1. 9044ef0 Make sure set GL state properly by Mathias Agopian · 13 years ago
  2. 7bb843c unify SurfaceTexture and Surface by Mathias Agopian · 14 years ago
  3. 6e138fb [3418265] apply layer transformations to the DimLayer. by Mathias Agopian · 14 years ago
  4. d35c666 fix [3385504] Surface flinger hang when adding dim surface by Mathias Agopian · 14 years ago
  5. e20a56d surfaceflinger / GL extensions cleanup by Michael I. Gold · 14 years ago
  6. 08e83bb move native services under services/ by Mathias Agopian · 14 years ago[Renamed from libs/surfaceflinger/LayerDim.cpp]
  7. c19ffcb remove a hack that was used only used on h/w we no longer support. by Mathias Agopian · 14 years ago
  8. 781953d Revert "Revert "fix [2793164] Spam 2x/second with TOT master in SurfaceFlinger"" by Mathias Agopian · 14 years ago
  9. 330dd30 Revert "fix [2793164] Spam 2x/second with TOT master in SurfaceFlinger" by Andreas Huber · 14 years ago
  10. 081bc5c fix [2793164] Spam 2x/second with TOT master in SurfaceFlinger by Mathias Agopian · 14 years ago
  11. f8b4b44 Added support for the GL_TEXTURE_EXTERNAL target by Mathias Agopian · 15 years ago
  12. 593c05c clean-up client management. by Mathias Agopian · 15 years ago
  13. 9bce873 more surfaceflinger cleanups by Mathias Agopian · 15 years ago
  14. 9042b45 fix [2143798] Need to figure out how to do video by Mathias Agopian · 15 years ago
  15. 6950e42 fix [2167050] glTexImage2D code path buggy in SurfaceFlinger by Mathias Agopian · 15 years ago
  16. 9779b221 fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly by Mathias Agopian · 15 years ago
  17. 2ec8458 second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Mathias Agopian · 15 years ago
  18. 5cec474 second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Mathias Agopian · 15 years ago
  19. 64e89a8 Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Fred Quintana · 15 years ago
  20. 8b76a0a SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything. by Mathias Agopian · 15 years ago
  21. 5fc1b60 don't use a 1/4th of the screen size texture for the dim layer by Mathias Agopian · 15 years ago
  22. dafb08d use 1/16 the size (20KB) for the dim texture in the copybit/msm case by Mathias Agopian · 15 years ago
  23. 6edf5af fix a memory corruption where a SF Client could be used after it's been destroyed by Mathias Agopian · 15 years ago
  24. 9cc8852 implement dimming with a texture on msm7k so it uses copybit by Mathias Agopian · 15 years ago
  25. 6158b1b Region now has its own implementation instead of relying on SkRegion, which allows us to break libui's dependency on libcorecg. by Mathias Agopian · 16 years ago
  26. 1473f46 Integrate from //sandbox/mathias/donut/...@145728 by Mathias Agopian · 16 years ago
  27. 9066cfe auto import from //depot/cupcake/@135843 by The Android Open Source Project · 16 years ago
  28. d83a98f auto import from //depot/cupcake/@135843 by The Android Open Source Project · 16 years ago
  29. f013e1a Code drop from //branches/cupcake/...@124589 by The Android Open Source Project · 16 years ago
  30. 54b6cfa Initial Contribution by The Android Open Source Project · 16 years ago