1. fbc8df0 Trace some interesting events by John Reck · 10 years ago
  2. 0e89e2b Layer changes by John Reck · 10 years ago
  3. 950ff1b Be more conservative about current buffer by John Reck · 10 years ago
  4. 1125d1f Add some free zoom to lockHardwareCanvas by John Reck · 10 years ago
  5. 2cdbc7d Special case EGL_BAD_SURFACE by John Reck · 10 years ago
  6. 998a6d8 Track buildLayer calls, destroy if unused by John Reck · 10 years ago
  7. 1d47742 Crash instead of leaking layers/textures between GL contexts by Chris Craik · 10 years ago
  8. 3b20251 No-fail invokeFunctor by John Reck · 10 years ago