Add "const". And clean up.
Change-Id: I70e6994a0cd1d897e6981d5642108fee1324708f
diff --git a/lib/ExecutionEngine/CompilerOption.h b/lib/ExecutionEngine/CompilerOption.h
index cb6a5de..78a934a 100644
--- a/lib/ExecutionEngine/CompilerOption.h
+++ b/lib/ExecutionEngine/CompilerOption.h
@@ -37,7 +37,7 @@
// pass to the Compiler::compiler() without any modification for RenderScript,
// see Script::prepareExecutable(...)).
//
- // Must be invoked after call Compiler::GlobalInitialization() at least once.
+ // Must be invoked after calling Compiler::GlobalInitialization() at least once.
//
CompilerOption() {
//-- Setup options to llvm::TargetMachine --//
@@ -46,10 +46,11 @@
#if defined(__HOST__)
// Disable frame pointer elimination optimization for X86_64 and X86
if ((Compiler::getTargetArchType() == llvm::Triple::x86_64) ||
- (Compiler::getTargetArchType() == llvm::Triple::x86))
+ (Compiler::getTargetArchType() == llvm::Triple::x86)) {
TargetOpt.NoFramePointerElim = true;
- else
+ } else {
TargetOpt.NoFramePointerElim = false;
+ }
#elif defined(DEFAULT_X86_64_CODEGEN)
TargetOpt.NoFramePointerElim = true;
#elif defined(DEFAULT_X86_CODEGEN)