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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
cc50678e50e2e3bb0d97c610f3327c39f2a2e16c
/
libs
/
hwui
/
TessellationCache.cpp
5e00c7c
Delete old rendering pipeline
by Chris Craik
· 8 years ago
85e0c89
resolve merge conflicts of 1599b981 to nyc-dev-plus-aosp
by Chih-Hung Hsieh
· 9 years ago
c6baf56
Fix google-explicit-constructor warnings.
by Chih-Hung Hsieh
· 9 years ago
7224e2b
Stop comparing Descriptions with memcmp
by sergeyv
· 9 years ago
48a8f43
Move several property queries to Properties class
by Chris Craik
· 9 years ago
d8165e8
Simplify shadow task cleanup
by Chris Craik
· 9 years ago
6e068c01
Early kickoff of shadow tasks
by Chris Craik
· 9 years ago
82f5e0c
Add ShadowBench
by John Reck
· 9 years ago
11718bc
Remove shader based gamma approach
by Chris Craik
· 9 years ago
272a685
Replace most usages of utils/Vector.h
by John Reck
· 9 years ago
e6a15ee
Remove all usage of fmin and fmax
by Chris Craik
· 9 years ago
21ef820
Tweak the threshold for conic path quads computation.
by ztenghui
· 9 years ago
fca52b75
Use path intersection instead of saveLayer+mesh to mask projected ripples
by Chris Craik
· 10 years ago
2507c34
Cleanup properties
by Chris Craik
· 10 years ago
dee66b6
Simplify TaskManager fallback path
by Chris Craik
· 10 years ago
39c2750
am 485c25ba: am e3abfef6: am 82f6b16e: Merge "hwui : fix memory leak due to duplicate in shadow cache"
by Chris Craik
· 10 years ago
b159633
hwui : fix memory leak due to duplicate in shadow cache
by Mykola Kondratenko
· 10 years ago
3f5175f
resolved conflicts for merge of c7e6b93a to master
by John Reck
· 10 years ago
c3c58e0
Fix ANR caused by hwuiTask thread
by Sangkyu Lee
· 10 years ago
d41c4d8
Add overrides and switch to nullptr keyword for all files
by Chris Craik
· 10 years ago
64bb413
Revert "resolved conflicts for merge of 220c3f4f to master"
by Andreas Gampe
· 10 years ago
8b59a52
Revert "Frameworks/base: Unused parameters in hwui"
by John Reck
· 10 years ago
42ddc18
Frameworks/base: Unused parameters in hwui
by Andreas Gampe
· 10 years ago
25e5a02
Finer tessellation can draw better looking shadows for circles.
by ztenghui
· 10 years ago
c50a03d
Improve the spot shadow computation.
by ztenghui
· 10 years ago
69e5adf
Define shadow casting behavior within layers
by Chris Craik
· 10 years ago
1aa5d2d
Fix ALL compile warnings
by John Reck
· 10 years ago
c93e45c
Build layer damage bounds for shadows
by Chris Craik
· 10 years ago
6ac174b
Clean up tessellation cache in prep for other tesselation types
by Chris Craik
· 10 years ago
bd2d97f
am 9de2a8f4: Merge "Add AA flag to TessellationCache key" into lmp-preview-dev
by Chris Craik
· 10 years ago
ed4ef0b
Add AA flag to TessellationCache key
by Chris Craik
· 10 years ago
1b3be08
Fix race in shadow tessellation by deep copying task params
by Chris Craik
· 10 years ago
6ef8e01
Workaround to avoid polygon flashing DO NOT MERGE
by Chris Craik
· 10 years ago
05f3d6e
Tessellate on worker threads
by Chris Craik
· 10 years ago