EGL: Add eglGetCompositorTimingANDROID.

Exposes the composite deadline, composite interval, and
the composite to present latency.

A history of composite and present fences are stored.
When the present fence's timestamp becomes known,
the composite to present latency is updated with
sampling jitter removed.

The values are updated in the producer when timestamps
are enabled and on queue and dequeue.

The deadline is snapped to the next expected deadline
based on the current systemTime().

Test: adb shell /data/nativetest/libgui_test/libgui_test
    --gtest_filter=*GetFrameTimestamps*

Change-Id: I406814258613b984b56488236632494f2f61ff2e
diff --git a/include/gui/FrameTimestamps.h b/include/gui/FrameTimestamps.h
index 46ca2c2..9e1ae94 100644
--- a/include/gui/FrameTimestamps.h
+++ b/include/gui/FrameTimestamps.h
@@ -95,6 +95,11 @@
     std::shared_ptr<FenceTime> releaseFence{FenceTime::NO_FENCE};
 };
 
+struct CompositorTiming {
+    nsecs_t deadline{0};
+    nsecs_t interval{16666667};
+    nsecs_t presentLatency{0};
+};
 
 // A short history of frames that are synchronized between the consumer and
 // producer via deltas.
@@ -111,6 +116,8 @@
 
 protected:
     std::array<FrameEvents, MAX_FRAME_HISTORY> mFrames;
+
+    CompositorTiming mCompositorTiming;
 };
 
 
@@ -119,6 +126,16 @@
 public:
     ~ProducerFrameEventHistory() override;
 
+    // Public for testing.
+    static nsecs_t snapToNextTick(
+            nsecs_t timestamp, nsecs_t tickPhase, nsecs_t tickInterval);
+
+    nsecs_t getNextCompositeDeadline(const nsecs_t now) const;
+    nsecs_t getCompositeInterval() const { return mCompositorTiming.interval; }
+    nsecs_t getCompositeToPresentLatency() const {
+        return mCompositorTiming.presentLatency;
+    }
+
     // virtual for testing.
     virtual void updateAcquireFence(
             uint64_t frameNumber, std::shared_ptr<FenceTime>&& acquire);
@@ -189,12 +206,15 @@
 public:
     ~ConsumerFrameEventHistory() override;
 
+    void initializeCompositorTiming(const CompositorTiming& compositorTiming);
+
     void addQueue(const NewFrameEventsEntry& newEntry);
     void addLatch(uint64_t frameNumber, nsecs_t latchTime);
     void addPreComposition(uint64_t frameNumber, nsecs_t refreshStartTime);
     void addPostComposition(uint64_t frameNumber,
             const std::shared_ptr<FenceTime>& gpuCompositionDone,
-            const std::shared_ptr<FenceTime>& displayPresent);
+            const std::shared_ptr<FenceTime>& displayPresent,
+            const CompositorTiming& compositorTiming);
     void addRetire(uint64_t frameNumber,
             const std::shared_ptr<FenceTime>& displayRetire);
     void addRelease(uint64_t frameNumber, nsecs_t dequeueReadyTime,
@@ -244,7 +264,7 @@
             size_t& count);
 
 private:
-    static size_t minFlattenedSize();
+    static constexpr size_t minFlattenedSize();
 
     size_t mIndex{0};
     uint64_t mFrameNumber{0};
@@ -306,9 +326,10 @@
             size_t& count);
 
 private:
-    static size_t minFlattenedSize();
+    static constexpr size_t minFlattenedSize();
 
     std::vector<FrameEventsDelta> mDeltas;
+    CompositorTiming mCompositorTiming;
 };
 
 
diff --git a/include/gui/Surface.h b/include/gui/Surface.h
index 4baa6aa..d05d930 100644
--- a/include/gui/Surface.h
+++ b/include/gui/Surface.h
@@ -137,12 +137,18 @@
     status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
             sp<Fence>* outFence, float outTransformMatrix[16]);
 
+    status_t getDisplayRefreshCycleDuration(nsecs_t* outRefreshDuration);
+
     /* Enables or disables frame timestamp tracking. It is disabled by default
      * to avoid overhead during queue and dequeue for applications that don't
      * need the feature. If disabled, calls to getFrameTimestamps will fail.
      */
     void enableFrameTimestamps(bool enable);
 
+    status_t getCompositorTiming(
+            nsecs_t* compositeDeadline, nsecs_t* compositeInterval,
+            nsecs_t* compositeToPresentLatency);
+
     // See IGraphicBufferProducer::getFrameTimestamps
     status_t getFrameTimestamps(uint64_t frameNumber,
             nsecs_t* outRequestedPresentTime, nsecs_t* outAcquireTime,
@@ -150,7 +156,6 @@
             nsecs_t* outLastRefreshStartTime, nsecs_t* outGlCompositionDoneTime,
             nsecs_t* outDisplayPresentTime, nsecs_t* outDisplayRetireTime,
             nsecs_t* outDequeueReadyTime, nsecs_t* outReleaseTime);
-    status_t getDisplayRefreshCycleDuration(nsecs_t* outRefreshDuration);
 
     status_t getUniqueId(uint64_t* outId) const;
 
@@ -159,6 +164,7 @@
 
     // Virtual for testing.
     virtual sp<ISurfaceComposer> composerService() const;
+    virtual nsecs_t now() const;
 
 private:
     // can't be copied
@@ -206,10 +212,11 @@
     int dispatchSetSurfaceDamage(va_list args);
     int dispatchSetSharedBufferMode(va_list args);
     int dispatchSetAutoRefresh(va_list args);
+    int dispatchGetDisplayRefreshCycleDuration(va_list args);
     int dispatchGetNextFrameId(va_list args);
     int dispatchEnableFrameTimestamps(va_list args);
+    int dispatchGetCompositorTiming(va_list args);
     int dispatchGetFrameTimestamps(va_list args);
-    int dispatchGetDisplayRefreshCycleDuration(va_list args);
 
 protected:
     virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
diff --git a/libs/gui/FrameTimestamps.cpp b/libs/gui/FrameTimestamps.cpp
index 73537bf..a6fa38a 100644
--- a/libs/gui/FrameTimestamps.cpp
+++ b/libs/gui/FrameTimestamps.cpp
@@ -235,6 +235,23 @@
 
 ProducerFrameEventHistory::~ProducerFrameEventHistory() = default;
 
+nsecs_t ProducerFrameEventHistory::snapToNextTick(
+        nsecs_t timestamp, nsecs_t tickPhase, nsecs_t tickInterval) {
+    nsecs_t tickOffset = (tickPhase - timestamp) % tickInterval;
+    // Integer modulo rounds towards 0 and not -inf before taking the remainder,
+    // so adjust the offset if it is negative.
+    if (tickOffset < 0) {
+        tickOffset += tickInterval;
+    }
+    return timestamp + tickOffset;
+}
+
+nsecs_t ProducerFrameEventHistory::getNextCompositeDeadline(
+        const nsecs_t now) const{
+    return snapToNextTick(
+            now, mCompositorTiming.deadline, mCompositorTiming.interval);
+}
+
 void ProducerFrameEventHistory::updateAcquireFence(
         uint64_t frameNumber, std::shared_ptr<FenceTime>&& acquire) {
     FrameEvents* frame = getFrame(frameNumber, &mAcquireOffset);
@@ -256,6 +273,8 @@
 
 void ProducerFrameEventHistory::applyDelta(
         const FrameEventHistoryDelta& delta) {
+    mCompositorTiming = delta.mCompositorTiming;
+
     for (auto& d : delta.mDeltas) {
         // Avoid out-of-bounds access.
         if (d.mIndex >= mFrames.size()) {
@@ -346,6 +365,11 @@
 
 ConsumerFrameEventHistory::~ConsumerFrameEventHistory() = default;
 
