1. 1bcacfd Format the world (or just HWUI) by John Reck · 7 years ago
  2. a0c0ff2 Remove redundant code for getMappedPointer in PixelBuffer by Teng-Hui Zhu · 8 years ago
  3. f3ad324 Aggressively unbind GL_PIXEL_UNPACK_BUFFER by John Reck · 8 years ago
  4. 2de7771 Normalize GL_UNPACK_ALIGNMENT by John Reck · 9 years ago
  5. 5a4690b Clean up unncessary defines by Chris Craik · 9 years ago
  6. 44eb2c0 Refactor blending and texture gl state by Chris Craik · 9 years ago
  7. 96a5c4c Move more GL state management to RenderState and its directory by Chris Craik · 10 years ago
  8. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  9. 51d6a3d Cleanup various clang warnings, use unique_ptrs in several places by Chris Craik · 10 years ago
  10. 73fc558 Fixes for 64bit in libhwui by Kévin PETIT · 10 years ago
  11. 03c00b5 Batch 9-patches in a single mesh whenever possible by Romain Guy · 11 years ago
  12. 9e6f3ac Add debugging logs for GPU pixel buffers by Romain Guy · 11 years ago
  13. f9f0016 Enable GPU pixel buffers on OpenGL ES 3.0 devices by Romain Guy · 11 years ago
  14. cf51a41 Introduce PixelBuffer API to enable PBOs by Romain Guy · 11 years ago