blob: 6c2bc8c18b3bedb42df56e0ce679119f187c70fc [file] [log] [blame]
/*
* Copyright 2012, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef BCC_EXECUTION_ENGINE_OBJECT_LOADER_H
#define BCC_EXECUTION_ENGINE_OBJECT_LOADER_H
#include <cstddef>
namespace bcc {
class FileBase;
class ObjectLoaderImpl;
class SymbolResolverInterface;
class ObjectLoader {
private:
ObjectLoaderImpl *mImpl;
void *mDebugImage;
ObjectLoader() : mImpl(NULL), mDebugImage(0) { }
public:
// Load from a in-memory object. pName is a descriptive name of this memory.
static ObjectLoader *Load(void *pMemStart, size_t pMemSize, const char *pName,
SymbolResolverInterface &pResolver,
bool pEnableGDBDebug);
// Load from a file.
static ObjectLoader *Load(FileBase &pFile,
SymbolResolverInterface &pResolver,
bool pEnableGDBDebug);
void *getSymbolAddress(const char *pName) const;
~ObjectLoader();
};
} // namespace bcc
#endif // BCC_EXECUTION_ENGINE_OBJECT_LOADER_H