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gerrit-public.fairphone.software
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platform
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frameworks
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base
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fb4e1c21eddf07fad7b36ac5e19dd2d479e71c5c
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libs
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hwui
/
OpenGLRenderer.h
527a3aa
Draw Operation merging
by Chris Craik
· 12 years ago
16ecda5
Update view's alpha and layer docs
by Chris Craik
· 12 years ago
7273daa
Fix issues related to saveLayer/restore deferral
by Chris Craik
· 12 years ago
9cd6451
Merge "Set ignore flag during deferred savelayer" into jb-mr2-dev
by Chris Craik
· 12 years ago
408eb12
Set ignore flag during deferred savelayer
by Chris Craik
· 12 years ago
96885eb
Avoid multiple font cache texture uploads Bug #8378964
by Romain Guy
· 12 years ago
5f80362
Isolate tiling clip state from snapshot
by Chris Craik
· 12 years ago
9eac526
Merge "Optimize text GL setup" into jb-mr2-dev
by Romain Guy
· 12 years ago
257ae35
Optimize text GL setup
by Romain Guy
· 12 years ago
d90144d
Update snapshot upon saveLayer deferral
by Chris Craik
· 12 years ago
4494599
Merge "Use snapshot alpha for layers" into jb-mr2-dev
by Chris Craik
· 12 years ago
d0afeac
Reset draw modifiers after flushing
by Chris Craik
· 12 years ago
a08f95c
Use snapshot alpha for layers
by Chris Craik
· 12 years ago
ff78583
Fully deferred displaylist replay
by Chris Craik
· 12 years ago
624234f
Take only the scale params into account to rasterize text
by Romain Guy
· 12 years ago
3b75382
Fix colored rects clipping and code cleanup
by Romain Guy
· 12 years ago
0f667533
Precache glyphs at final raster size
by Romain Guy
· 12 years ago
c74f45a
Properly scale text
by Romain Guy
· 12 years ago
a6456d0d
Merge "Draw text drop shadows even when the text color is transparent" into jb-mr2-dev
by Romain Guy
· 12 years ago
768bffc
Draw text drop shadows even when the text color is transparent
by Romain Guy
· 12 years ago
758724f
Don't increment the paint's generation ID when drawing bitmaps
by Romain Guy
· 12 years ago
b98a016
Fix clipping and stencil layer issues
by Chris Craik
· 12 years ago
c3566d0
DisplayList draw operation reordering
by Chris Craik
· 12 years ago
ff316ec
Implement support for drawBitmapMesh's colors array
by Romain Guy
· 12 years ago
da8d8b9
Merge "Add a RenderBuffer object to store stencil buffers. Bug #7146141"
by Romain Guy
· 12 years ago
3bbacf2
Add a RenderBuffer object to store stencil buffers. Bug #7146141
by Romain Guy
· 12 years ago
1ba0289
Merge "Add cap tessellation support"
by Chris Craik
· 12 years ago
65cd612
Add cap tessellation support
by Chris Craik
· 12 years ago
ef35927
Tag HardwareRenderers with a name to help debugging
by Romain Guy
· 12 years ago
c3fedaf
Fix graphical corruption on QCOM GPU Bug #7146141
by Romain Guy
· 12 years ago
8ce0030
Implement clipRect with a transform, clipRegion & clipPath Bug #7146141
by Romain Guy
· 12 years ago
735738c
Preliminary Support for region clipping
by Romain Guy
· 12 years ago
9acd1b4
Merge "Add visual profiling feature"
by Romain Guy
· 12 years ago
672433d
Add visual profiling feature
by Romain Guy
· 12 years ago
886b275
Properly support ALPHA_8 bitmaps in all drawBitmap() methods
by Romain Guy
· 12 years ago
dcfc836
Remove C++11 related warning
by Romain Guy
· 12 years ago
7c25aab
Defer layer rendering to avoid stalls Bug #7326824
by Romain Guy
· 12 years ago
a852ff3
Merge changes I9873540e,I4f6c38e3 into jb-mr1-dev
by Romain Guy
· 12 years ago
54c1a64
Don't use the QCOM_tiled_rendering extension with functors Bug #7247880
by Romain Guy
· 12 years ago
cb4d600
Add stroke support to polygonal shape rendering
by Chris Craik
· 12 years ago
87e2f757
Add a property to disable libhwui's scissor optimization Bug #7158326
by Romain Guy
· 12 years ago
8e586f6
Merge "Add support for a new developer setting: overdraw debugging" into jb-mr1-dev
by Romain Guy
· 12 years ago
7c450aa
Add support for a new developer setting: overdraw debugging
by Romain Guy
· 12 years ago
61d3704
Merge "Polygonal rendering of simple fill shapes" into jb-mr1-dev
by Chris Craik
· 12 years ago
11cb642
Update layers in a single batch at the beginning of a frame Bug #7186819
by Romain Guy
· 12 years ago
57b5268
Optimize tiling management Bug #7186819
by Romain Guy
· 12 years ago
710f46d
Polygonal rendering of simple fill shapes
by Chris Craik
· 12 years ago
2b7028e
Add support for QCOM_tiled_rendering Bug #7186819
by Romain Guy
· 12 years ago
35643dd
Minimize state changes when updating layers
by Romain Guy
· 12 years ago
d15ebf2
Enable changing properties of layer paint
by Chet Haase
· 12 years ago
378d131
Merge "Varying-based AA rect drawing" into jb-mr1-dev
by Chris Craik
· 12 years ago
6ebdc11
Varying-based AA rect drawing
by Chris Craik
· 12 years ago
0baaac5
Revert "Revert "Add more support for transformed clip rects and paths""
by Romain Guy
· 12 years ago
a8557d2
Revert "Add more support for transformed clip rects and paths"
by Mathias Agopian
· 12 years ago
dfe082f6
Add more support for transformed clip rects and paths
by Romain Guy
· 12 years ago
d48885a
Fix bug with Fbo layer clipping
by Chet Haase
· 12 years ago
c89b14b
It seems that apparently useless public APIs are actually useful Bug #6953651
by Romain Guy
· 12 years ago
17112ad
Cleanup of libhwui
by Romain Guy
· 12 years ago
c252595
Rename drawGeneralText to drawText
by Romain Guy
· 12 years ago
996e57c
Hardware implementation of glyph positioning (bug 5443796)
by Raph Levien
· 12 years ago
416a847
Add drop shadow for drawPosText in hwui renderer.
