Revert "Clear spam log for INPUT_FEATURE_NO_INPUT_CHANNEL window"

This reverts commit 80d685aef18683ed175e0a3fddbd8f55a83c788d.

Reason for revert: seeing if maybe caused regression (b/159719013)
Bug: 159719013
Bug: 159349058
Change-Id: Iac21f799822bab5c26b9753ed78617e0087810bf
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index cb68355..f011992 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -3569,10 +3569,6 @@
 
 sp<InputWindowHandle> InputDispatcher::getWindowHandleLocked(
         const sp<IBinder>& windowHandleToken) const {
-    if (windowHandleToken == nullptr) {
-        return nullptr;
-    }
-
     for (auto& it : mWindowHandlesByDisplay) {
         const std::vector<sp<InputWindowHandle>> windowHandles = it.second;
         for (const sp<InputWindowHandle>& windowHandle : windowHandles) {
@@ -3584,22 +3580,21 @@
     return nullptr;
 }
 
-bool InputDispatcher::hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle,
-                                            int32_t displayId) const {
-    const std::vector<sp<InputWindowHandle>> windowHandles = getWindowHandlesLocked(displayId);
-    for (const sp<InputWindowHandle>& handle : windowHandles) {
-        if (handle->getId() == windowHandle->getId() &&
-            handle->getToken() == windowHandle->getToken()) {
-            if (handle->getInfo()->displayId != displayId) {
-                ALOGE("Found window %s in display %" PRId32
-                      ", but it should belong to display %" PRId32,
-                      windowHandle->getName().c_str(), displayId,
-                      windowHandle->getInfo()->displayId);
+bool InputDispatcher::hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const {
+    for (auto& it : mWindowHandlesByDisplay) {
+        const std::vector<sp<InputWindowHandle>> windowHandles = it.second;
+        for (const sp<InputWindowHandle>& handle : windowHandles) {
+            if (handle->getToken() == windowHandle->getToken()) {
+                if (windowHandle->getInfo()->displayId != it.first) {
+                    ALOGE("Found window %s in display %" PRId32
+                          ", but it should belong to display %" PRId32,
+                          windowHandle->getName().c_str(), it.first,
+                          windowHandle->getInfo()->displayId);
+                }
+                return true;
             }
-            return true;
         }
     }
-
     return false;
 }
 
@@ -3759,7 +3754,7 @@
         TouchState& state = stateIt->second;
         for (size_t i = 0; i < state.windows.size();) {
             TouchedWindow& touchedWindow = state.windows[i];
-            if (!hasWindowHandleLocked(touchedWindow.windowHandle, displayId)) {
+            if (!hasWindowHandleLocked(touchedWindow.windowHandle)) {
                 if (DEBUG_FOCUS) {
                     ALOGD("Touched window was removed: %s in display %" PRId32,
                           touchedWindow.windowHandle->getName().c_str(), displayId);
@@ -3783,7 +3778,7 @@
     // Otherwise, they might stick around until the window handle is destroyed
     // which might not happen until the next GC.
     for (const sp<InputWindowHandle>& oldWindowHandle : oldWindowHandles) {
-        if (!hasWindowHandleLocked(oldWindowHandle, displayId)) {
+        if (!hasWindowHandleLocked(oldWindowHandle)) {
             if (DEBUG_FOCUS) {
                 ALOGD("Window went away: %s", oldWindowHandle->getName().c_str());
             }