+void ConsumerFrameEventHistory::initializeCompositorTiming(
+        const CompositorTiming& compositorTiming) {
+    mCompositorTiming = compositorTiming;
+}
+
 void ConsumerFrameEventHistory::addQueue(const NewFrameEventsEntry& newEntry) {
     // Overwrite all fields of the frame with default values unless set here.
     FrameEvents newTimestamps;
@@ -393,7 +417,10 @@
 
 void ConsumerFrameEventHistory::addPostComposition(uint64_t frameNumber,
         const std::shared_ptr<FenceTime>& gpuCompositionDone,
-        const std::shared_ptr<FenceTime>& displayPresent) {
+        const std::shared_ptr<FenceTime>& displayPresent,
+        const CompositorTiming& compositorTiming) {
+    mCompositorTiming = compositorTiming;
+
     FrameEvents* frame = getFrame(frameNumber, &mCompositionOffset);
     if (frame == nullptr) {
         ALOGE_IF(mProducerWantsEvents,
@@ -450,6 +477,8 @@
 
 void ConsumerFrameEventHistory::getAndResetDelta(
         FrameEventHistoryDelta* delta) {
+    delta->mCompositorTiming = mCompositorTiming;
+
     // Write these in order of frame number so that it is easy to
     // add them to a FenceTimeline in the proper order producer side.
     delta->mDeltas.reserve(mFramesDirty.size());
@@ -499,9 +528,8 @@
     }
 }
 
-size_t FrameEventsDelta::minFlattenedSize() {
-    constexpr size_t min =
-            sizeof(FrameEventsDelta::mFrameNumber) +
+constexpr size_t FrameEventsDelta::minFlattenedSize() {
+    return sizeof(FrameEventsDelta::mFrameNumber) +
             sizeof(uint8_t) + // mIndex
             sizeof(uint8_t) + // mAddPostCompositeCalled
             sizeof(uint8_t) + // mAddRetireCalled
@@ -512,7 +540,6 @@
             sizeof(FrameEventsDelta::mFirstRefreshStartTime) +
             sizeof(FrameEventsDelta::mLastRefreshStartTime) +
             sizeof(FrameEventsDelta::mDequeueReadyTime);
-    return min;
 }
 
 // Flattenable implementation
@@ -618,6 +645,8 @@
 
 FrameEventHistoryDelta& FrameEventHistoryDelta::operator=(
         FrameEventHistoryDelta&& src) {
+    mCompositorTiming = src.mCompositorTiming;
+
     if (CC_UNLIKELY(!mDeltas.empty())) {
         ALOGE("FrameEventHistoryDelta: Clobbering history.");
     }
@@ -626,8 +655,9 @@
     return *this;
 }
 
-size_t FrameEventHistoryDelta::minFlattenedSize() {
-    return sizeof(uint32_t);
+constexpr size_t FrameEventHistoryDelta::minFlattenedSize() {
+    return sizeof(uint32_t) + // mDeltas.size()
+            sizeof(mCompositorTiming);
 }
 
 size_t FrameEventHistoryDelta::getFlattenedSize() const {
@@ -654,6 +684,8 @@
         return NO_MEMORY;
     }
 
+    FlattenableUtils::write(buffer, size, mCompositorTiming);
+
     FlattenableUtils::write(
             buffer, size, static_cast<uint32_t>(mDeltas.size()));
     for (auto& d : mDeltas) {
@@ -671,6 +703,8 @@
         return NO_MEMORY;
     }
 
+    FlattenableUtils::read(buffer, size, mCompositorTiming);
+
     uint32_t deltaCount = 0;
     FlattenableUtils::read(buffer, size, deltaCount);
     if (deltaCount > FrameEventHistory::MAX_FRAME_HISTORY) {
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index 2e3a7de..b250f5d 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -102,6 +102,10 @@
     return ComposerService::getComposerService();
 }
 
+nsecs_t Surface::now() const {
+    return systemTime();
+}
+
 sp<IGraphicBufferProducer> Surface::getIGraphicBufferProducer() const {
     return mGraphicBufferProducer;
 }
@@ -144,11 +148,51 @@
             outTransformMatrix);
 }
 
+status_t Surface::getDisplayRefreshCycleDuration(nsecs_t* outRefreshDuration) {
+    ATRACE_CALL();
+
+    DisplayStatInfo stats;
+    status_t err = composerService()->getDisplayStats(NULL, &stats);
+
+    *outRefreshDuration = stats.vsyncPeriod;
+
+    return NO_ERROR;
+}
+
 void Surface::enableFrameTimestamps(bool enable) {
     Mutex::Autolock lock(mMutex);
+    // If going from disabled to enabled, get the initial values for
+    // compositor and display timing.
+    if (!mEnableFrameTimestamps && enable) {
+        FrameEventHistoryDelta delta;
+        mGraphicBufferProducer->getFrameTimestamps(&delta);
+        mFrameEventHistory->applyDelta(delta);
+    }
     mEnableFrameTimestamps = enable;
 }
 
+status_t Surface::getCompositorTiming(
+        nsecs_t* compositeDeadline, nsecs_t* compositeInterval,
+        nsecs_t* compositeToPresentLatency) {
+    Mutex::Autolock lock(mMutex);
+    if (!mEnableFrameTimestamps) {
+        return INVALID_OPERATION;
+    }
+
+    if (compositeDeadline != nullptr) {
+        *compositeDeadline =
+                mFrameEventHistory->getNextCompositeDeadline(now());
+    }
+    if (compositeInterval != nullptr) {
+        *compositeInterval = mFrameEventHistory->getCompositeInterval();
+    }
+    if (compositeToPresentLatency != nullptr) {
+        *compositeToPresentLatency =
+                mFrameEventHistory->getCompositeToPresentLatency();
+    }
+    return NO_ERROR;
+}
+
 static bool checkConsumerForUpdates(
         const FrameEvents* e, const uint64_t lastFrameNumber,
         const nsecs_t* outLatchTime,
@@ -262,16 +306,6 @@
 
     return NO_ERROR;
 }
-status_t Surface::getDisplayRefreshCycleDuration(nsecs_t* outRefreshDuration) {
-    ATRACE_CALL();
-
-    DisplayStatInfo stats;
-    status_t err = composerService()->getDisplayStats(NULL, &stats);
-
-    *outRefreshDuration = stats.vsyncPeriod;
-
-    return NO_ERROR;
-}
 
 int Surface::hook_setSwapInterval(ANativeWindow* window, int interval) {
     Surface* c = getSelf(window);
@@ -833,18 +867,21 @@
     case NATIVE_WINDOW_SET_AUTO_REFRESH:
         res = dispatchSetAutoRefresh(args);
         break;
+    case NATIVE_WINDOW_GET_REFRESH_CYCLE_DURATION:
+        res = dispatchGetDisplayRefreshCycleDuration(args);
+        break;
     case NATIVE_WINDOW_GET_NEXT_FRAME_ID:
         res = dispatchGetNextFrameId(args);
         break;
     case NATIVE_WINDOW_ENABLE_FRAME_TIMESTAMPS:
         res = dispatchEnableFrameTimestamps(args);
         break;
+    case NATIVE_WINDOW_GET_COMPOSITOR_TIMING:
+        res = dispatchGetCompositorTiming(args);
+        break;
     case NATIVE_WINDOW_GET_FRAME_TIMESTAMPS:
         res = dispatchGetFrameTimestamps(args);
         break;
-    case NATIVE_WINDOW_GET_REFRESH_CYCLE_DURATION:
-        res = dispatchGetDisplayRefreshCycleDuration(args);
-        break;
     default:
         res = NAME_NOT_FOUND;
         break;
@@ -965,6 +1002,11 @@
     return setAutoRefresh(autoRefresh);
 }
 
+int Surface::dispatchGetDisplayRefreshCycleDuration(va_list args) {
+    nsecs_t* outRefreshDuration = va_arg(args, int64_t*);
+    return getDisplayRefreshCycleDuration(outRefreshDuration);
+}
+
 int Surface::dispatchGetNextFrameId(va_list args) {
     uint64_t* nextFrameId = va_arg(args, uint64_t*);
     *nextFrameId = getNextFrameNumber();
@@ -977,6 +1019,14 @@
     return NO_ERROR;
 }
 
+int Surface::dispatchGetCompositorTiming(va_list args) {
+    nsecs_t* compositeDeadline = va_arg(args, int64_t*);
+    nsecs_t* compositeInterval = va_arg(args, int64_t*);
+    nsecs_t* compositeToPresentLatency = va_arg(args, int64_t*);
+    return getCompositorTiming(compositeDeadline, compositeInterval,
+            compositeToPresentLatency);
+}
+
 int Surface::dispatchGetFrameTimestamps(va_list args) {
     uint64_t frameId = va_arg(args, uint64_t);
     nsecs_t* outRequestedPresentTime = va_arg(args, int64_t*);
@@ -996,11 +1046,6 @@
             outDisplayRetireTime, outDequeueReadyTime, outReleaseTime);
 }
 
