1. f47a594 Fix onTrimMemory for HardwareRenderer by John Reck · 10 years ago
  2. 918ad52 More cleanups by John Reck · 10 years ago
  3. 3b20251 No-fail invokeFunctor by John Reck · 10 years ago
  4. c25e506 Throw ISE on too-big-views-with-layers by John Reck · 10 years ago
  5. e4267ea Even FASTER damage calculations! by John Reck · 10 years ago
  6. 84a4c88 Remove GLRenderer by John Reck · 10 years ago
  7. d72e0a3 Re-jigger layers by John Reck · 10 years ago
  8. fe5e7b7 Enable debug stuffs by John Reck · 10 years ago
  9. e1628b7 Implement FlushCaches TODO by John Reck · 10 years ago
  10. a5dda64 Bag of scheduling tweaks by John Reck · 10 years ago
  11. 797b95b Define light position (using new lighting spec) in Java by Chris Craik · 10 years ago
  12. ff941dc Animator start value... by John Reck · 10 years ago
  13. 66f0be6 Wire up texture atlas by John Reck · 10 years ago
  14. 63a0667 Implement TODO(romainguy) by John Reck · 10 years ago
  15. e4280ba Implement loadSystemProperties by John Reck · 10 years ago
  16. f9be779 Make RenderNodeAnimator and WebView play nice by John Reck · 10 years ago
  17. 18f16e6 TIME LORD! by John Reck · 10 years ago
  18. 52244ff Add CanvasProperty for drawCircle by John Reck · 10 years ago
  19. e45b1fd RenderThread animator support by John Reck · 10 years ago
  20. fae904d Fence on destruction by John Reck · 10 years ago
  21. d3d8daf Make attachFunctor blocking by John Reck · 10 years ago
  22. 8e1f918 Merge "Switch DisplayListData to a staging model" by John Reck · 10 years ago
  23. 8de65a8 Switch DisplayListData to a staging model by John Reck · 10 years ago
  24. f7d9c1d Fix ThreadedRenderer.setEnabled() by John Reck · 10 years ago
  25. 28ad7b5 Fence on draws that are reported by John Reck · 10 years ago
  26. 0d1f634 Add invokeFunctor by John Reck · 10 years ago
  27. e18264b Rename DisplayList->RenderNode by John Reck · 11 years ago
  28. be34f2f DisplayList lifecycle changes by John Reck · 11 years ago
  29. 44fd8d2 DisplayList overhaul by John Reck · 11 years ago
  30. 19b6bcf Support HardwareLayers in RenderThread by John Reck · 11 years ago
  31. fc53ef27 Implement missing safelyRun() on ThreadedRenderer by John Reck · 11 years ago
  32. 4f02bf4 Native-side proxy by John Reck · 11 years ago
  33. 23b797a EGL migration to native by John Reck · 11 years ago
  34. cec24ae RenderThread work by John Reck · 11 years ago