1. e2bb380 Use glops for text rendering by Chris Craik · 10 years ago
  2. e84a208 Add overrides and switch to nullptr keyword by Chris Craik · 10 years ago
  3. 2dc236b Clean up physical coupling by Tom Hudson · 10 years ago
  4. e63f7c62 Clean unused parameters, disable warnings by Chris Craik · 11 years ago
  5. 318ae7b Take SkBitmap's stride into account when uploading textures Bug #10151807 by Romain Guy · 11 years ago
  6. 1e54681 Support RGBA fonts and bitmap fonts (and RGBA bitmap fonts) by Victoria Lease · 11 years ago
  7. 31e08e9 Share Caches' index buffer with FontRenderer by Romain Guy · 11 years ago
  8. 8aa195d Introduce Caches::bindTexture() to reduce glBindTexture calls by Romain Guy · 11 years ago
  9. cf51a41 Introduce PixelBuffer API to enable PBOs by Romain Guy · 12 years ago
  10. 0908764 First OpenGL ES 3.0 based optimization by Romain Guy · 12 years ago
  11. 661a87e Reduce number of glDraw calls when drawing text by Romain Guy · 12 years ago
  12. d392b87 Merge changes Ib0a0b7d1,Ibec4b2aa into jb-mr1-dev by Romain Guy · 12 years ago
  13. 574cf60 Make sure we never bind to texture #0 Bug #7195815 by Romain Guy · 12 years ago
  14. b92d8f7 Optimize glyph cache texture uploads by Chet Haase · 12 years ago
  15. e43f785 Correctly check the height of a glyph prior to caching it by Romain Guy · 12 years ago
  16. 8087246 Code cleanup in FontRenderer by Romain Guy · 12 years ago
  17. 9b1204b Small code cleanup in FontRenderer by Romain Guy · 12 years ago
  18. 9f5dab3 Refactor FontRenderer.cpp by Romain Guy · 12 years ago