Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
ea8e8d7342ab8b9d2c54983d1f3c92018b074513
/
libs
cfc0436
Fix partial NP2 support and restrict mipmaps and clamp
by Jason Sams
· 14 years ago
d332623
Merge "Shader changes to allow for more flexible constant binding."
by Alex Sakhartchouk
· 14 years ago
c984dd7
Shader changes to allow for more flexible constant binding.
by Alex Sakhartchouk
· 14 years ago
87a7657
Docs updates.
by Romain Guy
· 14 years ago
1c740bc
Document the implementation of saveLayer().
by Romain Guy
· 14 years ago
81ab046
Forgot the return value...
by Romain Guy
· 14 years ago
8411f33
Fix rendering issue with layers intersecting the clip rect.
by Romain Guy
· 14 years ago
58ef7fb
Forces windows to draw the first time they show.
by Romain Guy
· 14 years ago
2bffd26
Fix text rendering issue with text scaling.
by Romain Guy
· 14 years ago
b3787d5
am 0f0541e4: am b88102f5: Input dispatcher ANR handling enhancements.
by Jeff Brown
· 14 years ago
0f0541e
am b88102f5: Input dispatcher ANR handling enhancements.
by Jeff Brown
· 14 years ago
b88102f
Input dispatcher ANR handling enhancements.
by Jeff Brown
· 14 years ago
6d000d4
Merge "Optimize calls to glCopyTexImage2D()."
by Romain Guy
· 14 years ago
8694230
Optimize calls to glCopyTexImage2D().
by Romain Guy
· 14 years ago
ae44d55
Merge "Correct implementation of saveLayer()."
by Romain Guy
· 14 years ago
f607bdc
Correct implementation of saveLayer().
by Romain Guy
· 14 years ago
84d10ad
am 510951e9: am a8512a71: Always set the scheduling group when starting a new thread.
by Dianne Hackborn
· 14 years ago
510951e
am a8512a71: Always set the scheduling group when starting a new thread.
by Dianne Hackborn
· 14 years ago
a8512a7
Always set the scheduling group when starting a new thread.
by Dianne Hackborn
· 14 years ago
a5aed0d
Add support for advanced blend modes with the framebuffer.
by Romain Guy
· 14 years ago
d90f23e
Do not convert 8888 bitmaps to 565 when doing a copy.
by Romain Guy
· 14 years ago
183f17e
A Path can exist in several cache entries.
by Romain Guy
· 14 years ago
9584a54
Merge "Purge Skia objects from GL caches as needed."
by Romain Guy
· 14 years ago
a2341a9
Purge Skia objects from GL caches as needed.
by Romain Guy
· 14 years ago
53e7ae9
Merge "Fix possible infinite loop when purging textures."
by Romain Guy
· 14 years ago
9aaa826
Fix possible infinite loop when purging textures.
by Romain Guy
· 14 years ago
3dfc572
am 8723bb58: am b21fb104: Fix key repeat delay.
by Jeff Brown
· 14 years ago
8723bb5
am b21fb104: Fix key repeat delay.
by Jeff Brown
· 14 years ago
b380c4d
resolved conflicts for merge of a05088c1 to master
by Jeff Brown
· 14 years ago
b21fb10
Fix key repeat delay.
by Jeff Brown
· 14 years ago
a05088c
am 85a31767: Add support for secure views.
by Jeff Brown
· 14 years ago
85a3176
Add support for secure views.
by Jeff Brown
· 14 years ago
db09da1
Merge "Reflected class name and bc file name changes."
by Ying Wang
· 14 years ago
a009dde
am 2a08e2a9: am a19ef306: Revert "Free created FileMap when uncompressing files"
by Kenny Root
· 14 years ago
2a08e2a
am a19ef306: Revert "Free created FileMap when uncompressing files"
by Kenny Root
· 14 years ago
a19ef30
Revert "Free created FileMap when uncompressing files"
by Kenny Root
· 14 years ago
3472626
am a1205f07: am 2d3739d4: Merge "Modify native ALooper to take an explicit ident." into gingerbread
by Dianne Hackborn
· 14 years ago
c24ffe6
Fix header path.
