1. 2a9fa89 Don't build display lists for views with a layer. by Romain Guy · 13 years ago
  2. 407ec78 Add OpenGL backend to ImageWallpaper Bug #5204874 by Romain Guy · 13 years ago
  3. 302a9df Add an API to set the transform on a TextureView's surface texture. Bug #5156689 by Romain Guy · 13 years ago
  4. 402f055 Add a return value for SurfaceTextureListener#onSurfaceTextureDestroyed. by Grace Kloba · 13 years ago
  5. bd496bc Paint style and stroke width affect text rendering. Bug #5112207 by Romain Guy · 13 years ago
  6. 0965a32 Allow Canvas.setBitmap() to receive a null Bitmap. by Romain Guy · 13 years ago
  7. b501498 Correctly apply linear filter to drawBitmap(Rect, Rect) by Romain Guy · 13 years ago
  8. 7eabe55 Add looper profiling to adb shell am by Romain Guy · 13 years ago
  9. 3c2c9e4 Update TextureView.lockCanvas() test. by Romain Guy · 13 years ago
  10. 6be3d55 Add lock/unlockCanvas to TextureView by Romain Guy · 13 years ago
  11. f928469 Add new ViewDebug APIs to profile the event queue. by Romain Guy · 13 years ago
  12. 5fccb70 Add test for bug #4970944 by Romain Guy · 13 years ago
  13. cfacbea Cleanup by Romain Guy · 13 years ago
  14. ec19b4a Use NEAREST filtering mode for TextureView.getBitmap(). by Romain Guy · 13 years ago
  15. 9ace8f5 Use NEAREST filtering for layers whenever possible. by Romain Guy · 13 years ago
  16. f61970fc Add an API to query maximum bitmap/texture size on Canvas. by Romain Guy · 13 years ago
  17. 595c18b Add test case for driver issue by Romain Guy · 13 years ago
  18. d0d0705 Update GLTextureView sample to do something real. by Romain Guy · 13 years ago
  19. 4a5a715 Don't set texture parameters on every frame. by Romain Guy · 13 years ago
  20. 80429c4 Properly tear down TextureView by Romain Guy · 13 years ago
  21. 02ccac6 Code cleanup by Romain Guy · 13 years ago
  22. cf55937 Add onSurfaceTextureUpdated to the TextureView listener. by Grace Kloba · 13 years ago
  23. 1ec3a58 Prevent possible NPE in TextureView by Romain Guy · 13 years ago
  24. a948927 Add the ability to specify the opacity of a TextureView by Romain Guy · 13 years ago
  25. d6b2a00 Add error checking to LayerRenderer::copyLayer by Romain Guy · 13 years ago
  26. 98029c8 Fix rendering issue with paths when the stroke width is 0 by Romain Guy · 13 years ago
  27. 77a8116 Add TextureView.getBitmap() by Romain Guy · 13 years ago
  28. 54be1cd Batch glCopyTexImage() calls to get about 15 fps back on SGX. by Romain Guy · 13 years ago
  29. 451ce44 Add onSurfaceTextureDestroyed() callback. by Romain Guy · 13 years ago
  30. f09ef51 Fix issue with drawColor(color, Mode.Clear) by Romain Guy · 14 years ago
  31. 1e59f9d Fix texture coordinates for sub-bitmap rendering. by Romain Guy · 14 years ago
  32. f504a2f Correctly implement the CLEAR xfermode. by Romain Guy · 14 years ago
  33. f9be16a Rename test to be able to launch it on crespo. by Romain Guy · 14 years ago
  34. 44984ea Enable large font rendering with GPU acceleration by Chet Haase · 14 years ago
  35. 858aa93 Antialiasing for rectangles by Chet Haase · 14 years ago
  36. 99ecdc4 Fix for scaled AA lines by Chet Haase · 14 years ago
  37. df0a7fb Merge "Allows to render with an OpenGL context inside a TextureView." by Romain Guy · 14 years ago
  38. 8f0095c Allows to render with an OpenGL context inside a TextureView. by Romain Guy · 14 years ago
  39. 99585ad Line endcaps for AA lines are now antialiased. by Chet Haase · 14 years ago
  40. ad44445 Merge "New widget: TextureView Bug #4343984" by Romain Guy · 14 years ago
  41. aa6c24c New widget: TextureView Bug #4343984 by Romain Guy · 14 years ago
  42. 8a5cc92 Fix various hw-accelerated line/point bugs by Chet Haase · 14 years ago
  43. 740bf2b Apply shaders/filters to text drop shadows. Bug #4318323 by Romain Guy · 14 years ago
  44. 3a03eee Update shader text to test with drop shadows. by Romain Guy · 14 years ago
  45. 5b0200b Enable anti-aliasing for hw-accelerated lines by Chet Haase · 14 years ago
  46. 1a81aea Update GL textures when changing a Bitmap's pixels Bug #4146495 by Romain Guy · 14 years ago
  47. ed6fcb0 Add support for drawPoint() and drawPoints(). by Romain Guy · 14 years ago
  48. 7b5b6ab Fix rendering artifact in edge fades. Bug #4092053 by Romain Guy · 14 years ago
  49. cabfcc1 Add support for partial invalidates in WebView Bug #3461349 by Romain Guy · 14 years ago
  50. 47b8ade Add a new Camera API to control the camera's location by Romain Guy · 14 years ago
