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gerrit-public.fairphone.software
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platform
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f7be4800df28d7cb6a96003046bf90245e7054ab
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libs
f7be480
Add new resources trace, also trace apk dex loading.
by Dianne Hackborn
· 12 years ago
cf51a41
Introduce PixelBuffer API to enable PBOs
by Romain Guy
· 12 years ago
dacd475
Merge "Fix Contacts animation jank" into jb-mr2-dev
by Chet Haase
· 12 years ago
58d110a
Fix Contacts animation jank
by Chet Haase
· 12 years ago
d8b26d6
Merge "Add liblog" into jb-mr2-dev
by Ying Wang
· 12 years ago
d685894
Add liblog
by Ying Wang
· 12 years ago
032d47a
Change the dither texture's swizzling
by Romain Guy
· 12 years ago
bdb706e48
Merge "Pipe through device resolution information" into jb-mr2-dev
by Michael Wright
· 12 years ago
8299f68
Merge "Use float textures to render gradients when possible" into jb-mr2-dev
by Romain Guy
· 12 years ago
b488004
Use float textures to render gradients when possible
by Romain Guy
· 12 years ago
4a706bc
Merge "Correctly manage the lifecycle of IME InputChannels." into jb-mr2-dev
by Jeff Brown
· 12 years ago
1951ce8
Correctly manage the lifecycle of IME InputChannels.
by Jeff Brown
· 12 years ago
c6091c6
Pipe through device resolution information
by Michael Wright
· 12 years ago
a151ef8
Merge "First OpenGL ES 3.0 based optimization" into jb-mr2-dev
by Romain Guy
· 12 years ago
de4f8c3
Merge "Traverse layers in update order" into jb-mr2-dev
by Chris Craik
· 12 years ago
1206b9b
Traverse layers in update order
by Chris Craik
· 12 years ago
0908764
First OpenGL ES 3.0 based optimization
by Romain Guy
· 12 years ago
eaadd12
Merge "Add internal API to query GL version number" into jb-mr2-dev
by Romain Guy
· 12 years ago
df1dc28
Add internal API to query GL version number
by Romain Guy
· 12 years ago
ff7ae2d
Merge "Correct save/restore match up" into jb-mr2-dev
by Chris Craik
· 12 years ago
e0b39fc1
Merge "Account for hairlines in quick rejection logic" into jb-mr2-dev
by Chris Craik
· 12 years ago
1ed30c9
Correct save/restore match up
by Chris Craik
· 12 years ago
e7c69c6
Account for hairlines in quick rejection logic
by Chris Craik
· 12 years ago
16ecda5
Update view's alpha and layer docs
by Chris Craik
· 12 years ago
02b49b7
Prevent crash when a single layer is enqueued several times for updates
by Romain Guy
· 12 years ago
5399a56
Merge "Update layers to clear them Bug #8489505" into jb-mr2-dev
by Romain Guy
· 12 years ago
94eaab4
am 3ae30483: am a19647d3: Merge "Correct executable bit for source files [Take 2]"
by Elliott Hughes
· 12 years ago
dc1975e
Merge "Fix issues related to saveLayer/restore deferral" into jb-mr2-dev
by Chris Craik
· 12 years ago
696dcf8
Update layers to clear them Bug #8489505
by Romain Guy
· 12 years ago
58f7689
Merge "Don't crash when making a layer larger than supported dimensions Bug #8437401" into jb-mr2-dev
by Romain Guy
· 12 years ago
7273daa
Fix issues related to saveLayer/restore deferral
by Chris Craik
· 12 years ago
ce4a7df
Don't crash when making a layer larger than supported dimensions Bug #8437401
by Romain Guy
· 12 years ago
9cd6451
Merge "Set ignore flag during deferred savelayer" into jb-mr2-dev
by Chris Craik
· 12 years ago
408eb12
Set ignore flag during deferred savelayer
by Chris Craik
· 12 years ago
3e4a3ea
Correct executable bit for source files [Take 2]
by Chirayu Desai
· 12 years ago
4500a8d
Path precaching creates duplicate cache entries Bug #8478275
by Romain Guy
· 12 years ago
96885eb
Avoid multiple font cache texture uploads Bug #8378964
by Romain Guy
· 12 years ago
a4e16c5
Restore final canvas state after deferred flush
by Chris Craik
· 12 years ago
741f6bb
Merge "Isolate tiling clip state from snapshot" into jb-mr2-dev
by Chris Craik
· 12 years ago
5f80362
Isolate tiling clip state from snapshot
by Chris Craik
· 12 years ago
c5cbee7
Stop worker threads on memory trim & fix bad pointer access
by Romain Guy
· 12 years ago
9eac526
Merge "Optimize text GL setup" into jb-mr2-dev
by Romain Guy
· 12 years ago
7564c71
Merge "Use snapshot alpha in all layer drawing" into jb-mr2-dev
by Chris Craik
· 12 years ago
e83569c
Use snapshot alpha in all layer drawing
by Chris Craik
· 12 years ago
257ae35
Optimize text GL setup
by Romain Guy
· 12 years ago
d90144d
Update snapshot upon saveLayer deferral
by Chris Craik
· 12 years ago
4494599
Merge "Use snapshot alpha for layers" into jb-mr2-dev
by Chris Craik
· 12 years ago
ec3928b
Merge "Reduce number of glDraw calls when drawing text" into jb-mr2-dev
