1. 1bcacfd Format the world (or just HWUI) by John Reck · 7 years ago
  2. 15c3f19 Merged op dispatch in OpReorderer by Chris Craik · 9 years ago
  3. 9db58c0 Remove MathUtils::min/max by Chris Craik · 9 years ago
  4. 117bdbc Glop ColorFilter & VertexBuffer support, initial enable by Chris Craik · 9 years ago
  5. e84a208 Add overrides and switch to nullptr keyword by Chris Craik · 10 years ago
  6. 512e643 Re-triangulate the spot shadow. by ztenghui · 10 years ago
  7. d5e8ade Ambient shadow tessellation improvement. by ztenghui · 10 years ago
  8. 9a89bc6 Compute layer bounds over subset of VertexBuffer verts by Chris Craik · 10 years ago
  9. c93e45c Build layer damage bounds for shadows by Chris Craik · 10 years ago
  10. 05f3d6e Tessellate on worker threads by Chris Craik · 10 years ago
  11. 55bfb4e Calculate and show Ambient shadow. by ztenghui · 11 years ago