1. ec10097 Add support for render-ahead by John Reck · 6 years ago
  2. 9568800 [Magnifier-26] Wire up frame callback for realsies by Mihai Popa · 6 years ago
  3. 1bcacfd Format the world (or just HWUI) by John Reck · 7 years ago
  4. f8441e6 Switch to a fancy new queue by John Reck · 7 years ago
  5. f138b17 Fix flicker from multiwindow resize by John Reck · 7 years ago
  6. 2de950d Overhaul RenderNode's DisplayList management by John Reck · 8 years ago
  7. b7d34b6 Refactor pin/unpinImages to work across pipelines. by Derek Sollenberger · 8 years ago
  8. 06e2e9c Wait on frame work fences when frames are dropped by Chris Craik · 8 years ago
  9. 9a17da8 Don't reuse LOST_SURFACE for stopped by John Reck · 8 years ago
  10. 8afcc76 Revert "Revert "Make stopped state a first-class thing"" by John Reck · 8 years ago
  11. 825fa4d Merge "Revert "Make stopped state a first-class thing"" into nyc-dev by John Reck · 8 years ago
  12. eab3f26 Revert "Make stopped state a first-class thing" by John Reck · 8 years ago
  13. c724dcf Merge "Make stopped state a first-class thing" into nyc-dev by John Reck · 8 years ago
  14. 945961f Make stopped state a first-class thing by John Reck · 8 years ago
  15. 51f2d60 Fix some edge cases by John Reck · 8 years ago
  16. d2dfd8f Add TextureView support to new renderer/reorderer by Chris Craik · 9 years ago
  17. e2e53a7 Simplify TreeInfo by Chris Craik · 9 years ago
  18. ea7a7fb MultiThreaded rendering of different renderNodes by Skuhne · 9 years ago
  19. c052a9a am a2fd3234: am 3bfe4b47: am 1cd5afc1: am 9317d0b9: am 1fddd3ef: Merge "Mark isInUse per-window" into mnc-dev by John Reck · 9 years ago
  20. 00e79c9 Mark isInUse per-window by John Reck · 9 years ago
  21. 5a4690b Clean up unncessary defines by Chris Craik · 9 years ago
  22. be3fba0 Adjust for pipeline stalls by John Reck · 9 years ago
  23. 1b54fb2 Delete MAKE_ENUM_FLAGS by Chris Craik · 9 years ago
  24. 4c9e59d Unify DrawProfiler/JankStats by John Reck · 9 years ago
  25. b36016c Cleanups & simplifications by John Reck · 9 years ago
  26. c87be99 C++11 style fixups by John Reck · 9 years ago
  27. ba6adf6 Initial attempt at jank-tracking stat collection by John Reck · 9 years ago
  28. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  29. aa95a88 Have an actual fallback if the surface is lost by John Reck · 10 years ago
  30. 738ec3a Revert "Dump RenderThread stack on unresponsive" by Chris Craik · 10 years ago
  31. 73b7a4d Dump RenderThread stack on unresponsive by John Reck · 10 years ago
  32. 68bfe0a Animator refactoring & fixes by John Reck · 10 years ago
  33. 6b39324 Merge "No-fail invokeFunctor" by John Reck · 10 years ago
  34. 3b20251 No-fail invokeFunctor by John Reck · 10 years ago
  35. 826b564 Enable asynchronous RenderThread for WebView by Bo Liu · 10 years ago
  36. 25fbb3f Move LayerType to RenderNode by John Reck · 10 years ago
  37. e4267ea Even FASTER damage calculations! by John Reck · 10 years ago
  38. d72e0a3 Re-jigger layers by John Reck · 10 years ago
  39. fe5e7b7 Enable debug stuffs by John Reck · 10 years ago
  40. a5dda64 Bag of scheduling tweaks by John Reck · 10 years ago
  41. f9be779 Make RenderNodeAnimator and WebView play nice by John Reck · 10 years ago
  42. 18f16e6 TIME LORD! by John Reck · 10 years ago
  43. 52244ff Add CanvasProperty for drawCircle by John Reck · 10 years ago
  44. e45b1fd RenderThread animator support by John Reck · 10 years ago
  45. 860d155 Fix issue with bitmap uploading by John Reck · 10 years ago
  46. 8ca3eec Remove sync flush by John Reck · 10 years ago
  47. f4198b7 Merge hasFunctors & pushStaging into prepareTree by John Reck · 10 years ago
  48. 8de65a8 Switch DisplayListData to a staging model by John Reck · 10 years ago
  49. 087bc0c Refcount RenderNode by John Reck · 10 years ago
  50. 668f0e3 Async drawing! by John Reck · 10 years ago