1. d01b591 Set the color space to sRGB on the Surface and remove colorFilter. by Derek Sollenberger · 6 years ago
  2. 28a4d99 Refactor RenderState and remove unused functionality. by Derek Sollenberger · 6 years ago
  3. 564ca3e Reland "TextureView Vulkan support and optimized OpenGL draw" by Stan Iliev · 6 years ago
  4. a683eb3 Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""" by Stan Iliev · 6 years ago
  5. 85f9096 Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"" by Stan Iliev · 6 years ago
  6. 867c43d Revert "TextureView Vulkan support and optimized OpenGL draw" by John Reck · 6 years ago
  7. c8e22a6 TextureView Vulkan support and optimized OpenGL draw by Stan Iliev · 6 years ago
  8. be3876c Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing by Derek Sollenberger · 6 years ago
  9. 1bcacfd Format the world (or just HWUI) by John Reck · 7 years ago
  10. 09df887 Always flush renderstate in DeferredLayerUpdater::apply by Chris Craik · 7 years ago
  11. 00eb43d DeferredLayerUpdater: clean up Layer lifecycle by sergeyv · 7 years ago
  12. 3e9999b Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources() by sergeyv · 8 years ago
  13. 98c78da Update hwui_unit_tests to support running with Vulkan backend. by Greg Daniel · 8 years ago
  14. 45ec62b Add support for dummy draws for Vulkan webview and texture views. by Greg Daniel · 8 years ago
  15. 8cd3edf Break Layer class into Gl and Vulkan subclasses by Greg Daniel · 8 years ago
  16. 260ab72 use SkBlendMode instead of SkXfermode by Mike Reed · 8 years ago
  17. 25c9f6c Merge "Fix google-explicit-constructor warnings in libs/hwui." am: 7207562ff7 am: d7a69e04eb am: 842f1e48e7 by Chih-hung Hsieh · 8 years ago
  18. a619ec7 Fix google-explicit-constructor warnings in libs/hwui. by Chih-Hung Hsieh · 8 years ago
  19. 56ad6ec Remove LayerRenderer. by Derek Sollenberger · 8 years ago
  20. 5e00c7c Delete old rendering pipeline by Chris Craik · 8 years ago
  21. 417ed6d Fix missing first frame by John Reck · 8 years ago
  22. d2dfd8f Add TextureView support to new renderer/reorderer by Chris Craik · 9 years ago
  23. c36df95 Re-enable -Werror on clang by John Reck · 9 years ago
  24. 48f650c Track down unsupported texture target by Chris Craik · 9 years ago
  25. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  26. a41f29c Change GraphicBuffer fields from uint to int by Dan Stoza · 10 years ago
  27. 65f2def resolve merge conflicts of cabf8a7 to master. by John Reck · 10 years ago
  28. 12f5e34 Fix wrong-thread issue by John Reck · 10 years ago
  29. 2dc236b Clean up physical coupling by Tom Hudson · 10 years ago
  30. 749906b Cleanup DeferredLayerUpdater by John Reck · 10 years ago
  31. 918ad52 More cleanups by John Reck · 10 years ago
  32. 68bfe0a Animator refactoring & fixes by John Reck · 10 years ago
  33. 3b20251 No-fail invokeFunctor by John Reck · 10 years ago
  34. 25fbb3f Move LayerType to RenderNode by John Reck · 10 years ago
  35. d72e0a3 Re-jigger layers by John Reck · 10 years ago
  36. 860d155 Fix issue with bitmap uploading by John Reck · 10 years ago
  37. f4198b7 Merge hasFunctors & pushStaging into prepareTree by John Reck · 10 years ago
  38. 087bc0c Refcount RenderNode by John Reck · 10 years ago
  39. 668f0e3 Async drawing! by John Reck · 10 years ago
  40. 113e082 Move RenderNode to own file by John Reck · 10 years ago
  41. e18264b Rename DisplayList->RenderNode by John Reck · 10 years ago
  42. 674554f Reapply "Refactor setting an SkPaint onto a hwui Layer." by Derek Sollenberger · 10 years ago
  43. 19b6bcf Support HardwareLayers in RenderThread by John Reck · 10 years ago
  44. a39dd59 Refcounting is hard by John Reck · 10 years ago
  45. 90d0c75 Revert "Refactor setting an SkPaint onto a hwui Layer." by Derek Sollenberger · 10 years ago
  46. e889298 Refactor setting an SkPaint onto a hwui Layer. by Derek Sollenberger · 10 years ago
  47. 04fc583 Refactor HardwareLayer by John Reck · 10 years ago