1. 1bcacfd Format the world (or just HWUI) by John Reck · 7 years ago
  2. b29b16e Remove clipRegion from the public API. by Derek Sollenberger · 8 years ago
  3. 6e49c9f switch over clip calls to use SkClipOp instead of SkRegion::Op by Mike Reed · 8 years ago
  4. 846799d resolve merge conflicts of f53bfc9 to master by Stephen Hines · 8 years ago
  5. 05160d7 resolve merge conflicts of 5152fd9 to stage-aosp-master by Chih-Hung Hsieh · 8 years ago
  6. faecb78 Fix google-explicit-constructor warnings in frameworks/base by Chih-Hung Hsieh · 8 years ago
  7. 5e00c7c Delete old rendering pipeline by Chris Craik · 8 years ago
  8. e4db79d Stencil support in new recorder/reorderer by Chris Craik · 9 years ago
  9. 6fe991e5 Work to support saveLayer in new pipeline by Chris Craik · 9 years ago
  10. d9ee550 Reduce, reuse, recycle SNAPSHOTS! by John Reck · 9 years ago
  11. 64e445b CanvasState frame init refactor by Chris Craik · 9 years ago
  12. a766cb2 Put WebViews with on a HW layer if stencil/shader clipping is needed by Chris Craik · 9 years ago
  13. fca52b75 Use path intersection instead of saveLayer+mesh to mask projected ripples by Chris Craik · 9 years ago
  14. db663fe Rename native DisplayListRenderer to DisplayListCanvas by Chris Craik · 9 years ago
  15. 6b109c7 Fix glop rendering within unclipped saveLayers by Chris Craik · 9 years ago
  16. 487a92c Clipping performance improvements by Rob Tsuk · 10 years ago
  17. e84a208 Add overrides and switch to nullptr keyword by Chris Craik · 10 years ago
  18. f59b8f0 Add a missing visibility modifier to fix build. by Dan Albert · 10 years ago
  19. 984162f Replace StatefulBaseRenderer inheritance with CanvasState member by Tom Hudson · 10 years ago