1. 53389bd Correctly set the viewport on window resize. by Romain Guy · 14 years ago
  2. 4299c0f Add test for gamma correction. by Romain Guy · 14 years ago
  3. fb8b763 Use only one GL context per process, share chaches. by Romain Guy · 14 years ago
  4. a80d32f Add support for textScaleX. by Romain Guy · 14 years ago
  5. 2937819 Test setTextScaleX() by Romain Guy · 14 years ago
  6. e9e7fd0 Update OpenGLRenderer test to test opaque ARGB8888 bitmaps. by Romain Guy · 14 years ago
  7. 2542d19 Layers were using an extra Snapshot causing extra clipping. by Romain Guy · 14 years ago
  8. 8fb9542 Fix save()/restore() issues in the OpenGL renderer. by Romain Guy · 14 years ago
  9. 1d83e19 Correctly set the viewport in layers. by Romain Guy · 14 years ago
  10. 0a41749 Cleanup, better code reuse. by Romain Guy · 14 years ago
  11. 1e45aae Add drop shadows. by Romain Guy · 14 years ago
  12. 48daa54 Add extra blending modes. by Romain Guy · 14 years ago
  13. a674ab7 Add support for text underline and strikethru. by Romain Guy · 14 years ago
  14. 61c8c9c Fix tons of bugs and add new text rendering support. by Romain Guy · 14 years ago
  15. ba7186e Add 3d transformation test. by Romain Guy · 14 years ago
  16. 7fbcc04 Add support for paths. by Romain Guy · 14 years ago
  17. 529b60a Add android:hardwareAccelerated to Activity. by Romain Guy · 14 years ago
  18. db1938e Add support for ColorFilters. by Romain Guy · 14 years ago
  19. 06f96e2 Refactor Skia shaders handling. by Romain Guy · 14 years ago
  20. b82da65 Fix improper clipping after a save() by Romain Guy · 14 years ago
  21. ae5575b Fix gradients rendering and destructor crashes. by Romain Guy · 14 years ago
  22. 889f8d1 Moved all the rendering code to the new shader generator. by Romain Guy · 14 years ago
  23. e8e62a4 Add text alignment support to drawText(). by Romain Guy · 14 years ago
  24. 09147fb Add support for text culling. by Romain Guy · 14 years ago
  25. 694b519 Add text rendering. by Romain Guy · 14 years ago
  26. c0ac193 Add support for linear gradients. by Romain Guy · 14 years ago
  27. d27977d Add support for BitmapShader. by Romain Guy · 14 years ago
  28. 3d58c03 Do not apply transforms when using drawColor(). by Romain Guy · 14 years ago
  29. 266e051 Prevent crash in ListView when changing cache hint. by Romain Guy · 14 years ago
  30. 6926c72 Correctly support pre-multiplied alpha, optimizations, more stuff. by Romain Guy · 14 years ago
  31. 16202fc Fix alpha blending and improve fragment shaders performance. by Romain Guy · 14 years ago
  32. f7f9355 Draw n-patches using OpenGL. by Romain Guy · 14 years ago
  33. f86ef57 Don't use full screen FBOs, this dramatically increase performance. by Romain Guy · 14 years ago
  34. 8ba548f Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint) by Romain Guy · 14 years ago
  35. c1396e9 Add implementation for drawBitmap(). by Romain Guy · 14 years ago
  36. ce0537b Add hooks for drawBitmap(). by Romain Guy · 14 years ago
  37. d55a861 Add support for saveLayer(). by Romain Guy · 14 years ago
  38. 026c5e16 Implement support for PorterDuff's blending modes. by Romain Guy · 14 years ago
  39. bd6b79b Add implementations for saveLayerAlpha() and textured rects. by Romain Guy · 14 years ago
  40. c7d5349 Implement quickReject() and drawRect(). by Romain Guy · 14 years ago
  41. 9d5316e Add colored rectangles implementation in OpenGLRenderer. by Romain Guy · 14 years ago
  42. 85bf02f Fix the simulator build. by Romain Guy · 14 years ago
  43. e4d0112 Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0. by Romain Guy · 14 years ago
  44. 0bbae08 Add new API to check whether a Bitmap was modified. by Romain Guy · 14 years ago