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gerrit-public.fairphone.software
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platform
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frameworks
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base
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cc829a652ba3c0caaca8a6bdbab1c3385fa49c83
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libs
/
rs
/
java
f5fac58
Merge change Id10824da
by Android (Google) Code Review
· 15 years ago
d10824d
Fix film init
by Jason Sams
· 15 years ago
9390931b
Merge change I948415fd
by Android (Google) Code Review
· 15 years ago
948415f
Delete the old rollo sample which is obsolete.
by Jason Sams
· 15 years ago
eb4b031
Make default vertex program correctly track surface size.
by Jason Sams
· 15 years ago
3bc47d4
Defer EGL init until the surface changed call comes in. Pass w,h along with surface for verification of driver state.
by Jason Sams
· 15 years ago
d7fa122
Add new RenderScript sample: ImageProcessing.
by Romain Guy
· 15 years ago
7f04778
Update the SimpleMesh API to support new attribute types. Also spilt add/set commands to avoid permutation explosion.
by Jason Sams
· 15 years ago
9e384dd
Add a test pattern as rollo's icon
by Joe Onorato
· 15 years ago
5235cf3
Fix but processing raster state pragma. rename stateFragmentStore to stateStore
by Jason Sams
· 15 years ago
3c0dfba
Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
by Jason Sams
· 15 years ago
f075b4e
Fix fountain crash.
by Jason Sams
· 15 years ago
a57e982
Fix remaining object leaks. Change FountainView to tear down the rsContext and recreate on rotation to test teardown.
by Jason Sams
· 15 years ago
a9e7a05
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
by Jason Sams
· 15 years ago
e60446b
Fix invokables to make sure script pointers are setup before invoking function calls. Reduce app startup time up to 1s.
by Jason Sams
· 15 years ago
ebfb436
Add raster object to control point and line params. Add flag to force SW rendering.
by Jason Sams
· 15 years ago
988f6eb
Minor perf tweak for fountain.
by Jason Sams
· 15 years ago
fa736d7
Remove the FallRS demo, now promoted as a wallpaper.
by Romain Guy
· 15 years ago
7042cde
Minor perf improvement to fall and expand use of struct.
by Jason Sams
· 15 years ago
7adb985
checkpoint
by Jason Sams
· 15 years ago
ea84a7c
Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element.
by Jason Sams
· 15 years ago
2525a81
Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs.
by Jason Sams
· 15 years ago
44e9983
Update fountain to use structures.
by Jason Sams
· 15 years ago
07ae406
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder.
by Jason Sams
· 15 years ago
67c6844
Remove bogus comments and logging.
by Jason Sams
· 15 years ago
b13ada5
Add support for selecting the color bit depth and if the application used a depth buffer.
by Jason Sams
· 15 years ago
463a608
Remove Galaxy Render Script, replaced by its wallpaper equivalent.
by Romain Guy
· 15 years ago
1965610
Fix FallRS by keeping a reference to the mesh.
by Romain Guy
· 15 years ago
d22fff7
Cleanup the Galaxy, add a few RS functions for Grass.
by Romain Guy
· 15 years ago
8e7c671
Micro-optimizations for FallRS
by Romain Guy
· 15 years ago
313b5b8
Improved performance in Galaxy and Fall
by Romain Guy
· 15 years ago
484d57f
Move the sky
by Romain Guy
· 15 years ago
8a947bd
Tweak the water and its texture
by Romain Guy
· 15 years ago
6c8dd98
Merge change 21831 into eclair
by Android (Google) Code Review
· 15 years ago
15b2969
Add reflections to the water
by Romain Guy
· 15 years ago
730ee65
Implement OOB destroy method that can be called from the java finalizer removing the need to explicitly destroy objects.
by Jason Sams
· 15 years ago
cac80a6
Tweak the galaxy
by Romain Guy
· 15 years ago
4f7136c
Optimized Galaxy
by Romain Guy
· 15 years ago
334ea0c
Update fountain and add writable flag to script slots.
by Jason Sams
· 15 years ago
81e4640
Add Galaxy wallpaper
by Romain Guy
· 15 years ago
fbf0b9e
Implement named slots and convert script.addType to script.setType to remove ordering restrictions.
by Jason Sams
· 15 years ago
43ee0685
Implement reflecting Java objects into the ACC enviroment.
by Jason Sams
· 15 years ago
12d6831
Grass has graduated from an RS experiment to a real live wallpaper.
by Romain Guy
· 15 years ago
40a29e8
Implement basic allocation readback. Add Get height, width to ScriptC_Lib.
by Jason Sams
· 15 years ago
a9d2d5e
Make the laves follow the ripples
by Romain Guy
· 15 years ago
1bada8c
Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
by Jason Sams
· 15 years ago
8f5c94b
Better ripples and leaves
by Romain Guy
· 15 years ago
6c0cc6d
Add refraction and bettr normals computation to FallRS
by Romain Guy
· 15 years ago
b62627e
Add lighting to animated water ripples.
by Romain Guy
· 15 years ago
f8e136d
Use arrays in Grass RS
by Romain Guy
· 15 years ago
71cb821
Merge change 20217
by Android (Google) Code Review
· 15 years ago
31858c2
Draw untextured water mesh
by Romain Guy
· 15 years ago
8c709dc
Implement basic snapping.