-int Surface::dispatchGetDisplayRefreshCycleDuration(va_list args) {
-    nsecs_t* outRefreshDuration = va_arg(args, int64_t*);
-    return getDisplayRefreshCycleDuration(outRefreshDuration);
-}
-
 int Surface::connect(int api) {
     static sp<IProducerListener> listener = new DummyProducerListener();
     return connect(api, listener);
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 3f56665..5298027 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -479,8 +479,17 @@
         return mFakeSurfaceComposer;
     }
 
+    nsecs_t now() const override {
+        return mNow;
+    }
+
+    void setNow(nsecs_t now) {
+        mNow = now;
+    }
+
 public:
     sp<FakeSurfaceComposer> mFakeSurfaceComposer;
+    nsecs_t mNow = 0;
 
     // mFrameEventHistory owns the instance of FakeProducerFrameEventHistory,
     // but this raw pointer gives access to test functionality.
@@ -500,10 +509,12 @@
 
     struct RefreshEvents {
         RefreshEvents(FenceToFenceTimeMap& fenceMap, nsecs_t refreshStart)
-            : mFenceMap(fenceMap),
-              kStartTime(refreshStart + 1),
-              kGpuCompositionDoneTime(refreshStart + 2),
-              kPresentTime(refreshStart + 3) {}
+          : mFenceMap(fenceMap),
+            kCompositorTiming(
+                {refreshStart, refreshStart + 1, refreshStart + 2 }),
+            kStartTime(refreshStart + 3),
+            kGpuCompositionDoneTime(refreshStart + 4),
+            kPresentTime(refreshStart + 5) {}
 
         void signalPostCompositeFences() {
             mFenceMap.signalAllForTest(
@@ -516,6 +527,8 @@
         FenceAndFenceTime mGpuCompositionDone { mFenceMap };
         FenceAndFenceTime mPresent { mFenceMap };
 
+        const CompositorTiming kCompositorTiming;
+
         const nsecs_t kStartTime;
         const nsecs_t kGpuCompositionDoneTime;
         const nsecs_t kPresentTime;
@@ -592,6 +605,12 @@
         native_window_set_buffer_count(mWindow.get(), 4);
     }
 
+    void disableFrameTimestamps() {
+        mFakeConsumer->mGetFrameTimestampsEnabled = false;
+        native_window_enable_frame_timestamps(mWindow.get(), 0);
+        mFrameTimestampsEnabled = false;
+    }
+
     void enableFrameTimestamps() {
         mFakeConsumer->mGetFrameTimestampsEnabled = true;
         native_window_enable_frame_timestamps(mWindow.get(), 1);
@@ -681,7 +700,8 @@
                     oldFrame->mRefreshes[2].mGpuCompositionDone.mFenceTime :
                     FenceTime::NO_FENCE;
             mCfeh->addPostComposition(nOldFrame, gpuDoneFenceTime,
-                    oldFrame->mRefreshes[2].mPresent.mFenceTime);
+                    oldFrame->mRefreshes[2].mPresent.mFenceTime,
+                    oldFrame->mRefreshes[2].kCompositorTiming);
         }
 
         // Latch the new frame.
@@ -698,7 +718,8 @@
                     std::shared_ptr<FenceTime>(oldFrame->mRelease.mFenceTime));
         }
         mCfeh->addPostComposition(nNewFrame, gpuDoneFenceTime,
-                newFrame->mRefreshes[0].mPresent.mFenceTime);
+                newFrame->mRefreshes[0].mPresent.mFenceTime,
+                newFrame->mRefreshes[0].kCompositorTiming);
 
         // Retire the previous buffer just after compositing the new buffer.
         if (oldFrame != nullptr) {
@@ -710,7 +731,8 @@
                 newFrame->mRefreshes[1].mGpuCompositionDone.mFenceTime :
                 FenceTime::NO_FENCE;
         mCfeh->addPostComposition(nNewFrame, gpuDoneFenceTime,
-                newFrame->mRefreshes[1].mPresent.mFenceTime);
+                newFrame->mRefreshes[1].mPresent.mFenceTime,
+                newFrame->mRefreshes[1].kCompositorTiming);
     }
 
     void QueryPresentRetireSupported(
@@ -740,7 +762,8 @@
     int64_t outDequeueReadyTime = -1;
     int64_t outReleaseTime = -1;
 
-    FrameEvents mFrames[2] { { mFenceMap, 1000 }, { mFenceMap, 2000 } };
+    FrameEvents mFrames[3] {
+        { mFenceMap, 1000 }, { mFenceMap, 2000 }, { mFenceMap, 3000 } };
 };
 
 
@@ -773,25 +796,55 @@
     int result = getAllFrameTimestamps(fId);
     EXPECT_EQ(INVALID_OPERATION, result);
     EXPECT_EQ(0, mFakeConsumer->mGetFrameTimestampsCount);
+
+    // Verify compositor timing query fails.
+    nsecs_t compositeDeadline = 0;
+    nsecs_t compositeInterval = 0;
+    nsecs_t compositeToPresentLatency = 0;
+    result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(INVALID_OPERATION, result);
 }
 
 // This test verifies that the frame timestamps are retrieved if explicitly
 // enabled via native_window_enable_frame_timestamps.
 TEST_F(GetFrameTimestampsTest, EnabledSimple) {
+    CompositorTiming initialCompositorTiming {
+        1000000000, // 1s deadline
+        16666667, // 16ms interval
+        50000000, // 50ms present latency
+    };
+    mCfeh->initializeCompositorTiming(initialCompositorTiming);
+
     enableFrameTimestamps();
 
+    // Verify the compositor timing query gets the initial compositor values
+    // after timststamps are enabled; even before the first frame is queued
+    // or dequeued.
+    nsecs_t compositeDeadline = 0;
+    nsecs_t compositeInterval = 0;
+    nsecs_t compositeToPresentLatency = 0;
+    mSurface->setNow(initialCompositorTiming.deadline - 1);
+    int result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    EXPECT_EQ(initialCompositorTiming.deadline, compositeDeadline);
+    EXPECT_EQ(initialCompositorTiming.interval, compositeInterval);
+    EXPECT_EQ(initialCompositorTiming.presentLatency,
+              compositeToPresentLatency);
+
     int fence;
     ANativeWindowBuffer* buffer;
 
     EXPECT_EQ(0, mFakeConsumer->mAddFrameTimestampsCount);
-    EXPECT_EQ(0, mFakeConsumer->mGetFrameTimestampsCount);
+    EXPECT_EQ(1, mFakeConsumer->mGetFrameTimestampsCount);
 
     const uint64_t fId1 = getNextFrameId();
 
     // Verify getFrameTimestamps is piggybacked on dequeue.
     ASSERT_EQ(NO_ERROR, mWindow->dequeueBuffer(mWindow.get(), &buffer, &fence));
     EXPECT_EQ(0, mFakeConsumer->mAddFrameTimestampsCount);
-    EXPECT_EQ(1, mFakeConsumer->mGetFrameTimestampsCount);
+    EXPECT_EQ(2, mFakeConsumer->mGetFrameTimestampsCount);
 
     NewFrameEventsEntry f1;
     f1.frameNumber = 1;
@@ -808,13 +861,13 @@
     ASSERT_EQ(NO_ERROR, mWindow->queueBuffer(mWindow.get(), buffer, fence));
     EXPECT_EQ(1, mFakeConsumer->mAddFrameTimestampsCount);
     EXPECT_EQ(1u, mFakeConsumer->mLastAddedFrameNumber);
-    EXPECT_EQ(2, mFakeConsumer->mGetFrameTimestampsCount);
+    EXPECT_EQ(3, mFakeConsumer->mGetFrameTimestampsCount);
 
     // Verify queries for timestamps that the producer doesn't know about
     // triggers a call to see if the consumer has any new timestamps.
-    int result = getAllFrameTimestamps(fId1);
+    result = getAllFrameTimestamps(fId1);
     EXPECT_EQ(NO_ERROR, result);
-    EXPECT_EQ(3, mFakeConsumer->mGetFrameTimestampsCount);
+    EXPECT_EQ(4, mFakeConsumer->mGetFrameTimestampsCount);
 }
 
 void GetFrameTimestampsTest::QueryPresentRetireSupported(
@@ -842,6 +895,234 @@
    QueryPresentRetireSupported(false, true);
 }
 
