1. 5e00c7c Delete old rendering pipeline by Chris Craik · 8 years ago
  2. 85e0c89 resolve merge conflicts of 1599b981 to nyc-dev-plus-aosp by Chih-Hung Hsieh · 9 years ago
  3. c6baf56 Fix google-explicit-constructor warnings. by Chih-Hung Hsieh · 9 years ago
  4. 7224e2b Stop comparing Descriptions with memcmp by sergeyv · 9 years ago
  5. 48a8f43 Move several property queries to Properties class by Chris Craik · 9 years ago
  6. d8165e8 Simplify shadow task cleanup by Chris Craik · 9 years ago
  7. 6e068c01 Early kickoff of shadow tasks by Chris Craik · 9 years ago
  8. 82f5e0c Add ShadowBench by John Reck · 9 years ago
  9. 11718bc Remove shader based gamma approach by Chris Craik · 9 years ago
  10. 272a685 Replace most usages of utils/Vector.h by John Reck · 9 years ago
  11. e6a15ee Remove all usage of fmin and fmax by Chris Craik · 9 years ago
  12. 21ef820 Tweak the threshold for conic path quads computation. by ztenghui · 9 years ago
  13. fca52b75 Use path intersection instead of saveLayer+mesh to mask projected ripples by Chris Craik · 10 years ago
  14. 2507c34 Cleanup properties by Chris Craik · 10 years ago
  15. dee66b6 Simplify TaskManager fallback path by Chris Craik · 10 years ago
  16. 39c2750 am 485c25ba: am e3abfef6: am 82f6b16e: Merge "hwui : fix memory leak due to duplicate in shadow cache" by Chris Craik · 10 years ago
  17. b159633 hwui : fix memory leak due to duplicate in shadow cache by Mykola Kondratenko · 10 years ago
  18. 3f5175f resolved conflicts for merge of c7e6b93a to master by John Reck · 10 years ago
  19. c3c58e0 Fix ANR caused by hwuiTask thread by Sangkyu Lee · 10 years ago
  20. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  21. 64bb413 Revert "resolved conflicts for merge of 220c3f4f to master" by Andreas Gampe · 10 years ago
  22. 8b59a52 Revert "Frameworks/base: Unused parameters in hwui" by John Reck · 10 years ago
  23. 42ddc18 Frameworks/base: Unused parameters in hwui by Andreas Gampe · 10 years ago
  24. 25e5a02 Finer tessellation can draw better looking shadows for circles. by ztenghui · 10 years ago
  25. c50a03d Improve the spot shadow computation. by ztenghui · 10 years ago
  26. 69e5adf Define shadow casting behavior within layers by Chris Craik · 10 years ago
  27. 1aa5d2d Fix ALL compile warnings by John Reck · 10 years ago
  28. c93e45c Build layer damage bounds for shadows by Chris Craik · 10 years ago
  29. 6ac174b Clean up tessellation cache in prep for other tesselation types by Chris Craik · 10 years ago
  30. bd2d97f am 9de2a8f4: Merge "Add AA flag to TessellationCache key" into lmp-preview-dev by Chris Craik · 10 years ago
  31. ed4ef0b Add AA flag to TessellationCache key by Chris Craik · 10 years ago
  32. 1b3be08 Fix race in shadow tessellation by deep copying task params by Chris Craik · 10 years ago
  33. 6ef8e01 Workaround to avoid polygon flashing DO NOT MERGE by Chris Craik · 10 years ago
  34. 05f3d6e Tessellate on worker threads by Chris Craik · 10 years ago