1. b1f27aa Free up all scratch resources when the app's UI is hidden by Derek Sollenberger · 6 years ago
  2. 0057db2 Print detailed memory usage of Skia for dumpsys gfxinfo by Derek Sollenberger · 6 years ago
  3. 216b157 Better error reporting for createOrUpdateLayer by Stan Iliev · 6 years ago
  4. 6f75da0 Remove old workaround for display issues by John Reck · 6 years ago
  5. 5642847 Don't use IPC in isolateProcess by John Reck · 6 years ago
  6. 6c4b6e8 Fix a crash when grContext was deleted by Stan Iliev · 6 years ago
  7. 255ed5c Merge "[Magnifier-26] Wire up frame callback for realsies" by TreeHugger Robot · 6 years ago
  8. 9568800 [Magnifier-26] Wire up frame callback for realsies by Mihai Popa · 6 years ago
  9. c9a8945 Update call to null out GrVkAlloc in VulkanManager by Greg Daniel · 6 years ago
  10. a31973fe Create an empty stub for Vulkan readback by Stan Iliev · 7 years ago
  11. 74883ab renderthread: relax error handling for wide gamut EGL configs by Rob Herring · 7 years ago
  12. 660d6ec Update GrContext creation calls to use sk_sp by Greg Daniel · 7 years ago
  13. 9f51644 Extreme battery saver: Allow lowering framerate for experiments. by John Reck · 7 years ago
  14. a18d357 Merge "Switch RenderThread to a Java daemon thread" by TreeHugger Robot · 7 years ago
  15. 259b25a Switch RenderThread to a Java daemon thread by John Reck · 7 years ago
  16. e75ef1f Enable Skia shader cache by Stan Iliev · 7 years ago
  17. 01b4394 Disable skia shader cache by Stan Iliev · 7 years ago
  18. 47f5c3a Fix leak of FILE* in dumping by John Reck · 7 years ago
  19. 74ea201 Initialize pointer members in VulkanManager to null by Greg Daniel · 7 years ago
  20. d495f43 Implement SkSL cache by Stan Iliev · 7 years ago
  21. 1bcacfd Format the world (or just HWUI) by John Reck · 7 years ago
  22. f8441e6 Switch to a fancy new queue by John Reck · 7 years ago
  23. 47fed6ba Fix crash in "Tree::updateBitmapCache" by Stan Iliev · 7 years ago
  24. 843fb74 Merge "Enable multi-threading of cpu intensive tasks when using Skia pipelines" by Derek Sollenberger · 7 years ago
  25. 91cf84c Merge "Fix flicker from multiwindow resize" into oc-mr1-dev am: facdce3ab2 by John Reck · 7 years ago
  26. f138b17 Fix flicker from multiwindow resize by John Reck · 7 years ago
  27. 8ec9e88 Enable multi-threading of cpu intensive tasks when using Skia pipelines by Derek Sollenberger · 7 years ago
  28. da6ad83 Change how distance field paths are disabled by Brian Osman · 7 years ago
  29. 6b894d7 Release VectorDrawable cache surface on render thread by Stan Iliev · 7 years ago
  30. dd098e8 Disable VD shared atlas surface by Stan Iliev · 7 years ago
  31. 3310fb1 Cache VectorDrawables in an atlas by Stan Iliev · 7 years ago
  32. ac2d232 Update to use GrBackendTexture/RT instead of Descriptors by Greg Daniel · 7 years ago
  33. 26b6a64 Use EGL_EXT_gl_colorspace_scrgb instead of *_linear by Romain Guy · 7 years ago
  34. 34781b2 Move frame history into jank tracker by John Reck · 7 years ago
  35. c970184 Merge "Revert buffer age workaround for Adreno GPUs." by Derek Sollenberger · 7 years ago
  36. 9ae7bb7 Merge "Use RGBA16F layers when wide color gamut rendering is on" into oc-dr1-dev by TreeHugger Robot · 7 years ago
  37. 07ae505 Use RGBA16F layers when wide color gamut rendering is on by Romain Guy · 7 years ago
  38. 94ed3c8 Merge "Add a workaround for simulate secondary display" into oc-dev by John Reck · 7 years ago
  39. b5a12bd Revert buffer age workaround for Adreno GPUs. by Derek Sollenberger · 7 years ago
  40. a896306 Add a workaround for simulate secondary display by John Reck · 7 years ago
  41. f9e45d1 Implement CacheManager for the Skia pipelines. by Derek Sollenberger · 7 years ago
  42. aeb22da Merge "Implement HW Bitmap for Skia pipeline" by TreeHugger Robot · 7 years ago
  43. 0ecc0ff Merge "Enable wide color gamut rendering" by TreeHugger Robot · 7 years ago
  44. 7bc3bc6 Implement HW Bitmap for Skia pipeline by Stan Iliev · 7 years ago
  45. 26a2b97 Enable wide color gamut rendering by Romain Guy · 7 years ago
  46. d721b45 Merge "Fix ANR & Crash on Ryu" into oc-dev am: 6890dc95d0 am: 7e206e5d66 by John Reck · 7 years ago
  47. a67b62e Fix ANR & Crash on Ryu by John Reck · 7 years ago
  48. 677728d Merge "Fix dequeus outside of frame drawing" into oc-dev am: 944b0c73a4 by John Reck · 7 years ago
  49. 32414ee Fix dequeus outside of frame drawing by John Reck · 7 years ago
  50. 45ef07f Merge "Improve time to texture destruction" into oc-dev am: 1bc0286ef8 by John Reck · 7 years ago
  51. 9a81487 Improve time to texture destruction by John Reck · 7 years ago