+TEST_F(GetFrameTimestampsTest, SnapToNextTickBasic) {
+    nsecs_t phase = 4000;
+    nsecs_t interval = 1000;
+
+    // Timestamp in previous interval.
+    nsecs_t timestamp = 3500;
+    EXPECT_EQ(4000, ProducerFrameEventHistory::snapToNextTick(
+            timestamp, phase, interval));
+
+    // Timestamp in next interval.
+    timestamp = 4500;
+    EXPECT_EQ(5000, ProducerFrameEventHistory::snapToNextTick(
+            timestamp, phase, interval));
+
+    // Timestamp multiple intervals before.
+    timestamp = 2500;
+    EXPECT_EQ(3000, ProducerFrameEventHistory::snapToNextTick(
+            timestamp, phase, interval));
+
+    // Timestamp multiple intervals after.
+    timestamp = 6500;
+    EXPECT_EQ(7000, ProducerFrameEventHistory::snapToNextTick(
+            timestamp, phase, interval));
+
+    // Timestamp on previous interval.
+    timestamp = 3000;
+    EXPECT_EQ(3000, ProducerFrameEventHistory::snapToNextTick(
+            timestamp, phase, interval));
+
+    // Timestamp on next interval.
+    timestamp = 5000;
+    EXPECT_EQ(5000, ProducerFrameEventHistory::snapToNextTick(
+            timestamp, phase, interval));
+
+    // Timestamp equal to phase.
+    timestamp = 4000;
+    EXPECT_EQ(4000, ProducerFrameEventHistory::snapToNextTick(
+            timestamp, phase, interval));
+}
+
+// int(big_timestamp / interval) < 0, which can cause a crash or invalid result
+// if the number of intervals elapsed is internally stored in an int.
+TEST_F(GetFrameTimestampsTest, SnapToNextTickOverflow) {
+      nsecs_t phase = 0;
+      nsecs_t interval = 4000;
+      nsecs_t big_timestamp = 8635916564000;
+      int32_t intervals = big_timestamp / interval;
+
+      EXPECT_LT(intervals, 0);
+      EXPECT_EQ(8635916564000, ProducerFrameEventHistory::snapToNextTick(
+            big_timestamp, phase, interval));
+      EXPECT_EQ(8635916564000, ProducerFrameEventHistory::snapToNextTick(
+            big_timestamp, big_timestamp, interval));
+}
+
+// This verifies the compositor timing is updated by refresh events
+// and piggy backed on a queue, dequeue, and enabling of timestamps..
+TEST_F(GetFrameTimestampsTest, CompositorTimingUpdatesBasic) {
+    CompositorTiming initialCompositorTiming {
+        1000000000, // 1s deadline
+        16666667, // 16ms interval
+        50000000, // 50ms present latency
+    };
+    mCfeh->initializeCompositorTiming(initialCompositorTiming);
+
+    enableFrameTimestamps();
+
+    // We get the initial values before any frames are submitted.
+    nsecs_t compositeDeadline = 0;
+    nsecs_t compositeInterval = 0;
+    nsecs_t compositeToPresentLatency = 0;
+    mSurface->setNow(initialCompositorTiming.deadline - 1);
+    int result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    EXPECT_EQ(initialCompositorTiming.deadline, compositeDeadline);
+    EXPECT_EQ(initialCompositorTiming.interval, compositeInterval);
+    EXPECT_EQ(initialCompositorTiming.presentLatency,
+              compositeToPresentLatency);
+
+    const uint64_t fId1 = getNextFrameId();
+    dequeueAndQueue(0);
+    addFrameEvents(true, NO_FRAME_INDEX, 0);
+
+    // Still get the initial values because the frame events for frame 0
+    // didn't get a chance to piggyback on a queue or dequeue yet.
+    result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    EXPECT_EQ(initialCompositorTiming.deadline, compositeDeadline);
+    EXPECT_EQ(initialCompositorTiming.interval, compositeInterval);
+    EXPECT_EQ(initialCompositorTiming.presentLatency,
+              compositeToPresentLatency);
+
+    const uint64_t fId2 = getNextFrameId();
+    dequeueAndQueue(1);
+    addFrameEvents(true, 0, 1);
+
+    // Now expect the composite values associated with frame 1.
+    mSurface->setNow(mFrames[0].mRefreshes[1].kCompositorTiming.deadline);
+    result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    EXPECT_EQ(mFrames[0].mRefreshes[1].kCompositorTiming.deadline,
+            compositeDeadline);
+    EXPECT_EQ(mFrames[0].mRefreshes[1].kCompositorTiming.interval,
+            compositeInterval);
+    EXPECT_EQ(mFrames[0].mRefreshes[1].kCompositorTiming.presentLatency,
+            compositeToPresentLatency);
+
+    dequeueAndQueue(2);
+    addFrameEvents(true, 1, 2);
+
+    // Now expect the composite values associated with frame 2.
+    mSurface->setNow(mFrames[1].mRefreshes[1].kCompositorTiming.deadline);
+    result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    EXPECT_EQ(mFrames[1].mRefreshes[1].kCompositorTiming.deadline,
+            compositeDeadline);
+    EXPECT_EQ(mFrames[1].mRefreshes[1].kCompositorTiming.interval,
+            compositeInterval);
+    EXPECT_EQ(mFrames[1].mRefreshes[1].kCompositorTiming.presentLatency,
+            compositeToPresentLatency);
+
+    // Re-enabling frame timestamps should get the latest values.
+    disableFrameTimestamps();
+    enableFrameTimestamps();
+
+    // Now expect the composite values associated with frame 3.
+    mSurface->setNow(mFrames[2].mRefreshes[1].kCompositorTiming.deadline);
+    result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    EXPECT_EQ(mFrames[2].mRefreshes[1].kCompositorTiming.deadline,
+            compositeDeadline);
+    EXPECT_EQ(mFrames[2].mRefreshes[1].kCompositorTiming.interval,
+            compositeInterval);
+    EXPECT_EQ(mFrames[2].mRefreshes[1].kCompositorTiming.presentLatency,
+            compositeToPresentLatency);
+}
+
+// This verifies the compositor deadline properly snaps to the the next
+// deadline based on the current time.
+TEST_F(GetFrameTimestampsTest, CompositorTimingDeadlineSnaps) {
+    CompositorTiming initialCompositorTiming {
+        1000000000, // 1s deadline
+        16666667, // 16ms interval
+        50000000, // 50ms present latency
+    };
+    mCfeh->initializeCompositorTiming(initialCompositorTiming);
+
+    enableFrameTimestamps();
+
+    nsecs_t compositeDeadline = 0;
+    nsecs_t compositeInterval = 0;
+    nsecs_t compositeToPresentLatency = 0;
+
+    // A "now" just before the deadline snaps to the deadline.
+    mSurface->setNow(initialCompositorTiming.deadline - 1);
+    int result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    EXPECT_EQ(initialCompositorTiming.deadline, compositeDeadline);
+    nsecs_t expectedDeadline = initialCompositorTiming.deadline;
+    EXPECT_EQ(expectedDeadline, compositeDeadline);
+
+    const uint64_t fId1 = getNextFrameId();
+    dequeueAndQueue(0);
+    addFrameEvents(true, NO_FRAME_INDEX, 0);
+
+    // A "now" just after the deadline snaps properly.
+    mSurface->setNow(initialCompositorTiming.deadline + 1);
+    result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    expectedDeadline =
+            initialCompositorTiming.deadline +initialCompositorTiming.interval;
+    EXPECT_EQ(expectedDeadline, compositeDeadline);
+
+    const uint64_t fId2 = getNextFrameId();
+    dequeueAndQueue(1);
+    addFrameEvents(true, 0, 1);
+
+    // A "now" just after the next interval snaps properly.
+    mSurface->setNow(
+            mFrames[0].mRefreshes[1].kCompositorTiming.deadline +
+            mFrames[0].mRefreshes[1].kCompositorTiming.interval + 1);
+    result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    expectedDeadline =
+            mFrames[0].mRefreshes[1].kCompositorTiming.deadline +
+            mFrames[0].mRefreshes[1].kCompositorTiming.interval * 2;
+    EXPECT_EQ(expectedDeadline, compositeDeadline);
+
+    dequeueAndQueue(2);
+    addFrameEvents(true, 1, 2);
+
+    // A "now" over 1 interval before the deadline snaps properly.
+    mSurface->setNow(
+            mFrames[1].mRefreshes[1].kCompositorTiming.deadline -
+            mFrames[1].mRefreshes[1].kCompositorTiming.interval - 1);
+    result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    expectedDeadline =
+            mFrames[1].mRefreshes[1].kCompositorTiming.deadline -
+            mFrames[1].mRefreshes[1].kCompositorTiming.interval;
+    EXPECT_EQ(expectedDeadline, compositeDeadline);
+
+    // Re-enabling frame timestamps should get the latest values.
+    disableFrameTimestamps();
+    enableFrameTimestamps();
+
+    // A "now" over 2 intervals before the deadline snaps properly.
+    mSurface->setNow(
+            mFrames[2].mRefreshes[1].kCompositorTiming.deadline -
+            mFrames[2].mRefreshes[1].kCompositorTiming.interval * 2 - 1);
+    result = native_window_get_compositor_timing(mWindow.get(),
+        &compositeDeadline, &compositeInterval, &compositeToPresentLatency);
+    EXPECT_EQ(NO_ERROR, result);
+    expectedDeadline =
+            mFrames[2].mRefreshes[1].kCompositorTiming.deadline -
+            mFrames[2].mRefreshes[1].kCompositorTiming.interval * 2;
+    EXPECT_EQ(expectedDeadline, compositeDeadline);
+}
+
 // This verifies the timestamps recorded in the consumer's
 // FrameTimestampsHistory are properly retrieved by the producer for the
 // correct frames.
diff --git a/opengl/include/EGL/eglext.h b/opengl/include/EGL/eglext.h
index 6485ae5..6572cab 100644
--- a/opengl/include/EGL/eglext.h
+++ b/opengl/include/EGL/eglext.h
@@ -632,24 +632,31 @@
 #ifndef EGL_ANDROID_get_frame_timestamps
 #define EGL_ANDROID_get_frame_timestamps 1
 #define EGL_TIMESTAMPS_ANDROID 0x314D
-#define EGL_REQUESTED_PRESENT_TIME_ANDROID 0x314E
-#define EGL_RENDERING_COMPLETE_TIME_ANDROID 0x314F
-#define EGL_COMPOSITION_LATCH_TIME_ANDROID 0x3150
-#define EGL_FIRST_COMPOSITION_START_TIME_ANDROID 0x3151
-#define EGL_LAST_COMPOSITION_START_TIME_ANDROID 0x3152
-#define EGL_FIRST_COMPOSITION_FINISHED_TIME_ANDROID 0x3153
-#define EGL_DISPLAY_PRESENT_TIME_ANDROID 0x3154
-#define EGL_DISPLAY_RETIRE_TIME_ANDROID 0x3155
-#define EGL_DEQUEUE_READY_TIME_ANDROID 0x3156
-#define EGL_READS_DONE_TIME_ANDROID 0x3157
+#define EGL_COMPOSITE_DEADLINE_ANDROID 0x314E
+#define EGL_COMPOSITE_INTERVAL_ANDROID 0x314F
+#define EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID 0x3150
+#define EGL_REQUESTED_PRESENT_TIME_ANDROID 0x3151
+#define EGL_RENDERING_COMPLETE_TIME_ANDROID 0x3152
+#define EGL_COMPOSITION_LATCH_TIME_ANDROID 0x3153
+#define EGL_FIRST_COMPOSITION_START_TIME_ANDROID 0x3154
+#define EGL_LAST_COMPOSITION_START_TIME_ANDROID 0x3155
+#define EGL_FIRST_COMPOSITION_FINISHED_TIME_ANDROID 0x3156
+#define EGL_DISPLAY_PRESENT_TIME_ANDROID 0x3157
+#define EGL_DISPLAY_RETIRE_TIME_ANDROID 0x3158
+#define EGL_DEQUEUE_READY_TIME_ANDROID 0x3159
+#define EGL_READS_DONE_TIME_ANDROID 0x315A
 #ifdef EGL_EGLEXT_PROTOTYPES
 EGLAPI EGLBoolean eglGetNextFrameIdANDROID(EGLDisplay dpy, EGLSurface surface, EGLuint64KHR *frameId);
+EGLAPI EGLBoolean eglGetCompositorTimingANDROID(EGLDisplay dpy, EGLSurface surface, EGLint numTimestamps, const EGLint *names, EGLnsecsANDROID *values);
+EGLAPI EGLBoolean eglGetCompositorTimingSupportedANDROID(EGLDisplay dpy, EGLSurface surface, EGLint name);
 EGLAPI EGLBoolean eglGetFrameTimestampsANDROID(EGLDisplay dpy, EGLSurface surface, EGLuint64KHR frameId, EGLint numTimestamps, const EGLint *timestamps, EGLnsecsANDROID *values);
-EGLAPI EGLBoolean eglQueryTimestampSupportedANDROID(EGLDisplay dpy, EGLSurface surface, EGLint timestamp);
+EGLAPI EGLBoolean eglGetFrameTimestampSupportedANDROID(EGLDisplay dpy, EGLSurface surface, EGLint timestamp);
 #else
 typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETNEXTFRAMEIDANDROID) (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR *frameId);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETCOMPOSITORTIMINGANDROID) (EGLDisplay dpy, EGLSurface surface, EGLint numTimestamps, const EGLint *names, EGLnsecsANDROID *values);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETCOMPOSITORTIMINGSUPPORTEDANDROID) (EGLDisplay dpy, EGLSurface surface, EGLint name);
 typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETFRAMETIMESTAMPSANDROID) (EGLDisplay dpy, EGLSurface surface, EGLuint64KHR frameId, EGLint numTimestamps, const EGLint *timestamps, EGLnsecsANDROID *values);
-typedef EGLBoolean (EGLAPIENTRYP PFNEGLQUERYTIMESTAMPSUPPORTEDANDROID) (EGLDisplay dpy, EGLSurface surface, EGLint timestamp);
+typedef EGLBoolean (EGLAPIENTRYP PFNEGLGETFRAMETIMESTAMPSUPPORTEDANDROID) (EGLDisplay dpy, EGLSurface surface, EGLint timestamp);
 #endif
 #endif
 
