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gerrit-public.fairphone.software
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platform
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frameworks
/
base
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d99d059a62a499cf94b587b6f904be93e02e71f5
/
libs
/
hwui
b85967b
Re-enabling DisplayList properties
by Chet Haase
· 13 years ago
6554943
Use a status_t return type for GL functors
by Romain Guy
· 13 years ago
a9dd820
Prevent random crashes on SGX architecture Bug #6219894
by Romain Guy
· 13 years ago
ad13c81
Disable DisplayList properties
by Chet Haase
· 13 years ago
b031798
Plug memory leak. Bug #6196903
by Romain Guy
· 13 years ago
bdd896c
Enable DisplayList properties
by Chet Haase
· 13 years ago
4bf8b20
Merge "Optimizing DisplayList properties"
by Chet Haase
· 13 years ago
9d1992d
Optimizing DisplayList properties
by Chet Haase
· 13 years ago
acdd4b9
Set the default text length to -1, not 1
by Romain Guy
· 13 years ago
390f882
Correctly compute the number of bytes written by each op. Bug #6157792
by Romain Guy
· 13 years ago
491189f
Fix garbage deref with DisplayList property structures
by Chet Haase
· 13 years ago
3c9d9c1
Merge "Follow the include style used elsewhere in the library"
by Romain Guy
· 13 years ago
d5a85fb
Follow the include style used elsewhere in the library
by Romain Guy
· 13 years ago
866ed81
Fix garbage deref in DisplayList structures
by Chet Haase
· 13 years ago
a1cff50
Handle view properties at the native level
by Chet Haase
· 13 years ago
3fe4eb9
Turn down the number of glGetError() calls.
by Romain Guy
· 13 years ago
55fd2c9
Don't bind data to missing uniforms
by Romain Guy
· 13 years ago
6d15945
Merge "Add missing includes for Mutex.h"
by Derek Sollenberger
· 13 years ago
029f643
Add missing includes for Mutex.h
by Derek Sollenberger
· 13 years ago
bb0acdf
Delete display list objects and resources on the UI thread
by Romain Guy
· 13 years ago
fb9c41c
Merge "Deferred layer updates"
by Romain Guy
· 13 years ago
2bf68f0
Deferred layer updates
by Romain Guy
· 13 years ago
ad1daaa
Remove stray log
by Romain Guy
· 13 years ago
dd7c8e4c
Small tweak to Canvas.drawPath() GL implementation
by Romain Guy
· 13 years ago
9777173
Full implementation of Canvas.drawPath()
by Romain Guy
· 13 years ago
03d5852
More infrastructure for Canvas.drawTextOnPath
by Romain Guy
· 13 years ago
325740f
Add hooks to implement Canvas.drawTextOnPath() in GL
by Romain Guy
· 13 years ago
4bcb746
Only recreate path textures when necessary
by Romain Guy
· 13 years ago
9c10ab0
Reduce logs
by Romain Guy
· 13 years ago
96ebc6b
Only copy paths, paints and shaders when we need to.
by Romain Guy
· 13 years ago
33f6beb
Record possible clip rejects when recording display lists
by Romain Guy
· 13 years ago
21c9c85
Fix the system
by Romain Guy
· 13 years ago
967e2bf
Preliminary support for clipRect(Rect, Op)
by Romain Guy
· 13 years ago
ada4d53
Separate interface definition and implementation of Snapshot
by Romain Guy
· 13 years ago
b629490
Disable debugging code in the font renderer
by Romain Guy
· 13 years ago
211370f
Add optional metadata to initiliaze the render threat.
by Romain Guy
· 13 years ago
13631f3
Add debug markers to OpenGLRenderer
by Romain Guy
· 13 years ago
530041d
Add stencil buffer to the EGL config
by Romain Guy
· 13 years ago
5ff9df6
Add full support for Canvas.setDrawFilter()
by Romain Guy
· 13 years ago
22d4184
Fix the build, for real
by Romain Guy
· 13 years ago
671d6cf
Full support for Canvas.drawPosText
by Romain Guy
· 13 years ago
eb9a536
First pass at implementing Canvas.drawPosText() in GL
by Romain Guy
· 13 years ago
3762c31
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
by Steve Block
· 13 years ago
8564c8d
Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE
by Steve Block
· 13 years ago
d4a69b4
Merge "Fix bug #5753006 Garbled Labels in Maps"
by Fabrice Di Meglio
· 13 years ago
c511bee8
Fix bug #5753006 Garbled Labels in Maps
by Fabrice Di Meglio
· 13 years ago
5baa3a6
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
by Steve Block
· 13 years ago
82bc7a7
Properly restore the GL scissor after a GL draw functor Bug #5781254
by Romain Guy
· 13 years ago
9a82456
De-allocate caches for large glyphs when trimming memory
by Chet Haase
· 13 years ago
0904c20
Merge "Fix issues from recent glyph caching change"
by Chet Haase
· 13 years ago
2a47c14
Fix issues from recent glyph caching change
by Chet Haase
· 13 years ago
8f85e80
Generate even fewer GL commands