by Romain Guy
· 12 years ago
661a87e
Reduce number of glDraw calls when drawing text
by Romain Guy
· 12 years ago
df9d2ba
Merge "Minimize texture binds when drawing text" into jb-mr2-dev
by Romain Guy
· 12 years ago
115096f
Minimize texture binds when drawing text
by Romain Guy
· 12 years ago
603ce55
Merge "Apply ComposeShader's local matrix to children" into jb-mr2-dev
by Romain Guy
· 12 years ago
d4289922
Apply ComposeShader's local matrix to children
by Romain Guy
· 12 years ago
16b7dc9
Merge "Merge all shapes/paths caches to PathCache" into jb-mr2-dev
by Romain Guy
· 12 years ago
c46d07a
Merge all shapes/paths caches to PathCache
by Romain Guy
· 12 years ago
cada41a
Work around saveLayer clipping/transform deferring issues
by Chris Craik
· 12 years ago
d0afeac
Reset draw modifiers after flushing
by Chris Craik
· 12 years ago
a08f95c
Use snapshot alpha for layers
by Chris Craik
· 12 years ago
f40b8a9
Merge "Fully deferred displaylist replay" into jb-mr2-dev
by Chris Craik
· 12 years ago
ff78583
Fully deferred displaylist replay
by Chris Craik
· 12 years ago
bd3055f
Less aggressive glyphs precaching
by Romain Guy
· 12 years ago
0f809f3
Prevent infinite loop when trimming the path cache
by Romain Guy
· 12 years ago
5dc7fa7
Add TaskManager API
by Romain Guy
· 12 years ago
2a2ead9
Merge "Precache paths from a worker thread" into jb-mr2-dev
by Romain Guy
· 12 years ago
ca89e2a
Precache paths from a worker thread
by Romain Guy
· 12 years ago
294b512
DO NOT MERGE - Full backup/restore now handles OBBs sensibly
by Christopher Tate
· 12 years ago
6e20040
Move blur code from FontRenderer to utils/Blur.cpp
by Romain Guy
· 12 years ago
b09f147
Don't apply scale to glyphs when a perspective is set. Bug #8337925
by Romain Guy
· 12 years ago
8afce81
Round scale factors to rasterize text
by Romain Guy
· 12 years ago
624234f
Take only the scale params into account to rasterize text
by Romain Guy
· 12 years ago
0b58a3d
Make glyph copies a little more cache friendly
by Romain Guy
· 12 years ago
3b75382
Fix colored rects clipping and code cleanup
by Romain Guy
· 12 years ago
19d4dd8
Take text scale/skew into account only when rendering into a layer
by Romain Guy
· 12 years ago
151b71c
Merge "Fix math issue when transforming text in perspective" into jb-mr2-dev
by Romain Guy
· 12 years ago
874f5c6
Fix math issue when transforming text in perspective
by Romain Guy
· 12 years ago
2845911
Merge "Precache glyphs at final raster size" into jb-mr2-dev
by Romain Guy
· 12 years ago
0f66753
Precache glyphs at final raster size
by Romain Guy
· 12 years ago
1da8a6a
Merge "Add shader program selection shortcut" into jb-mr2-dev
by Chris Craik
· 12 years ago
096b8d9
Add shader program selection shortcut
by Chris Craik
· 12 years ago
1361dff
Merge "Support 3D rotations when drawing text" into jb-mr2-dev
by Romain Guy
· 12 years ago
a4adcf0
Support 3D rotations when drawing text
by Romain Guy
· 12 years ago
d6960a4
Account for text alignment in Op bounds calculation
by Chris Craik
· 12 years ago
19886f8
Merge "Properly scale text" into jb-mr2-dev
by Romain Guy
· 12 years ago
c74f45a
Properly scale text
by Romain Guy
· 12 years ago
d041e47
Merge "Correct sub-hairline tessellation threshold" into jb-mr2-dev
by Chris Craik
· 12 years ago
d80806b
Merge "Fix T-junctions in layers' generated meshes" into jb-mr2-dev
by Chris Craik
· 12 years ago
19a390b
Correct sub-hairline tessellation threshold
by Chris Craik
· 12 years ago
a6456d0
Merge "Draw text drop shadows even when the text color is transparent" into jb-mr2-dev
by Romain Guy
· 12 years ago
6c5b9be
Fix T-junctions in layers' generated meshes
by Chris Craik
· 12 years ago
768bffc
Draw text drop shadows even when the text color is transparent
by Romain Guy
· 12 years ago
758724f
Don't increment the paint's generation ID when drawing bitmaps
by Romain Guy
· 12 years ago
08bca88
Rename debug property and expose it in HardwareRenderer
by Romain Guy
· 12 years ago
3ff0bfd
Add new property to debug non-rectangular clip operations
by Romain Guy
· 12 years ago
fb68065
Merge "Add deferredList null check"
by Chris Craik
· 12 years ago
ba868c3
Add deferredList null check
by Chris Craik
· 12 years ago
dd8697c
Avoid double blur
by Chris Craik
· 12 years ago
505d1d6
Merge "Prettify display lists logging"
by Romain Guy
· 12 years ago
7031ff6
Prettify display lists logging
by Romain Guy
· 12 years ago
94b97b3
am eab51de4: Merge "Fix clipping and stencil layer issues"
by Chris Craik
· 12 years ago
eab51de
Merge "Fix clipping and stencil layer issues"
by Chris Craik
· 12 years ago
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