diff --git a/opengl/libs/EGL/eglApi.cpp b/opengl/libs/EGL/eglApi.cpp
index c2fc6bd..42d01b2 100644
--- a/opengl/libs/EGL/eglApi.cpp
+++ b/opengl/libs/EGL/eglApi.cpp
@@ -218,10 +218,14 @@
     // EGL_ANDROID_get_frame_timestamps
     { "eglGetNextFrameIdANDROID",
             (__eglMustCastToProperFunctionPointerType)&eglGetNextFrameIdANDROID },
+    { "eglGetCompositorTimingANDROID",
+            (__eglMustCastToProperFunctionPointerType)&eglGetCompositorTimingANDROID },
+    { "eglGetCompositorTimingSupportedANDROID",
+            (__eglMustCastToProperFunctionPointerType)&eglGetCompositorTimingSupportedANDROID },
     { "eglGetFrameTimestampsANDROID",
             (__eglMustCastToProperFunctionPointerType)&eglGetFrameTimestampsANDROID },
-    { "eglQueryTimestampSupportedANDROID",
-            (__eglMustCastToProperFunctionPointerType)&eglQueryTimestampSupportedANDROID },
+    { "eglGetFrameTimestampSupportedANDROID",
+            (__eglMustCastToProperFunctionPointerType)&eglGetFrameTimestampSupportedANDROID },
 };
 
