Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
de02cdc1e95cea19b2ddef26d60ad1d109bd507c
/
libs
/
hwui
b49f446
Rework Outline API, remove isolatedZVolume remnants
by Chris Craik
· 11 years ago
32ff540
Merge "Early rejection on shadows which are outside of the clip bound."
by ztenghui
· 11 years ago
af6f7ed
Early rejection on shadows which are outside of the clip bound.
by ztenghui
· 11 years ago
c5dc251
Merge "Move RenderNode to own file"
by John Reck
· 11 years ago
113e082
Move RenderNode to own file
by John Reck
· 11 years ago
bd6e460
Merge "Get rid of useless code"
by ztenghui
· 11 years ago
28c3ea0
Get rid of useless code
by ztenghui
· 11 years ago
3ebdf00
Merge "Fix functor removal"
by John Reck
· 11 years ago
16efa9a
Fix functor removal
by John Reck
· 11 years ago
d5a8503
Merge "Fix the missing spot shadow when DEBUG_SHADOW is turned on"
by ztenghui
· 11 years ago
99af942
Fix the missing spot shadow when DEBUG_SHADOW is turned on
by ztenghui
· 11 years ago
630c0ab
Merge "Create one hole inside the umbra area to avoid overdraw."
by ztenghui
· 11 years ago
34f67f2
Remove castsShadow and globalCamera APIs
by Chris Craik
· 11 years ago
618236f
Revert "Remove castsShadow and globalCamera APIs"
by Chris Craik
· 11 years ago
0334c31
Remove castsShadow and globalCamera APIs
by Chris Craik
· 11 years ago
50ecf84
Create one hole inside the umbra area to avoid overdraw.
by ztenghui
· 11 years ago
acb6f07
Split out RenderProperties
by John Reck
· 11 years ago
3389658
No-op isolatedZVolumen property
by John Reck
· 11 years ago
361fd3d2
Merge "Rename DisplayList->RenderNode"
by John Reck
· 11 years ago
e18264b
Rename DisplayList->RenderNode
by John Reck
· 11 years ago
b98f211
Force shadow casters above the Z=0 plane
by Chris Craik
· 11 years ago
b79a3e3
Fix orthographic shadows projection, simplify shadow reordering
by Chris Craik
· 11 years ago
e361ad7
Remove experimental perspective projection
by Chris Craik
· 11 years ago
726118b
Improve shadow tessellation performance
by Chris Craik
· 11 years ago
be34f2f
DisplayList lifecycle changes
by John Reck
· 11 years ago
b5c4e7f
resolved conflicts for merge of 92860a74 to master
by Narayan Kamath
· 11 years ago
92860a74
am 8272c84c: am bbf82665: am 6e2fb587: Merge "LP64: Make 9 patches architecture agnostic."
by Narayan Kamath
· 11 years ago
bbf8266
am 6e2fb587: Merge "LP64: Make 9 patches architecture agnostic."
by Narayan Kamath
· 11 years ago
6381dd4
LP64: Make 9 patches architecture agnostic.
by Narayan Kamath
· 11 years ago
9edb96b
Merge "Update tessellation tracing"
by Chris Craik
· 11 years ago
87f9df8
Update tessellation tracing
by Chris Craik
· 11 years ago
a88bdf8
Make sure we register functor count
by John Reck
· 11 years ago
ef8c07c
Merge "Draw shadows from casters together if the Z values are similar"
by Chris Craik
· 11 years ago
eea6ef9
Fix warnings in hwui
by Chris Craik
· 11 years ago
8b6f2df
Draw shadows from casters together if the Z values are similar
by Chris Craik
· 11 years ago
44fd8d2
DisplayList overhaul
by John Reck
· 11 years ago
67862524
Fix use of Skia deprecated methods
by Chris Craik
· 11 years ago
da3f525
Merge "Fix TextureView texture filtering."
by Chris Craik
· 11 years ago
950fe8f
Cleanup unnecessary includes for libskia.
by Derek Sollenberger
· 11 years ago
f85da42
Fix build - DO NOT MERGE
by Chris Craik
· 11 years ago
300bdfa
am 328b7ee6: am aecb8c43: am 7b4cce68: am c3bac8a0: Merge "Fix graphics corruption caused by HWUI caches"
by Chris Craik
· 11 years ago
2c42b79
Fix AOSP build - DO NOT MERGE
by Chris Craik
· 11 years ago
36fad8f
Fix graphics corruption caused by HWUI caches
by Sangkyu Lee
· 11 years ago
9757ac0
Fix TextureView texture filtering.
by Chris Craik
· 11 years ago
8198c3a
Merge "Use pre-computed index to draw the shadow."
by ztenghui
· 11 years ago
63d41ab
Use pre-computed index to draw the shadow.
by ztenghui
· 11 years ago
919e95c
Modulate shadow alpha by caster alpha
by Chris Craik
· 11 years ago
35eeb2d
am 61910447: am 7942397b: am 19256340: am 22c66639: Merge "Fixes for 64bit in libhwui"
by Narayan Kamath
· 11 years ago
22c6663
Merge "Fixes for 64bit in libhwui"
by Narayan Kamath
· 11 years ago
2fb1fa6
Merge "AArch64: Make AssetAtlasService 64-bit compatible"
by Narayan Kamath
· 11 years ago
73fc558
Fixes for 64bit in libhwui
by Kévin PETIT
· 11 years ago
17ab38f
AArch64: Make AssetAtlasService 64-bit compatible
by Ashok Bhat
· 11 years ago
674554f
Reapply "Refactor setting an SkPaint onto a hwui Layer."
