1. ee24859 Refactor DisplayList path caching. by Derek Sollenberger · 9 years ago
  2. 0318887 GlopBuilder, and test app refactor by Chris Craik · 9 years ago
  3. 3d4eed7 Update HWUI to store its own SkBitmap objects by Derek Sollenberger · 10 years ago
  4. fb7ff70 am 5ab86ba0: am 89a63f02: am 0c31d97a: Merge "Switch TextureCache to SkPixelRef::fStableId" into lmp-mr1-dev by John Reck · 10 years ago
  5. 71d08a0 Switch TextureCache to SkPixelRef::fStableId by John Reck · 10 years ago
  6. 088c514 resolved conflicts for merge of be70c771 to master by John Reck · 10 years ago
  7. a35778c7 Yank ResourceCache out of Caches by John Reck · 10 years ago
  8. 9481684 am e05575e9: am a8d83d63: Merge "Layer changes" into lmp-mr1-dev automerge: a51fba0 by John Reck · 10 years ago
  9. 0e89e2b Layer changes by John Reck · 10 years ago
  10. 2dc236b Clean up physical coupling by Tom Hudson · 10 years ago
  11. d1ad5e6 Inspect SkShader to determine hw shader. by Leon Scroggins III · 10 years ago
  12. 76d3a1b Removing SkiaColorFilter and inspecting the native object directly. by Derek Sollenberger · 11 years ago
  13. d218a92 Use const where possible for drawing parameters by Chris Craik · 11 years ago
  14. e3b0a01 Refcount 9-patches and properly handle GC events by Romain Guy · 11 years ago
  15. 547e665 Don't null the reference to Bitmap pixels until we're really ready by Chet Haase · 12 years ago
  16. 97dc917 Avoid deadlock when deleting layers Bug #7217459 by Romain Guy · 12 years ago
  17. 603f6de Fix occasional crash bug with layers by Chet Haase · 12 years ago
  18. 58ecc20 Reduce the number of locks acquired by display lists by Romain Guy · 12 years ago
  19. 7953745 Reduce the size of libhwui by 50% by Romain Guy · 13 years ago
  20. 5a7e828 Fix crash when Paths are GCd in hw accelerated apps by Chet Haase · 13 years ago
  21. 5cafc52 Fix hang in native bitmap recycling due to nested mutex locks by Chet Haase · 14 years ago
  22. e7d2295 make ResourceCache for display lists thread-safe by Chet Haase · 14 years ago
  23. 5b3b352 Optimize FBO drawing with regions. by Romain Guy · 14 years ago
  24. ad93c2b Optimizing ColorFilter in display lists by Chet Haase · 14 years ago
  25. d98aa2d DisplayList optimizations and fixes. by Chet Haase · 14 years ago
  26. 5c13d89 Optimizing display lists by referencing pointers to resources instead of copying them by Chet Haase · 14 years ago