by Jason Sams
· 15 years ago
9bee51c
Remove useless slot from ProgramVertex. Optimize GL state setup.
by Jason Sams
· 15 years ago
ec07022
Fix Fall RS to use the new ProgramVertex APIs.
by Romain Guy
· 15 years ago
110195f
Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc into the ProgramVertex class.
by Jason Sams
· 15 years ago
a2136d6
Add ability to load arrays in RenderScript.
by Romain Guy
· 15 years ago
0835d42
Seperate Light and Sampler from RenderScript.java
by Jason Sams
· 15 years ago
2253417
Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement.
by Jason Sams
· 15 years ago
1836ae2
Use the new ScriptC.Builder API.
by Romain Guy
· 15 years ago
ecc7ca0
Add swaying effect to the grass.
by Romain Guy
· 15 years ago
69f0d31
Split ScriptC from RenderScript.java. Implement state caching in the Builder objects.
by Jason Sams
· 15 years ago
cd9e8d4
Merge change 9606
by Android (Google) Code Review
· 15 years ago
3a1ea93
Add anti-aliasing to Grass RS.
by Romain Guy
· 15 years ago
9df76c7
Merge change 9551
by Android (Google) Code Review
· 15 years ago
bd1c3ad
Implement the jni bindings for Adapter2D. Fix a refcount bug in the native adapter implementation. Use adapters in Film to border the mipmaps.
by Jason Sams
· 15 years ago
fcaa31b
Clean up Grass RS
by Romain Guy
· 15 years ago
a32d100
Add new utility methods to rsScriptC_Lib, android.util.MathUtil and android.graphics.Color.
by Romain Guy
· 15 years ago
b8c5a84
Split RenderScript Type and Allocation into seperate classes.
by Jason Sams
· 15 years ago
36e612a
Begin splitting up RenderScript.java into seperate classes. First piece split off Element.
by Jason Sams
· 15 years ago
8c76cef
Smoother transitions in GrassRS
by Romain Guy
· 15 years ago
584a375
First pass at implementing the Grass live wallpaper in RenderScript.
by Romain Guy
· 15 years ago
dba3ba5
Implement bitmap resource loaders for utility. cleanup rolloRS and checkin maps.png which was missing.
by Jason Sams
· 15 years ago
0ea8c8a
Simplify image loading. Use common internal format.
by Jason Sams
· 15 years ago
faf1520
Filmstrip work and boxed bitmap load bugfixes.
by Jason Sams
· 15 years ago
31b532e
Checkin art assets for film test app and change loading of icons to 8888.
by Jason Sams
· 15 years ago
6f5c61c
Add new icons and implement text. Fix bug with uploading 8888 bitmaps of non-square size.
by Jason Sams
· 15 years ago
37d7fc7
Fix selection and change icon loading from 565 to 8888.
by Jason Sams
· 15 years ago
b0ec1b4
Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black.
by Jason Sams
· 15 years ago
e29d471
Move the java and jni renderscript files to the proper location.
by Jason Sams
· 15 years ago
ee41112
Enable light sources and update film test app.
by Jason Sams
· 15 years ago
c97bb88
Split rsScriptC into class implemtation and library functions. Update test apps, all 3 should be working.
by Jason Sams
· 15 years ago
e6c8e9b
Fix fountain and more rollo ui work.
by Jason Sams
· 15 years ago
7df0702
Remove shadows and invert dx sign in zoomed mode.
by Jason Sams
· 15 years ago
c1ea948
More usability tweaks including turning the icons right side up.
by Jason Sams
· 15 years ago
764205c
Fix conflict with automatic DPI support on high density devices by forcing bitmap loading to not be scaled.
by Jason Sams
· 15 years ago
54440a0
Update rollo and renderscript to the new ACC compiler interface.
by Jason Sams
· 15 years ago
c75a257
Update rollo with new interactivity model.
by Jason Sams
· 15 years ago
7aa4f3a
More test app work
by Jason Sams
· 15 years ago
64676f3
1st cut of a3d file loader.
by Jason Sams
· 15 years ago
4244afa
Add support for multitexture and fix allocation ref counting bug in RS. Add plaque to rollo and leave it disabled due to ugly appearance.
by Jason Sams
· 15 years ago
aabd009
Update rollo with icon images.
by Jason Sams
· 15 years ago
fdcc14e
Update rollo and support functions. Includes mockup of some new ui concepts.
by Jason Sams
· 15 years ago
7c878f3
Begin adding mesh
by Jason Sams
· 15 years ago
f29ca50
Cleanup logging and fix a startup race condition that manifested on Firestone.
by Jason Sams
· 15 years ago
f800166
Fix 3 bugs in fountain test. Correctly generate the last mip level of a non-square mip chain. Default the background to not blended and disable dither/depth.
by Jason Sams
· 15 years ago
bba134c
All light source objects.
by Jason Sams
· 15 years ago
af49c74
implement modeview matrix sliding from within scripts.
by Jason Sams
· 15 years ago
462d11b
checkpoint filmstrip, implemented TLS.
by Jason Sams
· 15 years ago
2d9c39d
Fix two minor issues. Rename launchID to launchIndex and make util class Matrix public for apps to use.
by Jason Sams
· 15 years ago
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