by Derek Sollenberger
· 11 years ago
4de3f48
AArch64: Make AssetAtlasService 64-bit compatible
by Ashok Bhat
· 11 years ago
5efe5a2
Merge "Support HardwareLayers in RenderThread"
by John Reck
· 11 years ago
19b6bcf
Support HardwareLayers in RenderThread
by John Reck
· 11 years ago
66d792b
Merge "Make outline and shadow APIs public"
by Chris Craik
· 11 years ago
e9b8817
Make outline and shadow APIs public
by Chris Craik
· 11 years ago
146a1f0
Merge "Separate spot and ambient shadow strength setting"
by ztenghui
· 11 years ago
a39dd59
Refcounting is hard
by John Reck
· 11 years ago
ef94c6f
Separate spot and ambient shadow strength setting
by ztenghui
· 11 years ago
90d0c75
Revert "Refactor setting an SkPaint onto a hwui Layer."
by Derek Sollenberger
· 11 years ago
e889298
Refactor setting an SkPaint onto a hwui Layer.
by Derek Sollenberger
· 11 years ago
fc53ef27
Implement missing safelyRun() on ThreadedRenderer
by John Reck
· 11 years ago
f6eebb21
Merge "Refactor HardwareLayer"
by John Reck
· 11 years ago
3ff18fa
am deefd1fd: am 5f7c0b1d: am 6d8b21a8: Merge "Fix TinyHashMap to use generic hash_type instead of hash_t"
by Narayan Kamath
· 11 years ago
04fc583
Refactor HardwareLayer
by John Reck
· 11 years ago
eef1be1
Merge "Removing SkiaColorFilter and inspecting the native object directly."
by Derek Sollenberger
· 11 years ago
b67a7bf
Add shadow casting / global perspective APIs, hidden for now.
by Chris Craik
· 11 years ago
76d3a1b
Removing SkiaColorFilter and inspecting the native object directly.
by Derek Sollenberger
· 11 years ago
fad4593
Add the clipToOutline by just using the clipPathOp
by ztenghui
· 11 years ago
8852ab4
Merge "Keep the SkPaint used when creating a layer."
by Derek Sollenberger
· 11 years ago
e9bea2a
Fix TinyHashMap to use generic hash_type instead of hash_t
by Ashok Bhat
· 11 years ago
27bfb24
Merge "Rework and clean up DisplayList projection"
by Chris Craik
· 11 years ago
d44fbe5
Keep the SkPaint used when creating a layer.
by Derek Sollenberger
· 11 years ago
1df2644
Rework and clean up DisplayList projection
by Chris Craik
· 11 years ago
fdace4e
Merge "Simplify DisplayList matrices"
by Chris Craik
· 11 years ago
ba9a215
am 2c764b20: am 0ec3ca6e: am 449273e2: Merge "Fix for positioning of glyphs within a bitmap"
by Chris Craik
· 11 years ago
629f677
Simplify DisplayList matrices
by Chris Craik
· 11 years ago
a989cb2
Merge "Fixing a bad bug when there is no real umbra"
by ztenghui
· 11 years ago
5176c97
Fixing a bad bug when there is no real umbra
by ztenghui
· 11 years ago
494db9e
Merge "Simplify umbra calculation"
by Chris Craik
· 11 years ago
1d89563
Merge "Add initial hidden outline APIs"
by Chris Craik
· 11 years ago
12d9526d
Simplify umbra calculation
by Chris Craik
· 11 years ago
a2fe7af
Add initial hidden outline APIs
by Chris Craik
· 11 years ago
3040f73
Merge "Fix nano vs. millis"
by John Reck
· 11 years ago
a6260b8
Fix nano vs. millis
by John Reck
· 11 years ago
f3560a1
Merge "Merge close vertices in a better way."
by ztenghui
· 11 years ago
6657a6c
Update reordering method names, and make 3d reordering API public
by Chris Craik
· 11 years ago
967c7fb
Merge "Fix projection offset caching"
by Chris Craik
· 11 years ago
d04a6b1
Fix projection offset caching
by Chris Craik
· 11 years ago
f5ca8b4
Merge close vertices in a better way.
by ztenghui
· 11 years ago
5e1814e
Merge "Remove logging of DisplayList staleness"
by Chris Craik
· 11 years ago
e742799
Merge "Native-side proxy"
by John Reck
· 11 years ago
4f02bf4
Native-side proxy
by John Reck
· 11 years ago
3783e70
Remove logging of DisplayList staleness
by Chris Craik
· 11 years ago
15a07a2
Use path outlines to define shadow shapes
by Chris Craik
· 11 years ago
bb615a6
Clear root level reorder lists to prevent accessing stale DisplayLists
by Chris Craik
· 11 years ago
3ed1927
Fix for positioning of glyphs within a bitmap
by Alexander Toresson
· 11 years ago
cc3c256
Property support for light positioning.
by ztenghui
· 11 years ago
Next »