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gerrit-public.fairphone.software
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platform
/
frameworks
/
base
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c8fcf9324902e71c0fb0a22afc7de365ade7cf11
/
libs
/
rs
/
rsSampler.cpp
d0f5bd1
Cleaning up the serialization change.
by Alex Sakhartchouk
· 14 years ago
9333e64
Re-implement img npot support in HC.
by Jason Sams
· 14 years ago
0857196
Cleanup and refactoring of an earlier cl.
by Alex Sakhartchouk
· 14 years ago
67f2e44
Support for cubemaps.
by Alex Sakhartchouk
· 14 years ago
ed9f210
Code cleanup to make formatting consistent across all the renderscript files.
by Alex Sakhartchouk
· 14 years ago
581cc64
Adding nvidia extension for limited npot support.
by Alex Sakhartchouk
· 14 years ago
b38d534
Fix refcounting bugs where the sys refcount
by Jason Sams
· 14 years ago
f5b3510
Adding anisotropic filtering and related samples.
by Alex Sakhartchouk
· 14 years ago
d081fff
Cleanup GL setup code and remove legacy 1.1 paths.
by Jason Sams
· 14 years ago
cfc0436
Fix partial NP2 support and restrict mipmaps and clamp
by Jason Sams
· 14 years ago
aa7d288
Removed unnecessary change based on comments.
by Alex Sakhartchouk
· 14 years ago
2978bfc
beging np2 extension check work.
by Jason Sams
· 15 years ago
5dbfe93
Fix some minor bugs with GL state setup that were exposed by Droids driver.
by Jason Sams
· 15 years ago
bb51c40
Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly.
by Jason Sams
· 15 years ago
61f08d6
Improved object lifecycle tracking and fix leaks.
by Jason Sams
· 15 years ago
a9e7a05
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
by Jason Sams
· 15 years ago
07ae406
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder.
by Jason Sams
· 15 years ago
25ffcdc
Point Sprites
by Jason Sams
· 15 years ago
7ce033d
Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base.
by Jason Sams
· 15 years ago
4b962e5
Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines.
by Jason Sams
· 15 years ago
243e3fb
Implement sampler GL setup code.
by Jason Sams
· 15 years ago
02fb2cb
Add sampler support
by Jason Sams
· 15 years ago
d19f10d
Add the Renderscript library. (Not in the build by default yet.)
by Jason Sams
· 15 years ago