 /*
@@ -2078,6 +2082,97 @@
     return EGL_TRUE;
 }
 
+EGLBoolean eglGetCompositorTimingANDROID(EGLDisplay dpy, EGLSurface surface,
+        EGLint numTimestamps, const EGLint *names, EGLnsecsANDROID *values)
+{
+    clearError();
+
+    const egl_display_ptr dp = validate_display(dpy);
+    if (!dp) {
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    }
+
+    SurfaceRef _s(dp.get(), surface);
+    if (!_s.get()) {
+        return setError(EGL_BAD_SURFACE, EGL_FALSE);
+    }
+
+    egl_surface_t const * const s = get_surface(surface);
+
+    if (!s->win.get()) {
+        return setError(EGL_BAD_SURFACE, EGL_FALSE);
+    }
+
+    nsecs_t* compositeDeadline = nullptr;
+    nsecs_t* compositeInterval = nullptr;
+    nsecs_t* compositeToPresentLatency = nullptr;
+
+    for (int i = 0; i < numTimestamps; i++) {
+        switch (names[i]) {
+            case EGL_COMPOSITE_DEADLINE_ANDROID:
+                compositeDeadline = &values[i];
+                break;
+            case EGL_COMPOSITE_INTERVAL_ANDROID:
+                compositeInterval = &values[i];
+                break;
+            case EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID:
+                compositeToPresentLatency = &values[i];
+                break;
+            default:
+                return setError(EGL_BAD_PARAMETER, EGL_FALSE);
+        }
+    }
+
+    status_t ret = native_window_get_compositor_timing(s->win.get(),
+            compositeDeadline, compositeInterval, compositeToPresentLatency);
+
+    switch (ret) {
+      case NO_ERROR:
+        return EGL_TRUE;
+      case INVALID_OPERATION:
+        return setError(EGL_BAD_SURFACE, EGL_FALSE);
+      default:
+        // This should not happen. Return an error that is not in the spec
+        // so it's obvious something is very wrong.
+        ALOGE("eglGetCompositorTiming: Unexpected error.");
+        return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
+    }
+}
+
+EGLBoolean eglGetCompositorTimingSupportedANDROID(
+        EGLDisplay dpy, EGLSurface surface, EGLint name)
+{
+    clearError();
+
+    const egl_display_ptr dp = validate_display(dpy);
+    if (!dp) {
+        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
+    }
+
+    SurfaceRef _s(dp.get(), surface);
+    if (!_s.get()) {
+        return setError(EGL_BAD_SURFACE, EGL_FALSE);
+    }
+
+    egl_surface_t const * const s = get_surface(surface);
+
+    ANativeWindow* window = s->win.get();
+    if (!window) {
+        return setError(EGL_BAD_SURFACE, EGL_FALSE);
+    }
+
+    switch (name) {
+#if ENABLE_EGL_ANDROID_GET_FRAME_TIMESTAMPS
+        case EGL_COMPOSITE_DEADLINE_ANDROID:
+        case EGL_COMPOSITE_INTERVAL_ANDROID:
+        case EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID:
+            return EGL_TRUE;
+#endif
+        default:
+            return EGL_FALSE;
+    }
+}
+
 EGLBoolean eglGetFrameTimestampsANDROID(EGLDisplay dpy, EGLSurface surface,
         EGLuint64KHR frameId, EGLint numTimestamps, const EGLint *timestamps,
         EGLnsecsANDROID *values)
@@ -2170,8 +2265,8 @@
     }
 }
 
-EGLBoolean eglQueryTimestampSupportedANDROID(EGLDisplay dpy, EGLSurface surface,
-        EGLint timestamp)
+EGLBoolean eglGetFrameTimestampSupportedANDROID(
+        EGLDisplay dpy, EGLSurface surface, EGLint timestamp)
 {
     clearError();
 
@@ -2194,6 +2289,9 @@
 
     switch (timestamp) {
 #if ENABLE_EGL_ANDROID_GET_FRAME_TIMESTAMPS
+        case EGL_COMPOSITE_DEADLINE_ANDROID:
+        case EGL_COMPOSITE_INTERVAL_ANDROID:
+        case EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID:
         case EGL_REQUESTED_PRESENT_TIME_ANDROID:
         case EGL_RENDERING_COMPLETE_TIME_ANDROID:
         case EGL_COMPOSITION_LATCH_TIME_ANDROID:
diff --git a/opengl/specs/EGL_ANDROID_get_frame_timestamps.txt b/opengl/specs/EGL_ANDROID_get_frame_timestamps.txt
index f24d634..f946418 100644
--- a/opengl/specs/EGL_ANDROID_get_frame_timestamps.txt
+++ b/opengl/specs/EGL_ANDROID_get_frame_timestamps.txt
@@ -60,26 +60,33 @@
     EGLBoolean eglGetNextFrameIdANDROID(EGLDisplay dpy, EGLSurface surface,
             EGLuint64KHR *frameId);
 
+    EGLBoolean eglGetCompositorTimingANDROID(EGLDisplay dpy,
+            EGLSurface surface, EGLint numTimestamps,
+            const EGLint *names, EGLnsecsANDROID *values);
+
     EGLBoolean eglGetFrameTimestampsANDROID(EGLDisplay dpy, EGLSurface surface,
             EGLuint64KHR frameId, EGLint numTimestamps,
             const EGLint *timestamps, EGLnsecsANDROID *values);
 
-    EGLBoolean eglQueryTimestampSupportedANDROID(EGLDisplay dpy, EGLSurface
-            surface, EGLint timestamp);
+    EGLBoolean eglQueryTimestampSupportedANDROID(EGLDisplay dpy,
+            EGLSurface surface, EGLint timestamp);
 
 New Tokens
 
     EGL_TIMESTAMPS_ANDROID 0x314D
-    EGL_REQUESTED_PRESENT_TIME_ANDROID 0x314E
-    EGL_RENDERING_COMPLETE_TIME_ANDROID 0x314F
-    EGL_COMPOSITION_LATCH_TIME_ANDROID 0x3150
-    EGL_FIRST_COMPOSITION_START_TIME_ANDROID 0x3151
-    EGL_LAST_COMPOSITION_START_TIME_ANDROID 0x3152
-    EGL_FIRST_COMPOSITION_FINISHED_TIME_ANDROID 0x3153
-    EGL_DISPLAY_PRESENT_TIME_ANDROID 0x3154
-    EGL_DISPLAY_RETIRE_TIME_ANDROID 0x3155
-    EGL_DEQUEUE_READY_TIME_ANDROID 0x3156
-    EGL_READS_DONE_TIME_ANDROID 0x3157
+    EGL_COMPOSITE_DEADLINE_ANDROID 0x314E
+    EGL_COMPOSITE_INTERVAL_ANDROID 0x314F
+    EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID 0x3150
+    EGL_REQUESTED_PRESENT_TIME_ANDROID 0x3151
+    EGL_RENDERING_COMPLETE_TIME_ANDROID 0x3152
+    EGL_COMPOSITION_LATCH_TIME_ANDROID 0x3153
+    EGL_FIRST_COMPOSITION_START_TIME_ANDROID 0x3154
+    EGL_LAST_COMPOSITION_START_TIME_ANDROID 0x3155
+    EGL_FIRST_COMPOSITION_FINISHED_TIME_ANDROID 0x3156
+    EGL_DISPLAY_PRESENT_TIME_ANDROID 0x3157
+    EGL_DISPLAY_RETIRE_TIME_ANDROID 0x3158
+    EGL_DEQUEUE_READY_TIME_ANDROID 0x3159
+    EGL_READS_DONE_TIME_ANDROID 0x315A
 
 Add to the list of supported tokens for eglSurfaceAttrib in section 3.5.6
 "Surface Attributes", page 43:
@@ -108,6 +115,29 @@
 
     The function
 
+        EGLBoolean eglGetCompositorTimingANDROID(EGLDisplay dpy,
+                EGLSurface surface, EGLint numTimestamps,
+                const EGLint *names, EGLnsecsANDROID *values);
+
+    allows querying anticipated timestamps and durations related to the
+    composition and display of a window surface. The values are not associated
+    with a particular frame and can be retrieved before the first swap.
+
+    The eglGetCompositorTimingANDROID function takes an array of names to
+    query and returns their values in the corresponding indices of the values
+    array. The possible names that can be queried are:
+        - EGL_COMPOSITE_DEADLINE_ANDROID - The timestamp of the next time the
+          compositor will begin composition. This is effectively the deadline
+          for when the compositor must receive a newly queued frame.
+        - EGL_COMPOSITE_INTERVAL_ANDROID - The time delta between subsequent
+          composition events.
+        - EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID - The time delta between
+          the start of composition and the expected present time of that
+          composition. This can be used to estimate the latency of the
+          actual present time.
+
+    The function
+
         EGLBoolean eglGetFrameTimestampsANDROID(EGLDisplay dpy,
             EGLSurface surface, EGLuint64KHR frameId, EGLint numTimestamps,
             const EGLint *timestamps, EGLnsecsANDROID *values);
@@ -162,12 +192,19 @@
           purpose of display/composition were completed for this frame.
 
