1. 1bcacfd Format the world (or just HWUI) by John Reck · 7 years ago
  2. 8cd3edf Break Layer class into Gl and Vulkan subclasses by Greg Daniel · 8 years ago
  3. c2f31df use SkBlendMode by Mike Reed · 8 years ago
  4. 253f2c2 Linear blending, step 1 by Romain Guy · 8 years ago
  5. 53e51e4 Handle shader matrix correctly when ignoring canvas transform by Chris Craik · 9 years ago
  6. 8284073 Delete pre-glop path by Chris Craik · 9 years ago
  7. 922d3a7 Glop SkiaShader support by Chris Craik · 9 years ago
  8. 64bb413 Revert "resolved conflicts for merge of 220c3f4f to master" by Andreas Gampe · 10 years ago
  9. 8a902d9 resolved conflicts for merge of 220c3f4f to master by Andreas Gampe · 10 years ago
  10. 42ddc18 Frameworks/base: Unused parameters in hwui by Andreas Gampe · 10 years ago
  11. 73edbfe Fix build breakage in HWUI JNI by Tom Hudson · 10 years ago
  12. 2dc236b Clean up physical coupling by Tom Hudson · 10 years ago
  13. d1ad5e6 Inspect SkShader to determine hw shader. by Leon Scroggins III · 10 years ago
  14. 3f085429 Clip TouchFeedbackDrawable effect to receiver Outline by Chris Craik · 10 years ago
  15. 3a3bdd0 am ee846d3e: am 38cf0704: am e9a7d229: am 66b5a2b2: am 5150eb8f: Merge "Initialize pointer members to NULL to avoid illegal reference" by Chris Craik · 11 years ago
  16. 9202873 Initialize pointer members to NULL to avoid illegal reference by lina.x.pi · 11 years ago
  17. 564acf7 Fix Clang warnings/errors by Chris Craik · 11 years ago
  18. e63f7c62 Clean unused parameters, disable warnings by Chris Craik · 11 years ago
  19. 8aa195d Introduce Caches::bindTexture() to reduce glBindTexture calls by Romain Guy · 11 years ago
  20. dcfc836 Remove C++11 related warning by Romain Guy · 12 years ago
  21. d679b57 Pre-multiply color components for 2-stop gradients Bug #7033344 by Romain Guy · 12 years ago
  22. 42e1e0d Improve gradients by Romain Guy · 12 years ago
  23. 7953745 Reduce the size of libhwui by 50% by Romain Guy · 13 years ago
  24. 43ccf46 Don't crash Launcher on config change. by Romain Guy · 14 years ago
  25. 24c0021 Copy shaders when recording them in display lists. by Romain Guy · 14 years ago
  26. 01d0657 Reduce number of GL calls when drawing with shaders. by Romain Guy · 14 years ago
  27. 5b3b352 Optimize FBO drawing with regions. by Romain Guy · 14 years ago
  28. 8164c2d Don't change textures wrap modes on every draw. by Romain Guy · 14 years ago
  29. 5c13d89 Optimizing display lists by referencing pointers to resources instead of copying them by Chet Haase · 14 years ago
  30. 1483094 Add 3D transforms support to all gradients. by Romain Guy · 14 years ago
  31. e3095e0 Apply 3D transformations to gradient shaders. by Romain Guy · 14 years ago
  32. 29d8997 Fix OpenGL errors in various places. by Romain Guy · 14 years ago
  33. ddb80be Add support for circular gradients to the GL renderer. by Romain Guy · 14 years ago
  34. ee916f1 Add support for SweepGradient in the GL renderer. by Romain Guy · 14 years ago
  35. 759ea80 Add support for drawLines(), with anti-aliasing by Romain Guy · 14 years ago
  36. 9cccc2b Enforce maximum texture size. by Romain Guy · 14 years ago
  37. 6c07daf Fix native crash in SkiaShader. by Romain Guy · 14 years ago
  38. db1938e Add support for ColorFilters. by Romain Guy · 14 years ago
  39. 06f96e2 Refactor Skia shaders handling. by Romain Guy · 14 years ago