by Anatol Pomazau
· 14 years ago
a1205f0
am 2d3739d4: Merge "Modify native ALooper to take an explicit ident." into gingerbread
by Dianne Hackborn
· 14 years ago
42c03e5
Modify native ALooper to take an explicit ident.
by Dianne Hackborn
· 14 years ago
6aa616c
am 05dff838: am 11bbe200: Hopefully fix the build.
by Dianne Hackborn
· 14 years ago
4970675
am b8bcfed5: am f703b77c: Merge "Add system property to turn off scheduling groups." into gingerbread
by Dianne Hackborn
· 14 years ago
05dff83
am 11bbe200: Hopefully fix the build.
by Dianne Hackborn
· 14 years ago
11bbe20
Hopefully fix the build.
by Dianne Hackborn
· 14 years ago
db6f11b
Fixing a3d files to reflect the new element structure.
by Alex Sakhartchouk
· 14 years ago
70d4e50
Add arrays to elements.
by Jason Sams
· 14 years ago
b8bcfed
am f703b77c: Merge "Add system property to turn off scheduling groups." into gingerbread
by Dianne Hackborn
· 14 years ago
8dff092
Reflected class name and bc file name changes.
by Ying Wang
· 14 years ago
84bb52e
Add system property to turn off scheduling groups.
by Dianne Hackborn
· 14 years ago
355383e
Merge "Fixing fragment shader bounding code"
by Alex Sakhartchouk
· 14 years ago
caaac0f8
Fixing fragment shader bounding code
by Alex Sakhartchouk
· 14 years ago
8716030
am 8d5250c6: am 2e246549: Merge "Add better debug output for ResourceType errors" into gingerbread
by Kenny Root
· 14 years ago
8d5250c
am 2e246549: Merge "Add better debug output for ResourceType errors" into gingerbread
by Kenny Root
· 14 years ago
68c2e91
Add better debug output for ResourceType errors
by Kenny Root
· 14 years ago
8e95466
Adding ability to dirty the allocation and notify shaders using it.
by Alex Sakhartchouk
· 14 years ago
18b8a04
Merge "Remove ACC and other legacy bits from RS."
by Jason Sams
· 14 years ago
8aef54f
Add support for Canvas flags on save.
by Romain Guy
· 14 years ago
deb0008
Remove ACC and other legacy bits from RS.
by Jason Sams
· 14 years ago
3927dbb
Merge "SubElementData data upload functions."
by Jason Sams
· 14 years ago
ee6d676
am df02df11: am 307ed31c: Merge "Remove incomplete input device enumeration NDK API." into gingerbread
by Jeff Brown
· 14 years ago
df02df1
am 307ed31c: Merge "Remove incomplete input device enumeration NDK API." into gingerbread
by Jeff Brown
· 14 years ago
49bdaf0
SubElementData data upload functions.
by Jason Sams
· 14 years ago
5fad267
Remove incomplete input device enumeration NDK API.
by Jeff Brown
· 14 years ago
1423f51
am ae087369: am 63070856: Merge "Don\'t propagate StrictMode over one-way Binder calls." into gingerbread
by Brad Fitzpatrick
· 14 years ago
fdf5b08
Merge "Fixing uniform binding for fragment shader. Updating the glsl fragment shader to color the lights."
by Alex Sakhartchouk
· 14 years ago
ae08736
am 63070856: Merge "Don\'t propagate StrictMode over one-way Binder calls." into gingerbread
by Brad Fitzpatrick
· 14 years ago
0234376
Don't propagate StrictMode over one-way Binder calls.
by Brad Fitzpatrick
· 14 years ago
8442e0b
Fixing uniform binding for fragment shader.
by Alex Sakhartchouk
· 14 years ago
2cbe236
Merge "Add hooks for hardware accelerated WebView."
