik · 11 years ago
  49. f57776b 3d view system! by Chris Craik · 11 years ago
  50. 6304919 Unbreak display list debug dumping by John Reck · 11 years ago
  51. 4b9a19a Call SkBitmap::config() instead of ::getConfig() by Leon Scroggins III · 11 years ago
  52. f0a5907 Clean up quick rejection, especially surrounding points + lines. by Chris Craik · 11 years ago
  53. 4063a0e Clean up modelView matrix logic by Chris Craik · 11 years ago
  54. 16e7d73 am 2f70da2b: am 6ed16a89: am 0b807d2e: Merge "Update the layer\'s alpha value upon composition of the layer" by Chris Craik · 11 years ago
  55. 2f70da2 am 6ed16a89: am 0b807d2e: Merge "Update the layer\'s alpha value upon composition of the layer" by Chris Craik · 11 years ago
  56. a5ff739 Update the layer's alpha value upon composition of the layer by Digish Pandya · 11 years ago
  57. e63f7c62 Clean unused parameters, disable warnings by Chris Craik · 11 years ago
  58. 5caebe4 am bd842f96: am d8a84a86: Merge "Correct bitmap merging logic" into klp-dev by Chris Craik · 11 years ago
  59. 996fe65 Correct bitmap merging logic by Chris Craik · 11 years ago
  60. 2765c0b resolved conflicts for merge of d97303a7 to master by Chris Craik · 11 years ago
  61. 32f05e3 Conservatively estimate geometry bounds by Chris Craik · 11 years ago
  62. 2f93af4 am 53760b4a: am 874ae2ad: Merge "Fix scissor for functor invocation" into klp-dev by John Reck · 11 years ago
  63. 25d2f7b Fix scissor for functor invocation by John Reck · 11 years ago
  64. 815fbbd am 7ff37ada: am ff2c22e2: Merge "Move functor GL setup to just before functor" into klp-dev by Chris Craik · 11 years ago
  65. 54f574a Move functor GL setup to just before functor by Chris Craik · 11 years ago
  66. 2f7c6f0 am dfb79408: am 5b8efc47: Merge "Add overdraw debugging that accounts for Deuteranomaly" into klp-dev by Romain Guy · 11 years ago
  67. 627c6fd Add overdraw debugging that accounts for Deuteranomaly by Romain Guy · 11 years ago
  68. 3380cfd Replace float arrays with readable names by Romain Guy · 11 years ago
  69. 0031230 Remove an unnecessary allocation by Romain Guy · 11 years ago
  70. b213cec Merge "Fix quickReject's handling of AA ramp geometry" by Chris Craik · 11 years ago
  71. 5e49b30 Fix quickReject's handling of AA ramp geometry by Chris Craik · 11 years ago
  72. b7b93e0 Fix region clipping bugs See external bug #58344 by Romain Guy · 11 years ago
  73. 1e54681 Support RGBA fonts and bitmap fonts (and RGBA bitmap fonts) by Victoria Lease · 11 years ago
  74. 9842770 Merge "Ensure glActiveTexture is cleaned up correctly on functor resume" by Chris Craik · 11 years ago
  75. 9ab2d18 Ensure glActiveTexture is cleaned up correctly on functor resume by Chris Craik · 11 years ago
  76. 448455f Use global indices array to draw layers by Romain Guy · 11 years ago
  77. ecca6da Support stencil-based clipping for functors by Chris Craik · 11 years ago
  78. c36fe2f am 55e789db: am ed96349a: am 3d1b158e: Merge "Fix out of range glCopyTexImage2D Bug #9425270" into jb-mr2-dev by Romain Guy · 11 years ago
  79. b254c24 Fix out of range glCopyTexImage2D Bug #9425270 by Romain Guy · 11 years ago
  80. 55b6f95 Track the atlas' generation ID Bug #9589379 by Romain Guy · 11 years ago
  81. 0e87f00 Initialize MergingDrawBatch clip with viewport bounds by Chris Craik · 11 years ago
  82. 03c00b5 Batch 9-patches in a single mesh whenever possible by Romain Guy · 11 years ago
  83. fb5a41a Merge "Fix regression: TextureView.setAlpha() was ignored" by Romain Guy · 11 years ago
  84. 2458939 Fix regression: TextureView.setAlpha() was ignored by Romain Guy · 11 years ago
  85. cadc5bf Merge "Share Caches' index buffer with FontRenderer" by Romain Guy · 11 years ago
  86. 31e08e9 Share Caches' index buffer with FontRenderer by Romain Guy · 11 years ago
  87. 36d38cb Merge "Better handle op size edge cases" by Chris Craik · 11 years ago
  88. d72b73c Better handle op size edge cases by Chris Craik · 11 years ago
  89. fb5c905 Merge "Cancel layer update when a layer is about to be destroyed Bug #9310706" by Romain Guy · 11 years ago
  90. e93482f Cancel layer update when a layer is about to be destroyed Bug #9310706 by Romain Guy · 11 years ago
  91. a02c4ed Fix clip merging behavior by Chris Craik · 11 years ago
  92. 39a908c Fix various draw ops that may incorrectly not scissor by Chris Craik · 11 years ago
  93. 7112fdd Merge "Restore buildLayer()'s old behavior; it's synchronous again Bug #9193833" by Romain Guy · 11 years ago
  94. 4054360 Restore buildLayer()'s old behavior; it's synchronous again Bug #9193833 by Romain Guy · 11 years ago
  95. 28ce94a Overdraw avoidance and merging of clipped ops by Chris Craik · 11 years ago
  96. 4c2547f Avoid 9patch cache lookups when possible by Romain Guy · 11 years ago
  97. 8aa195d Introduce Caches::bindTexture() to reduce glBindTexture calls by Romain Guy · 11 years ago
  98. a404e16 Make sure atlas antries can correctly filter/wrap textures by Romain Guy · 11 years ago
  99. 7f77736 Merge "Merge scaled bitmaps with translated bitmaps" by Romain Guy · 11 years ago
  100. 2db5e99 Merge scaled bitmaps with translated bitmaps by Romain Guy · 11 years ago