     Not all implementations may support all of the above timestamp queries. The
-    function
+    functions
 
-        EGLBoolean eglQueryTimestampSupportedANDROID(EGLDisplay dpy, EGLSurface
-            surface, EGLint timestamp);
+        EGLBoolean eglGetCompositorTimingSupportedANDROID(EGLDisplay dpy,
+            EGLSurface surface, EGLint name);
 
-    allows querying which timestamps are supported on the implementation."
+    and
+
+        EGLBoolean eglGetFrameTimestampsSupportedANDROID(EGLDisplay dpy,
+            EGLSurface surface, EGLint timestamp);
+
+    allows querying which values are supported by the implementations of
+    eglGetCompositoTimingANDROID and eglGetFrameTimestampsSupportedANDROID
+    respectively."
 
 Issues
 
@@ -189,3 +226,6 @@
 
 #4 (Brian Anderson, January 10, 2017)
     - Use an absolute frameId rather than a relative framesAgo.
+
+#5 (Brian Anderson, January 13, 2017)
+    - Add eglGetCompositorTimingANDROID.
diff --git a/opengl/specs/README b/opengl/specs/README
index 1853214..0c49023 100644
--- a/opengl/specs/README
+++ b/opengl/specs/README
@@ -20,14 +20,17 @@
 0x314B               EGL_IMAGE_CROP_BOTTOM_ANDROID (EGL_ANDROID_image_crop)
 0x314C               EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID (EGL_ANDROID_front_buffer_auto_refresh)
 0x314D               EGL_TIMESTAMPS_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x314E               EGL_REQUESTED_PRESENT_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x314F               EGL_RENDERING_COMPLETE_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x3150               EGL_COMPOSITION_LATCH_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x3151               EGL_FIRST_COMPOSITION_START_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x3152               EGL_LAST_COMPOSITION_START_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x3153               EGL_FIRST_COMPOSITION_FINISHED_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x3154               EGL_DISPLAY_PRESENT_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x3155               EGL_DISPLAY_RETIRE_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x3156               EGL_DEQUEUE_READY_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x3157               EGL_READS_DONE_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
-0x3158 - 0x315F      (unused)
+0x314E               EGL_COMPOSITE_DEADLINE_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x314F               EGL_COMPOSITE_INTERVAL_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x3150               EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x3151               EGL_REQUESTED_PRESENT_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x3152               EGL_RENDERING_COMPLETE_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x3153               EGL_COMPOSITION_LATCH_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x3154               EGL_FIRST_COMPOSITION_START_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x3155               EGL_LAST_COMPOSITION_START_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x3156               EGL_FIRST_COMPOSITION_FINISHED_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x3157               EGL_DISPLAY_PRESENT_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x3158               EGL_DISPLAY_RETIRE_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x3159               EGL_DEQUEUE_READY_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x315A               EGL_READS_DONE_TIME_ANDROID (EGL_ANDROID_get_frame_timestamps)
+0x315B - 0x315F      (unused)
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index e57c19a..41fb48c 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -155,6 +155,10 @@
             flinger->getHwComposer().getRefreshPeriod(HWC_DISPLAY_PRIMARY);
 #endif
     mFrameTracker.setDisplayRefreshPeriod(displayPeriod);
+
+    CompositorTiming compositorTiming;
+    flinger->getCompositorTiming(&compositorTiming);
+    mFrameEventHistory.initializeCompositorTiming(compositorTiming);
 }
 
 void Layer::onFirstRef() {
@@ -1856,10 +1860,10 @@
     return mQueuedFrames > 0 || mSidebandStreamChanged || mAutoRefresh;
 }
 
-bool Layer::onPostComposition(
-        const std::shared_ptr<FenceTime>& glDoneFence,
+bool Layer::onPostComposition(const std::shared_ptr<FenceTime>& glDoneFence,
         const std::shared_ptr<FenceTime>& presentFence,
-        const std::shared_ptr<FenceTime>& retireFence) {
+        const std::shared_ptr<FenceTime>& retireFence,
+        const CompositorTiming& compositorTiming) {
     mAcquireTimeline.updateSignalTimes();
     mReleaseTimeline.updateSignalTimes();
 
@@ -1872,7 +1876,7 @@
     {
         Mutex::Autolock lock(mFrameEventHistoryMutex);
         mFrameEventHistory.addPostComposition(mCurrentFrameNumber,
-                glDoneFence, presentFence);
+                glDoneFence, presentFence, compositorTiming);
         mFrameEventHistory.addRetire(mPreviousFrameNumber,
                 retireFence);
     }
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 7335be7..c09b8d9 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -296,10 +296,10 @@
      * called after composition.
      * returns true if the layer latched a new buffer this frame.
      */
-    bool onPostComposition(
-            const std::shared_ptr<FenceTime>& glDoneFence,
+    bool onPostComposition(const std::shared_ptr<FenceTime>& glDoneFence,
             const std::shared_ptr<FenceTime>& presentFence,
-            const std::shared_ptr<FenceTime>& retireFence);
+            const std::shared_ptr<FenceTime>& retireFence,
+            const CompositorTiming& compositorTiming);
 
 #ifdef USE_HWC2
     // If a buffer was replaced this frame, release the former buffer
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 9e25e07..70bd7be 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -136,7 +136,7 @@
 static int64_t vsyncPhaseOffsetNs = getVsyncEventPhaseOffsetNs();
 
 // This is the phase offset at which SurfaceFlinger's composition runs.
-static const int64_t sfVsyncPhaseOffsetNs = SF_VSYNC_EVENT_PHASE_OFFSET_NS;
+static constexpr int64_t sfVsyncPhaseOffsetNs = SF_VSYNC_EVENT_PHASE_OFFSET_NS;
 
 // ---------------------------------------------------------------------------
 
@@ -1095,6 +1095,11 @@
     }
 }
 
+void SurfaceFlinger::getCompositorTiming(CompositorTiming* compositorTiming) {
+    std::lock_guard<std::mutex> lock(mCompositeTimingLock);
+    *compositorTiming = mCompositorTiming;
+}
+
 void SurfaceFlinger::onHotplugReceived(int32_t disp, bool connected) {
     ALOGV("onHotplugReceived(%d, %s)", disp, connected ? "true" : "false");
     if (disp == DisplayDevice::DISPLAY_PRIMARY) {
@@ -1145,7 +1150,8 @@
         case MessageQueue::INVALIDATE: {
             bool frameMissed = !mHadClientComposition &&
                     mPreviousPresentFence != Fence::NO_FENCE &&
-                    mPreviousPresentFence->getSignalTime() == INT64_MAX;
+                    (mPreviousPresentFence->getSignalTime() ==
+                            Fence::SIGNAL_TIME_PENDING);
             ATRACE_INT("FrameMissed", static_cast<int>(frameMissed));
             if (mPropagateBackpressure && frameMissed) {
                 signalLayerUpdate();
@@ -1194,7 +1200,7 @@
     setUpHWComposer();
     doDebugFlashRegions();
     doComposition();
-    postComposition();
+    postComposition(refreshStartTime);
 
     mPreviousPresentFence = mHwc->getPresentFence(HWC_DISPLAY_PRIMARY);
 