by Raph Levien
· 12 years ago
8a4ac61
Don't clear the dirty clip flag if it's not applied Bug #6833979
by Romain Guy
· 12 years ago
4121063
Add shader-based text gamma correction
by Romain Guy
· 12 years ago
be6f9dc
Don't copy paints for 9patches
by Romain Guy
· 12 years ago
9c0b188
Text shadow alpha handling incorrect
by Romain Guy
· 12 years ago
44b2fe3
Track canvas clearing for swap buffers logic.
by Chet Haase
· 13 years ago
4865909
Skip eglSwapBuffers() call when we do not draw to GL
by Chet Haase
· 13 years ago
ddf7437
Ensure we always set the proper blending mode Bug #6527305
by Romain Guy
· 13 years ago
f26c8be
Sanitize display list properties
by Romain Guy
· 13 years ago
49c5fc0
Avoid unnecessary copy when invoking drawBitmap(int[]) Bug #6483390
by Romain Guy
· 13 years ago
e651cc6
Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...)
by Romain Guy
· 13 years ago
ba6be8a
Prevent WebView from crashing when detached from the window Bug #6365056
by Romain Guy
· 13 years ago
1271e2c
Remove USE_DISPLAY_LIST_PROPERTIES flag
by Chet Haase
· 13 years ago
a23eed8
Fix layer blending bug
by Chet Haase
· 13 years ago
fda531c
Merge "Disable AA lines vertex attrib arrays after rendering"
by Romain Guy
· 13 years ago
7b63142
Disable AA lines vertex attrib arrays after rendering
by Romain Guy
· 13 years ago
db8c9a6
Optimization of alpha with DisplayList properties
by Chet Haase
· 13 years ago
8f3b8e3
Allow fine-grained control over functors execution
by Romain Guy
· 13 years ago
6554943
Use a status_t return type for GL functors
by Romain Guy
· 13 years ago
325740f
Add hooks to implement Canvas.drawTextOnPath() in GL
by Romain Guy
· 13 years ago
33f6beb
Record possible clip rejects when recording display lists
by Romain Guy
· 13 years ago
13631f3
Add debug markers to OpenGLRenderer
by Romain Guy
· 13 years ago
530041d
Add stencil buffer to the EGL config
by Romain Guy
· 13 years ago
5ff9df6
Add full support for Canvas.setDrawFilter()
by Romain Guy
· 13 years ago
eb9a536
First pass at implementing Canvas.drawPosText() in GL
by Romain Guy
· 13 years ago
15bc643
Reduce the number of GL commands generated by the UI
by Romain Guy
· 13 years ago
cac5fd3
Faster text clipping
by Romain Guy
· 13 years ago
7953745
Reduce the size of libhwui by 50%
by Romain Guy
· 13 years ago
9d86551
Remove unnecessary private API
by Romain Guy
· 13 years ago
e3c2685
Improve rendering performance on some GPUs
by Romain Guy
· 13 years ago
77a8116
Add TextureView.getBitmap()
by Romain Guy
· 14 years ago
54be1cd
Batch glCopyTexImage() calls to get about 15 fps back on SGX.
by Romain Guy
· 14 years ago
726aeba
Add support to OpenGLRendere to draw BiDi text. Bug #4350336
by Romain Guy
· 14 years ago
f09ef51
Fix issue with drawColor(color, Mode.Clear)
by Romain Guy
· 14 years ago
9dec462
Merge "Prepare OpenGLRenderer to use glyphs from TextLayoutCache"
by Fabrice Di Meglio
· 14 years ago
2ea75880
Prepare OpenGLRenderer to use glyphs from TextLayoutCache
by Fabrice Di Meglio
· 14 years ago
858aa93
Antialiasing for rectangles
by Chet Haase
· 14 years ago
ed30fd8
Add ability for hierarchyviewer to output displaylist info
by Chet Haase
· 14 years ago
a17de9b
Revert "Add ability for hierarchyviewer to output displaylist info"
by Chet Haase
· 14 years ago
b2a4b52
Add ability for hierarchyviewer to output displaylist info
by Chet Haase
· 14 years ago
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