1. f1aa7909e Fix damage tracking for RenderNode drawn twice by John Reck · 5 years ago
  2. bb3a358 Wire-up default force-dark based off of isLightTheme by John Reck · 6 years ago
  3. 1423e13 Create plumbing for disabling force-dark by John Reck · 6 years ago
  4. 174b50f TreeInfo: Make ~ErrorHandler() virtual by Greg Kaiser · 6 years ago
  5. 4afdd1c AnimatedImageDrawable: Eliminate unnecessary calls to redraw by Leon Scroggins III · 6 years ago
  6. 1bcacfd Format the world (or just HWUI) by John Reck · 7 years ago
  7. d5c7dd6 Modify SurfaceView to use SurfaceFlinger child surfaces. by Robert Carr · 7 years ago
  8. 5aec7b9 Revert "Modify SurfaceView to use SurfaceFlinger child surfaces." by Wonsik Kim · 7 years ago
  9. cd4aeef Modify SurfaceView to use SurfaceFlinger child surfaces. by Robert Carr · 7 years ago
  10. 8009012 Revert "SurfaceView: Include surfaceInsets in position calculation" by Rob Carr · 7 years ago
  11. 8c31e1d SurfaceView: Include surfaceInsets in position calculation by Robert Carr · 7 years ago
  12. 2de950d Overhaul RenderNode's DisplayList management by John Reck · 8 years ago
  13. db45a4b Fix Skia render node projection to match HWUI by Stan Iliev · 8 years ago
  14. 5e00c7c Delete old rendering pipeline by Chris Craik · 8 years ago
  15. 28912a5 Make getFrameNumber lazy by John Reck · 8 years ago
  16. 44b49f0 Add a callback for rendernode parentcount=0 by John Reck · 8 years ago
  17. f648108 Have RT drive window positioning by John Reck · 8 years ago
  18. 0b7e824 Initial HW layer support in new reorderer/renderer by Chris Craik · 9 years ago
  19. e2e53a7 Simplify TreeInfo by Chris Craik · 9 years ago
  20. ea7a7fb MultiThreaded rendering of different renderNodes by Skuhne · 9 years ago
  21. 00e79c9 Mark isInUse per-window by John Reck · 9 years ago
  22. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  23. 2dc236b Clean up physical coupling by Tom Hudson · 10 years ago
  24. 998a6d8 Track buildLayer calls, destroy if unused by John Reck · 10 years ago
  25. 119907c Animator stuff by John Reck · 10 years ago
  26. 9eb9f6f Don't run animators in buildLayer by John Reck · 10 years ago
  27. 69e5adf Define shadow casting behavior within layers by Chris Craik · 10 years ago
  28. dcba672 Fix layers lifecycle issues by John Reck · 10 years ago
  29. f47a594 Fix onTrimMemory for HardwareRenderer by John Reck · 10 years ago
  30. 68bfe0a Animator refactoring & fixes by John Reck · 10 years ago
  31. 3b20251 No-fail invokeFunctor by John Reck · 10 years ago
  32. c25e506 Throw ISE on too-big-views-with-layers by John Reck · 10 years ago
  33. 25fbb3f Move LayerType to RenderNode by John Reck · 10 years ago
  34. a447d29 Fix DA bugs by John Reck · 10 years ago
  35. e4267ea Even FASTER damage calculations! by John Reck · 10 years ago
  36. a5dda64 Bag of scheduling tweaks by John Reck · 10 years ago
  37. ff941dc Animator start value... by John Reck · 10 years ago
  38. f9be779 Make RenderNodeAnimator and WebView play nice by John Reck · 10 years ago
  39. 52244ff Add CanvasProperty for drawCircle by John Reck · 10 years ago
  40. e45b1fd RenderThread animator support by John Reck · 10 years ago