by Romain Guy
· 13 years ago
2d4fd36
Reduce the number of active texture changes
by Romain Guy
· 13 years ago
ec31f83
<Insert something improper about OpenGL>
by Romain Guy
· 13 years ago
a1d3c91
Further reduce the number of GL commands sent to the driver
by Romain Guy
· 13 years ago
e829bc0
Merge "Make glyph cache more flexible"
by Chet Haase
· 13 years ago
7de0cb1
Make glyph cache more flexible
by Chet Haase
· 13 years ago
15bc643
Reduce the number of GL commands generated by the UI
by Romain Guy
· 13 years ago
f3a910b4
Optimize state changes
by Romain Guy
· 13 years ago
d71dd36
Minimize the amount of data uploaded to draw text
by Romain Guy
· 13 years ago
39d252a
Various OpenGL optimizations
by Romain Guy
· 13 years ago
f44e66f
Remove leftover debugging code
by Romain Guy
· 13 years ago
3e263fa
Keep shaders to render properly
by Romain Guy
· 13 years ago
6752d0a
Mark color uniform fetched after fetching it
by Romain Guy
· 13 years ago
24edca8
Code cleanup
by Romain Guy
· 13 years ago
05bbde7
Free up resources by deleting shaders early on
by Romain Guy
· 13 years ago
9c4b79a
Discard framebuffer rendering queues when discarding layers Bug #5581817
by Romain Guy
· 13 years ago
8f9a9f6
Clip text correctly Bug #5706056
by Romain Guy
· 13 years ago
cac5fd3
Faster text clipping
by Romain Guy
· 13 years ago
d21b6e1
Optimize away unnecessary state changes
by Romain Guy
· 13 years ago
cb52d67
am 02e88f23: am 46685db9: Merge "Fix crash in existing applications Bug #5659476" into ics-mr1
by Romain Guy
· 13 years ago
46685db
Merge "Fix crash in existing applications Bug #5659476" into ics-mr1
by Romain Guy
· 13 years ago
d3ea6b4
am 38928899: am 8990cb57: Merge "Fix flashing wifi dialog after rotating back from landscape." into ics-mr1
by Chet Haase
· 13 years ago
08837c2
Fix flashing wifi dialog after rotating back from landscape.
by Chet Haase
· 13 years ago
ff98fa5
Fix crash in existing applications Bug #5659476
by Romain Guy
· 13 years ago
c28e574
am a2fabf4a: am 303a0695: Merge "Draw in the correct FBO after invoking a GL functor Bug #5650514" into ics-mr1
by Romain Guy
· 13 years ago
421458a
Draw in the correct FBO after invoking a GL functor Bug #5650514
by Romain Guy
· 13 years ago
7077506
Revert "Discard framebuffer rendering queues when discarding layers"
by Dave Burke
· 13 years ago
d9e688c
Clean up GenerationCache.
by Jeff Brown
· 13 years ago
1333742
am cb0db030: Merge branch \'ics-mr1-plus-aosp\' of ssh://android-git:29418/platform/frameworks/base into ics-mr1-plus-aosp
by Akwasi Boateng
· 13 years ago
da96f8a
Discard framebuffer rendering queues when discarding layers Bug #5581817
by Romain Guy
· 13 years ago
8ff6b9e
Terminate EGL when an app goes in the background
by Romain Guy
· 13 years ago
9039e43
am 2ccc47b8: Merge "Memory optimizations for libhwui Bug #5566149" into ics-mr1
by Romain Guy
· 13 years ago
eca0ca2
Memory optimizations for libhwui Bug #5566149
by Romain Guy
· 13 years ago
ef9bb3c
Fix bug #5438102 Double Arabic harakat overlap instead of stack In TextView
by Fabrice Di Meglio
· 13 years ago
e707859
Load identity matrix when calling Canvas.setMatrix(null) Bug #5446826
by Romain Guy
· 13 years ago
5e7c469
Make sure 9patches are not filtered when not necessary Bug #5383406
by Romain Guy
· 13 years ago
a62f172
Correctly dump DrawPatch operations in display lists
by Romain Guy
· 13 years ago
5cd5c3f
Return early when we cannot allocate a hardware layer Bug #5462308
by Romain Guy
· 13 years ago
71e36aa
Add missing public native API
by Romain Guy
· 13 years ago
7953745
Reduce the size of libhwui by 50%
by Romain Guy
· 13 years ago
a9dc86b
Correctly apply transforms when getting a TextureView's bitmap Bug #5439406
by Romain Guy
· 13 years ago
5a6d3a4
Stupid fixed point math. Bug #5423215
by Romain Guy
· 13 years ago
ed7a8fc
Canvas.getClipBounds() was broken and unreliable with OpenGL ES 2.0
by Romain Guy
· 13 years ago
59c7f80
TextureView works best when it draws stuff. Bug #5391188
by Romain Guy
· 13 years ago
83b186a
fix the float Rect in OpenGLRenderer to handle NANs
by Mathias Agopian
· 13 years ago
13ede62
Make LTE_FLOAT a strict weak order. Bug: 5327776
by Jeff Brown
· 13 years ago
2ffefd4
Add support for 3 new blend modes when blending with framebuffer:
by Romain Guy
· 13 years ago
8a3957d
Add reminder in the code to fix T-junctions
by Romain Guy
· 13 years ago
799833a
Text would disappear when the font size is 75px. Bug #5230196
by Romain Guy
· 13 years ago
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