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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
e7851ea6121bf8c6d89f16c27a5c704f8e8a5c59
/
services
/
surfaceflinger
/
LayerDim.cpp
9044ef0
Make sure set GL state properly
by Mathias Agopian
· 13 years ago
7bb843c
unify SurfaceTexture and Surface
by Mathias Agopian
· 14 years ago
6e138fb
[3418265] apply layer transformations to the DimLayer.
by Mathias Agopian
· 14 years ago
d35c666
fix [3385504] Surface flinger hang when adding dim surface
by Mathias Agopian
· 14 years ago
e20a56d
surfaceflinger / GL extensions cleanup
by Michael I. Gold
· 14 years ago
08e83bb
move native services under services/
by Mathias Agopian
· 14 years ago
[Renamed from libs/surfaceflinger/LayerDim.cpp]
c19ffcb
remove a hack that was used only used on h/w we no longer support.
by Mathias Agopian
· 14 years ago
781953d
Revert "Revert "fix [2793164] Spam 2x/second with TOT master in SurfaceFlinger""
by Mathias Agopian
· 14 years ago
330dd30
Revert "fix [2793164] Spam 2x/second with TOT master in SurfaceFlinger"
by Andreas Huber
· 14 years ago
081bc5c
fix [2793164] Spam 2x/second with TOT master in SurfaceFlinger
by Mathias Agopian
· 14 years ago
f8b4b44
Added support for the GL_TEXTURE_EXTERNAL target
by Mathias Agopian
· 15 years ago
593c05c
clean-up client management.
by Mathias Agopian
· 15 years ago
9bce873
more surfaceflinger cleanups
by Mathias Agopian
· 15 years ago
9042b45
fix [2143798] Need to figure out how to do video
by Mathias Agopian
· 15 years ago
6950e42
fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
by Mathias Agopian
· 15 years ago
9779b221
fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly
by Mathias Agopian
· 15 years ago
2ec8458
second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
by Mathias Agopian
· 15 years ago
5cec474
second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
by Mathias Agopian
· 15 years ago
64e89a8
Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
by Fred Quintana
· 15 years ago
8b76a0a
SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything.
by Mathias Agopian
· 15 years ago
5fc1b60
don't use a 1/4th of the screen size texture for the dim layer
by Mathias Agopian
· 15 years ago
dafb08d
use 1/16 the size (20KB) for the dim texture in the copybit/msm case
by Mathias Agopian
· 15 years ago
6edf5af
fix a memory corruption where a SF Client could be used after it's been destroyed
by Mathias Agopian
· 15 years ago
9cc8852
implement dimming with a texture on msm7k so it uses copybit
by Mathias Agopian
· 15 years ago
6158b1b
Region now has its own implementation instead of relying on SkRegion, which allows us to break libui's dependency on libcorecg.
by Mathias Agopian
· 16 years ago
1473f46
Integrate from //sandbox/mathias/donut/...@145728
by Mathias Agopian
· 16 years ago
9066cfe
auto import from //depot/cupcake/@135843
by The Android Open Source Project
· 16 years ago
d83a98f
auto import from //depot/cupcake/@135843
by The Android Open Source Project
· 16 years ago
f013e1a
Code drop from //branches/cupcake/...@124589
by The Android Open Source Project
· 16 years ago
54b6cfa
Initial Contribution
by The Android Open Source Project
· 16 years ago