  52. 576b6a8 Revert "Fix recent apps in system UI for Skia pipeline" by John Reck · 7 years ago
  53. 59069e0 Revert "Fix recent apps in system UI for Skia pipeline" by John Reck · 7 years ago
  54. 625dd56 Fix recent apps in system UI for Skia pipeline by Stan Iliev · 7 years ago
  55. b33013f Fix recent apps in system UI for Skia pipeline by Stan Iliev · 7 years ago
  56. 53a3543 Use new GrVkBackendContext::Create api by Greg Daniel · 7 years ago
  57. cd56408 Merge "Update VectorDrawables cache at frame start" by TreeHugger Robot · 7 years ago
  58. 23c38a9 Update VectorDrawables cache at frame start by Stan Iliev · 7 years ago
  59. 2f94448 Add missing assert that task isn't queued by John Reck · 7 years ago
  60. 4d7094d Merge "Check for spurious wake ups" am: 3a3cd0a27f am: c2dcebe6e6 am: 1344c034c5 by Tom Cherry · 7 years ago
  61. 298a146 Check for spurious wake ups by Tom Cherry · 7 years ago
  62. fee4a98 fallout of libandroid.so split by Mathias Agopian · 7 years ago
  63. ab61fb8 Update framework to use new method for disabling DF path rendering. by Derek Sollenberger · 7 years ago
  64. f9bd294 Merge "Overhaul GraphicsStatsService" by TreeHugger Robot · 7 years ago
  65. df1742e Overhaul GraphicsStatsService by John Reck · 8 years ago
  66. 7c196d4 Merge "Disable buffer age swap behavior for SkiaGL on Adreno gpus" by Derek Sollenberger · 7 years ago
  67. 2f1aaf7 updateTexImage before bitmap readback of DeferredLayerUpdaters by Chris Craik · 7 years ago
  68. b77c94a Disable buffer age swap behavior for SkiaGL on Adreno gpus by Matt Sarett · 8 years ago
  69. 6983bc4 Fix deadlock in render thread when Bitmap.prepareToDraw is invoked by Stan Iliev · 7 years ago
  70. c3f1316 Clean up deferredLayers only onGpuContextDestroyed. by sergeyv · 7 years ago
  71. bccd58c Merge "Have Skia Vulkan backend support wait-for-gpu flag on tests" by Greg Daniel · 7 years ago
  72. 4f70887 Have Skia Vulkan backend support wait-for-gpu flag on tests by Greg Daniel · 7 years ago
  73. 3e9999b Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources() by sergeyv · 8 years ago
  74. 2de950d Overhaul RenderNode's DisplayList management by John Reck · 8 years ago
  75. 610fbb3 Merge "Use FatVector instead of SkAutoMalloc in VulkanManager." by Ben Wagner · 8 years ago
  76. eec27d5 Use FatVector instead of SkAutoMalloc in VulkanManager. by Ben Wagner · 8 years ago
  77. 173215d resolve merge conflicts of ec7e2a164c37 to master by Mark Salyzyn · 8 years ago
  78. 96bf598 Replace cutils/log.h and log/logger.h with android/log.h or log/log.h by Mark Salyzyn · 8 years ago
  79. 45ec62b Add support for dummy draws for Vulkan webview and texture views. by Greg Daniel · 8 years ago
  80. 8cd3edf Break Layer class into Gl and Vulkan subclasses by Greg Daniel · 8 years ago
  81. 1deac99 Support EGL_KHR_partial_update without EGL_EXT_buffer_age by John Reck · 8 years ago
  82. cd55852 Make buffer age work in Vulkan by Greg Daniel · 8 years ago
  83. 116c376 Fix hwui compile error only seen with debug switch. by Daichi Hirono · 8 years ago
  84. 59eecb52 Support readback from hardware bitmaps by sergeyv · 8 years ago
  85. 7269372 Merge "Avoid starving RT anims" am: f77c220aa9 by John Reck · 8 years ago
  86. a5b7b89 Avoid starving RT anims by John Reck · 8 years ago
  87. 769ccdb Merge "Avoid starving RT anims" by John Reck · 8 years ago
  88. 189e874 Update pinImages to report when GPU resource limits are exceeded. by Derek Sollenberger · 8 years ago
  89. c4fbada Support Surface and Layer Readback in the SkiaPipelines. by Derek Sollenberger · 8 years ago
  90. 12efa55 Avoid starving RT anims by John Reck · 8 years ago
  91. 0e3cba3 Handle vulkan windowing directly in SkiaVulkanPipeline by Derek Sollenberger · 8 years ago
  92. 3e62009 Merge "Refactor pin/unpinImages to work across pipelines." by Derek Sollenberger · 8 years ago
  93. 7e044fe Enable SkiaPipelines to interoperate with existing GlesDriver configs. by Derek Sollenberger · 8 years ago
  94. b7d34b6 Refactor pin/unpinImages to work across pipelines. by Derek Sollenberger · 8 years ago
  95. 500a0c3 Implement Skia pipelines for OpenGL and Vulkan. by Stan Iliev · 8 years ago
  96. 97cc85f Merge "Routine to upload hardware bitmaps" by Sergei Vasilinetc · 8 years ago
  97. 694d499 Routine to upload hardware bitmaps by sergeyv · 8 years ago
  98. 050bb6a Minor cleanup of unused headers and overly described functions. by Derek Sollenberger · 8 years ago
  99. daf7229 Move OpenGL specific details behind renderPipeline interface. by Derek Sollenberger · 8 years ago
  100. be9a730 Merge "Store GrContext on RenderThread for use by Skia-based renderers." by Derek Sollenberger · 8 years ago