  51. b18d2d0 Dirty layers in the area covered by a drawBitmapMesh() call Bug #3410827 by Romain Guy · 14 years ago
  52. f28daff Empty the clip rect when intersection is empty. Bug #3410035 by Romain Guy · 14 years ago
  53. 09b7c91 Allocate layers from the layers pool. Bug #3413433 by Romain Guy · 14 years ago
  54. 849d0a3 New API to let apps draw without layers. Bug #3413433 by Romain Guy · 14 years ago
  55. 54229ee Correctly set the alpha of a hardware layer before drawing it. Bug #3410819 by Romain Guy · 14 years ago
  56. 7d7b549 Enable partial invalidates when rendering with OpenGL. by Romain Guy · 14 years ago
  57. a566b7c Fix bitmap meshes to work in display lists. by Romain Guy · 14 years ago
  58. 8b2f526 Add support for arcs. by Romain Guy · 14 years ago
  59. c1cd9ba3 Add support for ovals and stroked rectangles. by Romain Guy · 14 years ago
  60. 5a7b466 Add support for drawBitmapMesh(). by Romain Guy · 14 years ago
  61. 01d58e4 Add rounded rects and circles support to OpenGLRenderer. by Romain Guy · 14 years ago
  62. 42f3a4b Make embedded hardware layers work. Bug #3369474 by Romain Guy · 14 years ago
  63. 2577db1 Add support for Paint::setTextSkewX in OpenGLRenderer. Bug #3360888 by Romain Guy · 14 years ago
  64. 807daf7 Add support for skew() by Romain Guy · 14 years ago
  65. d6cd572 Improve hardware layers rendering speed when setting a View's alpha. by Romain Guy · 14 years ago
  66. 2361098 Add BitmapFactory.Options.inMutable to load mutable bitmaps. by Romain Guy · 14 years ago
  67. fb13abd Fix 9patch rendering in ExpandableListView. by Romain Guy · 14 years ago
  68. 6c319ca Better backend for hardware layers. by Romain Guy · 14 years ago
  69. 7230a74 Composite layers as regions. by Romain Guy · 14 years ago
  70. 171c592 New layers API for Views. by Romain Guy · 14 years ago
  71. 9f06967 We are now Honeycomb. by Dianne Hackborn · 14 years ago
  72. d38e776 LayoutLib: support for layers. by Xavier Ducrohet · 14 years ago
  73. 63fd871 LayoutLib: Misc rendering fixes. by Xavier Ducrohet · 14 years ago
  74. d348b6e LayoutLib: support for Path and BitmapShader using delegates. by Xavier Ducrohet · 14 years ago
  75. b146b12 Fix text shadow rendering issue. by Romain Guy · 14 years ago
  76. ec31a7f Create some layout files for HwAccelerationTest by Xavier Ducrohet · 14 years ago
  77. a957eea New, better line drawing implementation. Bug #3207544 Bug #3225875 by Romain Guy · 14 years ago
  78. 5ec9924 Fix rendering issue with layers. by Romain Guy · 14 years ago
  79. 8164c2d Don't change textures wrap modes on every draw. by Romain Guy · 14 years ago
  80. e5ebcb0 Fix clipping issue in StackView. by Romain Guy · 14 years ago
  81. 1483094 Add 3D transforms support to all gradients. by Romain Guy · 14 years ago
  82. e3095e0 Apply 3D transformations to gradient shaders. by Romain Guy · 14 years ago
  83. 469b1db Code cleanup and disable display lists for now. by Romain Guy · 14 years ago
  84. 7975fb6 Apply bilinear filtering to text. by Romain Guy · 14 years ago
  85. 0bb5667 Fix INVALID_OPERATION error with layers rendering. by Romain Guy · 14 years ago
  86. ddb80be Add support for circular gradients to the GL renderer. by Romain Guy · 14 years ago
  87. ee916f1 Add support for SweepGradient in the GL renderer. by Romain Guy · 14 years ago
  88. 759ea80 Add support for drawLines(), with anti-aliasing by Romain Guy · 14 years ago
  89. 6820ac8 Fix 9patch rendering. by Romain Guy · 14 years ago
  90. 8411f33 Fix rendering issue with layers intersecting the clip rect. by Romain Guy · 14 years ago
  91. 8694230 Optimize calls to glCopyTexImage2D(). by Romain Guy · 14 years ago
  92. f607bdc Correct implementation of saveLayer(). by Romain Guy · 14 years ago
  93. a5aed0d Add support for advanced blend modes with the framebuffer. by Romain Guy · 14 years ago
  94. 53389bd Correctly set the viewport on window resize. by Romain Guy · 14 years ago
  95. 4299c0f Add test for gamma correction. by Romain Guy · 14 years ago
  96. fb8b763 Use only one GL context per process, share chaches. by Romain Guy · 14 years ago
  97. a80d32f Add support for textScaleX. by Romain Guy · 14 years ago
  98. 2937819 Test setTextScaleX() by Romain Guy · 14 years ago
  99. e9e7fd0 Update OpenGLRenderer test to test opaque ARGB8888 bitmaps. by Romain Guy · 14 years ago
  100. 2542d19 Layers were using an extra Snapshot causing extra clipping. by Romain Guy · 14 years ago