commit | 04a3f57d19b471c21f3c83c50793a94908cafdc7 | [log] [tgz] |
---|---|---|
author | Mathias Agopian <mathias@google.com> | Tue Feb 02 18:48:15 2010 -0800 |
committer | Mathias Agopian <mathias@google.com> | Wed Feb 03 12:13:15 2010 -0800 |
tree | 7892b5f3d47c12a42e854a525d2a2ec8b412cb75 | |
parent | bf0a46d0d5c2f315c2950111c3b9e69da877ef4f [diff] |
fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug) A typo caused GL_AMBIENT_AND_DIFFUSE to only set the the ambient color. Fix another typo which caused the viewer position to be wrong for specular highlights. Switch back to eye-space lighting, since there are still some issues with some demos (San Angeles in particular).