1. 25999a0 Cleanup mesh creation. by Alex Sakhartchouk · 14 years ago
  2. 4a36b45 Moving renderscript GL code into the HAL by Alex Sakhartchouk · 14 years ago
  3. d0f5bd1 Cleaning up the serialization change. by Alex Sakhartchouk · 14 years ago
  4. a3b5960 Making sure we can build libRS on the host for serialization. by Alex Sakhartchouk · 14 years ago
  5. ed9f210 Code cleanup to make formatting consistent across all the renderscript files. by Alex Sakhartchouk · 14 years ago
  6. 9d71e21 Moving attrib creation to Mesh. Adding arrays as shader inputs. by Alex Sakhartchouk · 14 years ago
  7. a80145d Adding bounding box computation. by Alex Sakhartchouk · 14 years ago
  8. 8287a9b Cleanup pass on the mesh api change. by Alex Sakhartchouk · 14 years ago
  9. 164aaed Start of mesh API cleanup. by Alex Sakhartchouk · 14 years ago
  10. aae74ad Creating the jni and java layer to integrate a3d by Alex Sakhartchouk · 15 years ago
  11. aa7d288 Removed unnecessary change based on comments. by Alex Sakhartchouk · 15 years ago
  12. a9e7a05 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  13. 7aa4f3a More test app work by Jason Sams · 15 years ago
  14. 64676f3 1st cut of a3d file loader. by Jason Sams · 15 years ago
  15. 7c878f3 Begin adding mesh by Jason Sams · 15 years ago