1. 1bcacfd Format the world (or just HWUI) by John Reck · 7 years ago
  2. 253f2c2 Linear blending, step 1 by Romain Guy · 8 years ago
  3. c08820f Remove lookup3 gamma code by Chris Craik · 9 years ago
  4. 11718bc Remove shader based gamma approach by Chris Craik · 9 years ago
  5. 6c15ffa Refactoring of Program ownership/lifecycle, and WIP Glop rendering path by Chris Craik · 9 years ago
  6. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  7. 51d6a3d Cleanup various clang warnings, use unique_ptrs in several places by Chris Craik · 10 years ago
  8. cf51a41 Introduce PixelBuffer API to enable PBOs by Romain Guy · 11 years ago
  9. dfab50d Tweak text gamma correction by Romain Guy · 12 years ago
  10. 6e25e38 Add a new method for text gamma correction by Romain Guy · 12 years ago
  11. 4121063 Add shader-based text gamma correction by Romain Guy · 12 years ago
  12. b1d0a4e Refactor GammaFontRenderer by Romain Guy · 12 years ago
  13. 9a82456 De-allocate caches for large glyphs when trimming memory by Chet Haase · 13 years ago
  14. eca0ca2 Memory optimizations for libhwui Bug #5566149 by Romain Guy · 13 years ago
  15. c9855a5 Log only 1 line per process when using OpenGLRenderer. by Romain Guy · 14 years ago
  16. b45c0c9 Apply gamma correction to font rendering. by Romain Guy · 14 years ago