- 189887e Implement saveLayer*() correctly by Romain Guy · 13 years ago
- 067bb3b Merge "Update TextLayout logging" by Fabrice Di Meglio · 13 years ago
- abb0f29 Update TextLayout logging by Fabrice Di Meglio · 13 years ago
- 302a9df Add an API to set the transform on a TextureView's surface texture. Bug #5156689 by Romain Guy · 13 years ago
- 9d86551 Remove unnecessary private API by Romain Guy · 13 years ago
- 65b345f Reclaim more memory, more often. by Romain Guy · 13 years ago
- 162a021 Decouple GLES20RecordingCanvas lifetime from GLES20DisplayList. Bug: 5062011 by Jeff Brown · 13 years ago
- f40aa38 Merge "Trim OpenGLRenderer's memory usage whenever possible" by Romain Guy · 13 years ago
- 6be3d55 Add lock/unlockCanvas to TextureView by Romain Guy · 13 years ago
- bdf7609 Trim OpenGLRenderer's memory usage whenever possible by Romain Guy · 13 years ago
- 9ace8f5 Use NEAREST filtering for layers whenever possible. by Romain Guy · 13 years ago
- f61970fc Add an API to query maximum bitmap/texture size on Canvas. by Romain Guy · 13 years ago
- 5c5050d Make TextureView to use async SurfaceTexture. by Grace Kloba · 13 years ago
- a948927 Add the ability to specify the opacity of a TextureView by Romain Guy · 13 years ago
- c989d86 Collapse UI events in TextureView. by Romain Guy · 13 years ago
- 0bc6eb3 Fix the issue where TextureView stuck if the producer side is too fast. by Grace Kloba · 13 years ago
- 035f1010 Correctly register native methods. by Romain Guy · 13 years ago
- e5e0c50 Properly refcount SurfaceTexture in the JNI layer. by Romain Guy · 13 years ago
- 77a8116 Add TextureView.getBitmap() by Romain Guy · 13 years ago
- af033ca Fix USE_TEXT_LAYOUT_CACHE define by Fabrice Di Meglio · 13 years ago
- 6f7d939 Take advantage of EGL_BUFFER_PRESERVED on IMG. by Romain Guy · 13 years ago
- 726aeba Add support to OpenGLRendere to draw BiDi text. Bug #4350336 by Romain Guy · 13 years ago
- 2ea75880 Prepare OpenGLRenderer to use glyphs from TextLayoutCache by Fabrice Di Meglio · 13 years ago
- ed30fd8 Add ability for hierarchyviewer to output displaylist info by Chet Haase · 13 years ago
- a17de9b Revert "Add ability for hierarchyviewer to output displaylist info" by Chet Haase · 13 years ago
- b2a4b52 Add ability for hierarchyviewer to output displaylist info by Chet Haase · 13 years ago
- 8f0095c Allows to render with an OpenGL context inside a TextureView. by Romain Guy · 13 years ago
- aa6c24c New widget: TextureView Bug #4343984 by Romain Guy · 13 years ago
- a3804cf You don't need to poke around inside FileDescriptor manually. by Elliott Hughes · 13 years ago
- 46e18c11 Don't use local ref for cached jclass reference in JNI code by Brian Carlstrom · 13 years ago
- 905787a Fix the build: break due to no OPENGL in some builds by Chet Haase · 13 years ago
- 0865d33 Fix the build - change a reference to a namespace specification by Chet Haase · 13 years ago
- 9c1e23b Add logging of graphics acceleration info to bugreports by Chet Haase · 13 years ago
- ed6fcb0 Add support for drawPoint() and drawPoints(). by Romain Guy · 13 years ago
- a168d73 Correctly apply filters to Alpha8 bitmaps. by Romain Guy · 13 years ago
- 8329db3 am b245e31f: am ee7ace06: Merge "Fix rendering artifact in edge fades. Bug #4092053" into honeycomb-mr1 by Romain Guy · 13 years ago
- 7b5b6ab Fix rendering artifact in edge fades. Bug #4092053 by Romain Guy · 13 years ago
- 9b8c5f6 Merge "Remove unused JNI global references." by Carl Shapiro · 13 years ago
- cabfcc1 Add support for partial invalidates in WebView Bug #3461349 by Romain Guy · 13 years ago
- 17cc33a Remove unused JNI global references. by Carl Shapiro · 13 years ago
- 2b1847e Remove unused API by Romain Guy · 14 years ago
- 7d7b549 Enable partial invalidates when rendering with OpenGL. by Romain Guy · 14 years ago
- daf98e9 Use optimized display lists for all hwaccelerated rendering by Chet Haase · 14 years ago
- 8b2f526 Add support for arcs. by Romain Guy · 14 years ago
- c1cd9ba3 Add support for ovals and stroked rectangles. by Romain Guy · 14 years ago