by Romain Guy
· 14 years ago
da8532c
Add hooks for hardware accelerated WebView.
by Romain Guy
· 14 years ago
22f5ee9
am 36f0cb26: am 8d60866e: Input device calibration and capabilities.
by Jeff Brown
· 14 years ago
36f0cb2
am 8d60866e: Input device calibration and capabilities.
by Jeff Brown
· 14 years ago
8d60866
Input device calibration and capabilities.
by Jeff Brown
· 14 years ago
b8f7f42
am 6e46e6f7: am 7ec7b997: Remove camera metering mode API.
by Wu-cheng Li
· 14 years ago
6e46e6f
am 7ec7b997: Remove camera metering mode API.
by Wu-cheng Li
· 14 years ago
7ec7b99
Remove camera metering mode API.
by Wu-cheng Li
· 14 years ago
9846bc6
Merge "Fixing renderscript uniform binding bugs. Working on custom shaders."
by Alex Sakhartchouk
· 14 years ago
7a97e5a
am 8e724905: am ad6731b0: Merge "Add debugging to ZipFileRO" into gingerbread
by Kenny Root
· 14 years ago
54c4bf2
am d322d163: am ae66946b: Merge "fix a race in SF buffer management" into gingerbread
by Mathias Agopian
· 14 years ago
a41174e
Fixing renderscript uniform binding bugs. Working on custom shaders.
by Alex Sakhartchouk
· 14 years ago
8e72490
am ad6731b0: Merge "Add debugging to ZipFileRO" into gingerbread
by Kenny Root
· 14 years ago
ad6731b
Merge "Add debugging to ZipFileRO" into gingerbread
by Kenny Root
· 14 years ago
6329fdb
Add debugging to ZipFileRO
by Kenny Root
· 14 years ago
d322d16
am ae66946b: Merge "fix a race in SF buffer management" into gingerbread
by Mathias Agopian
· 14 years ago
b45c0c9
Apply gamma correction to font rendering.
by Romain Guy
· 14 years ago
c9289fa
fix a race in SF buffer management
by Mathias Agopian
· 14 years ago
1d45c47
Add matrix component types. Fix potental overflow in script -> java messages.
by Jason Sams
· 14 years ago
375d196
Merge "Fix passion build"
by Romain Guy
· 14 years ago
f6fcac7
Fix passion build
by Romain Guy
· 14 years ago
bce2e90
am bc4389ed: am 8395b462: Merge "fix [2931513] Add support for setting the orientation of an ANativeWindow" into gingerbread
by Mathias Agopian
· 14 years ago
a84e02c
Merge "Use only one GL context per process, share chaches."
by Romain Guy
· 14 years ago
fb8b763
Use only one GL context per process, share chaches.
by Romain Guy
· 14 years ago
bc4389e
am 8395b462: Merge "fix [2931513] Add support for setting the orientation of an ANativeWindow" into gingerbread
by Mathias Agopian
· 14 years ago
e96aa3e
fix [2931513] Add support for setting the orientation of an ANativeWindow
by Mathias Agopian
· 14 years ago
d36f248
More work on the renderscript sample
by Alex Sakhartchouk
· 14 years ago
53e75ea
resolved conflicts for merge of 485de781 to master
by Kenny Root
· 14 years ago
e0e6a0f
am b90b9d54: am 6be23712: Merge "Free created FileMap when uncompressing files" into gingerbread
by Kenny Root
· 14 years ago
eee0931
am 346b6126: am 97a56269: Merge "Add camera fps range API." into gingerbread
by Wu-cheng Li
· 14 years ago
85cfdd0
Change the framework to use the new camera preview path.
by Jamie Gennis
· 14 years ago
a1f1174
Merge "Renderscript samples. Resolving name conflict in model viewer. Adding fov projection matrix function. Adding helper methods for blending."
by Alex Sakhartchouk
· 14 years ago
Next »