Add "const". And clean up.

Change-Id: I70e6994a0cd1d897e6981d5642108fee1324708f
diff --git a/lib/ExecutionEngine/CompilerOption.h b/lib/ExecutionEngine/CompilerOption.h
index cb6a5de..78a934a 100644
--- a/lib/ExecutionEngine/CompilerOption.h
+++ b/lib/ExecutionEngine/CompilerOption.h
@@ -37,7 +37,7 @@
   // pass to the Compiler::compiler() without any modification for RenderScript,
   // see Script::prepareExecutable(...)).
   //
-  // Must be invoked after call Compiler::GlobalInitialization() at least once.
+  // Must be invoked after calling Compiler::GlobalInitialization() at least once.
   //
   CompilerOption() {
     //-- Setup options to llvm::TargetMachine --//
@@ -46,10 +46,11 @@
 #if defined(__HOST__)
     // Disable frame pointer elimination optimization for X86_64 and X86
     if ((Compiler::getTargetArchType() == llvm::Triple::x86_64) ||
-        (Compiler::getTargetArchType() == llvm::Triple::x86))
+        (Compiler::getTargetArchType() == llvm::Triple::x86)) {
       TargetOpt.NoFramePointerElim = true;
-    else
+    } else {
       TargetOpt.NoFramePointerElim = false;
+    }
 #elif defined(DEFAULT_X86_64_CODEGEN)
     TargetOpt.NoFramePointerElim = true;
 #elif defined(DEFAULT_X86_CODEGEN)