- 5a7b466 Add support for drawBitmapMesh(). by Romain Guy · 14 years ago
- 01d58e4 Add rounded rects and circles support to OpenGLRenderer. by Romain Guy · 14 years ago
- 807daf7 Add support for skew() by Romain Guy · 14 years ago
- ada830f Cleanup implementation of hardware layers. by Romain Guy · 14 years ago
- 57066eb Cleanup GL objects on the correct thread. by Romain Guy · 14 years ago
- 6c319ca Better backend for hardware layers. by Romain Guy · 14 years ago
- 5977baa Reuse of native display list objects by Chet Haase · 14 years ago
- e4ac2d6 Allocate bitmap backing buffers in the Java heap. by Patrick Dubroy · 14 years ago
- 0fe478e Support nested display lists. by Romain Guy · 14 years ago
- 5c13d89 Optimizing display lists by referencing pointers to resources instead of copying them by Chet Haase · 14 years ago
- 41030da Add a getNativeMatrix() API. by Romain Guy · 14 years ago
- 4bb9420 Optimize 9patch rendering. by Romain Guy · 14 years ago
- 6b7bd24 Don't clear the framebuffer when not needed. by Romain Guy · 14 years ago
- bdb801ca Remove logs to reduce logcat spam. by Romain Guy · 14 years ago
- b051e89 Add display lists caching. by Romain Guy · 14 years ago
- 4aa9057 Adding display lists to the GL renderer (checkpoint.) by Romain Guy · 14 years ago
- e2d345e Add debug mode to measure performance. by Romain Guy · 14 years ago
- 759ea80 Add support for drawLines(), with anti-aliasing by Romain Guy · 14 years ago
- b025b9c Better error handling in the OpenGL renderer. by Romain Guy · 14 years ago
- da8532c Add hooks for hardware accelerated WebView. by Romain Guy · 14 years ago
- fb8b763 Use only one GL context per process, share chaches. by Romain Guy · 14 years ago
- 1e45aae Add drop shadows. by Romain Guy · 14 years ago
- a48a1a8 Fast text selection drawing. by Romain Guy · 14 years ago
- 61c8c9c Fix tons of bugs and add new text rendering support. by Romain Guy · 14 years ago
- 1639351 Make libhwui entirely optional. by Romain Guy · 14 years ago
- 7fbcc04 Add support for paths. by Romain Guy · 14 years ago
- db1938e Add support for ColorFilters. by Romain Guy · 14 years ago
- 06f96e2 Refactor Skia shaders handling. by Romain Guy · 14 years ago
- 9226298 Fix text corruption when rendering RTL enabled text. by Romain Guy · 14 years ago
- e8e62a4 Add text alignment support to drawText(). by Romain Guy · 14 years ago
- 694b519 Add text rendering. by Romain Guy · 14 years ago
- a1db574 Add preliminary support for text rendering. by Romain Guy · 14 years ago
- c0ac193 Add support for linear gradients. by Romain Guy · 14 years ago
- f9764a4 Add program for linear gradient. by Romain Guy · 14 years ago
- 7fac2e1 Add plumbing to support gradients in OpenGL renderer. by Romain Guy · 14 years ago
- 079ba2c Improve clip support (add intersect, union and replace.) by Romain Guy · 14 years ago
- d27977d Add support for BitmapShader. by Romain Guy · 14 years ago
- dbd77cd Remove support for density compatibility in the hardware renderer. by Romain Guy · 14 years ago
- deba785 Add support to draw 9patches in OpenGL. by Romain Guy · 14 years ago
- f86ef57 Don't use full screen FBOs, this dramatically increase performance. by Romain Guy · 14 years ago
- 8ba548f Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint) by Romain Guy · 14 years ago
- ce0537b Add hooks for drawBitmap(). by Romain Guy · 14 years ago
- bd6b79b Add implementations for saveLayerAlpha() and textured rects. by Romain Guy · 14 years ago
- 7ae7ac4 Convert tabs to spaces. by Romain Guy · 14 years ago
- c7d5349 Implement quickReject() and drawRect(). by Romain Guy · 14 years ago
- 9d5316e Add colored rectangles implementation in OpenGLRenderer. by Romain Guy · 14 years ago
- f6a11b8 Add support for transformations. by Romain Guy · 14 years ago
- bb9524b Add implementations for clipRect(), save() and restore(). by Romain Guy · 14 years ago
- 85bf02f Fix the simulator build. by Romain Guy · 14 years ago
- e4d0112 Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0. by Romain Guy · 14 years ago