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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
f0af1d5cb255f136d2fff773be7518ffd7ae3b93
/
core
/
java
/
android
/
view
/
GLES20Layer.java
f0af1d5
Remove unused View.flushLayer() API
by Romain Guy
· 12 years ago
846a533
Update layers' opaque property when needed
by Romain Guy
· 12 years ago
9c4b79a
Discard framebuffer rendering queues when discarding layers Bug #5581817
by Romain Guy
· 13 years ago
7077506
Revert "Discard framebuffer rendering queues when discarding layers"
by Dave Burke
· 13 years ago
da96f8a
Discard framebuffer rendering queues when discarding layers Bug #5581817
by Romain Guy
· 13 years ago
ea83503
Don't create hw layers when there's no hw context. Bug #5093805
by Romain Guy
· 13 years ago
02ccac6
Code cleanup
by Romain Guy
· 13 years ago
77a8116
Add TextureView.getBitmap()
by Romain Guy
· 13 years ago
aa6c24c
New widget: TextureView Bug #4343984
by Romain Guy
· 13 years ago
09b7c91
Allocate layers from the layers pool. Bug #3413433
by Romain Guy
· 14 years ago
ada830f
Cleanup implementation of hardware layers.
by Romain Guy
· 14 years ago
57066eb
Cleanup GL objects on the correct thread.
by Romain Guy
· 14 years ago
6c319ca
Better backend for hardware layers.
by Romain Guy
· 14 years ago