@@ -1269,7 +1275,61 @@
     }
 }
 
-void SurfaceFlinger::postComposition()
+void SurfaceFlinger::updateCompositorTiming(
+        nsecs_t vsyncPhase, nsecs_t vsyncInterval, nsecs_t compositeTime,
+        std::shared_ptr<FenceTime>& presentFenceTime) {
+    // Update queue of past composite+present times and determine the
+    // most recently known composite to present latency.
+    mCompositePresentTimes.push({compositeTime, presentFenceTime});
+    nsecs_t compositeToPresentLatency = -1;
+    while (!mCompositePresentTimes.empty()) {
+        CompositePresentTime& cpt = mCompositePresentTimes.front();
+        // Cached values should have been updated before calling this method,
+        // which helps avoid duplicate syscalls.
+        nsecs_t displayTime = cpt.display->getCachedSignalTime();
+        if (displayTime == Fence::SIGNAL_TIME_PENDING) {
+            break;
+        }
+        compositeToPresentLatency = displayTime - cpt.composite;
+        mCompositePresentTimes.pop();
+    }
+
+    // Don't let mCompositePresentTimes grow unbounded, just in case.
+    while (mCompositePresentTimes.size() > 16) {
+        mCompositePresentTimes.pop();
+    }
+
+    // Integer division and modulo round toward 0 not -inf, so we need to
+    // treat negative and positive offsets differently.
+    nsecs_t idealLatency = (sfVsyncPhaseOffsetNs >= 0) ?
+            (vsyncInterval - (sfVsyncPhaseOffsetNs % vsyncInterval)) :
+            ((-sfVsyncPhaseOffsetNs) % vsyncInterval);
+
+    // Snap the latency to a value that removes scheduling jitter from the
+    // composition and present times, which often have >1ms of jitter.
+    // Reducing jitter is important if an app attempts to extrapolate
+    // something (such as user input) to an accurate diasplay time.
+    // Snapping also allows an app to precisely calculate sfVsyncPhaseOffsetNs
+    // with (presentLatency % interval).
+    nsecs_t snappedCompositeToPresentLatency = -1;
+    if (compositeToPresentLatency >= 0) {
+        nsecs_t bias = vsyncInterval / 2;
+        int64_t extraVsyncs =
+                (compositeToPresentLatency - idealLatency + bias) /
+                vsyncInterval;
+        nsecs_t extraLatency = extraVsyncs * vsyncInterval;
+        snappedCompositeToPresentLatency = idealLatency + extraLatency;
+    }
+
+    std::lock_guard<std::mutex> lock(mCompositeTimingLock);
+    mCompositorTiming.deadline = vsyncPhase - idealLatency;
+    mCompositorTiming.interval = vsyncInterval;
+    if (snappedCompositeToPresentLatency >= 0) {
+        mCompositorTiming.presentLatency = snappedCompositeToPresentLatency;
+    }
+}
+
+void SurfaceFlinger::postComposition(nsecs_t refreshStartTime)
 {
     ATRACE_CALL();
     ALOGV("postComposition");
@@ -1304,9 +1364,19 @@
     } else {
         retireFenceTime = &displayFenceTime;
     }
+
+    nsecs_t vsyncPhase = mPrimaryDispSync.computeNextRefresh(0);
+    nsecs_t vsyncInterval = mPrimaryDispSync.getPeriod();
+
+    // We use the refreshStartTime which might be sampled a little later than
+    // when we started doing work for this frame, but that should be okay
+    // since updateCompositorTiming has snapping logic.
+    updateCompositorTiming(
+        vsyncPhase, vsyncInterval, refreshStartTime, displayFenceTime);
+
     mDrawingState.traverseInZOrder([&](Layer* layer) {
         bool frameLatched = layer->onPostComposition(glCompositionDoneFenceTime,
-                *presentFenceTime, *retireFenceTime);
+                *presentFenceTime, *retireFenceTime, mCompositorTiming);
         if (frameLatched) {
             recordBufferingStats(layer->getName().string(),
                     layer->getOccupancyHistory(false));
@@ -1351,9 +1421,8 @@
     if (mHasPoweredOff) {
         mHasPoweredOff = false;
     } else {
-        nsecs_t period = mPrimaryDispSync.getPeriod();
         nsecs_t elapsedTime = currentTime - mLastSwapTime;
-        size_t numPeriods = static_cast<size_t>(elapsedTime / period);
+        size_t numPeriods = static_cast<size_t>(elapsedTime / vsyncInterval);
         if (numPeriods < NUM_BUCKETS - 1) {
             mFrameBuckets[numPeriods] += elapsedTime;
         } else {
@@ -2761,6 +2830,11 @@
     const auto& activeConfig = mHwc->getActiveConfig(HWC_DISPLAY_PRIMARY);
     const nsecs_t period = activeConfig->getVsyncPeriod();
     mAnimFrameTracker.setDisplayRefreshPeriod(period);
+
+    {
+        std::lock_guard<std::mutex> lock(mCompositeTimingLock);
+        mCompositorTiming.interval = period;
+    }
 }
 
 void SurfaceFlinger::initializeDisplays() {
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 55735b1..743d58b 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -41,6 +41,7 @@
 #include <ui/PixelFormat.h>
 #include <ui/mat4.h>
 
+#include <gui/FrameTimestamps.h>
 #include <gui/ISurfaceComposer.h>
 #include <gui/ISurfaceComposerClient.h>
 #include <gui/OccupancyTracker.h>
@@ -64,7 +65,10 @@
 #include "Effects/Daltonizer.h"
 
 #include <map>
+#include <mutex>
+#include <queue>
 #include <string>
+#include <utility>
 
 namespace android {
 
@@ -405,7 +409,10 @@
             Region& dirtyRegion, Region& opaqueRegion);
 
     void preComposition(nsecs_t refreshStartTime);
-    void postComposition();
+    void postComposition(nsecs_t refreshStartTime);
+    void updateCompositorTiming(
+            nsecs_t vsyncPhase, nsecs_t vsyncInterval, nsecs_t compositeTime,
+            std::shared_ptr<FenceTime>& presentFenceTime);
     void rebuildLayerStacks();
     void setUpHWComposer();
     void doComposition();
@@ -426,12 +433,13 @@
     /* ------------------------------------------------------------------------
      * VSync
      */
-     void enableHardwareVsync();
-     void resyncToHardwareVsync(bool makeAvailable);
-     void disableHardwareVsync(bool makeUnavailable);
+    void enableHardwareVsync();
+    void resyncToHardwareVsync(bool makeAvailable);
+    void disableHardwareVsync(bool makeUnavailable);
 
 public:
-     void resyncWithRateLimit();
+    void resyncWithRateLimit();
+    void getCompositorTiming(CompositorTiming* compositorTiming);
 private:
 
     /* ------------------------------------------------------------------------
@@ -551,6 +559,17 @@
     bool mPrimaryHWVsyncEnabled;
     bool mHWVsyncAvailable;
 
+    // protected by mCompositorTimingLock;
+    mutable std::mutex mCompositeTimingLock;
+    CompositorTiming mCompositorTiming;
+
+    // Only accessed from the main thread.
+    struct CompositePresentTime {
+        nsecs_t composite { -1 };
+        std::shared_ptr<FenceTime> display { FenceTime::NO_FENCE };
+    };
+    std::queue<CompositePresentTime> mCompositePresentTimes;
+
     /* ------------------------------------------------------------------------
      * Feature prototyping
      */
diff --git a/services/surfaceflinger/SurfaceFlinger_hwc1.cpp b/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
index fe9ba96..7fcc41a 100644
--- a/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
+++ b/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
@@ -1035,6 +1035,11 @@
     }
 }
 
+void SurfaceFlinger::getCompositorTiming(CompositorTiming* compositorTiming) {
+    std::lock_guard<std::mutex> lock(mCompositeTimingLock);
+    *compositorTiming = mCompositorTiming;
+}
+
 void SurfaceFlinger::onHotplugReceived(int type, bool connected) {
     if (mEventThread == NULL) {
         // This is a temporary workaround for b/7145521.  A non-null pointer
@@ -1109,7 +1114,7 @@
     setUpHWComposer();
     doDebugFlashRegions();
     doComposition();
-    postComposition();
+    postComposition(refreshStartTime);
 }
 
 void SurfaceFlinger::doDebugFlashRegions()
@@ -1166,7 +1171,61 @@
     }
 }
 
-void SurfaceFlinger::postComposition()
+void SurfaceFlinger::updateCompositorTiming(
+        nsecs_t vsyncPhase, nsecs_t vsyncInterval, nsecs_t compositeTime,
+        std::shared_ptr<FenceTime>& presentFenceTime) {
+    // Update queue of past composite+present times and determine the
+    // most recently known composite to present latency.
+    mCompositePresentTimes.push({compositeTime, presentFenceTime});
+    nsecs_t compositeToPresentLatency = -1;
+    while (!mCompositePresentTimes.empty()) {
+        CompositePresentTime& cpt = mCompositePresentTimes.front();
+        // Cached values should have been updated before calling this method,
+        // which helps avoid duplicate syscalls.
+        nsecs_t displayTime = cpt.display->getCachedSignalTime();
+        if (displayTime == Fence::SIGNAL_TIME_PENDING) {
+            break;
+        }
+        compositeToPresentLatency = displayTime - cpt.composite;
+        mCompositePresentTimes.pop();
+    }
+
+    // Don't let mCompositePresentTimes grow unbounded, just in case.
+    while (mCompositePresentTimes.size() > 16) {
+        mCompositePresentTimes.pop();
+    }
+
+    // Integer division and modulo round toward 0 not -inf, so we need to
+    // treat negative and positive offsets differently.
+    nsecs_t idealLatency = (sfVsyncPhaseOffsetNs >= 0) ?
+            (vsyncInterval - (sfVsyncPhaseOffsetNs % vsyncInterval)) :
+            ((-sfVsyncPhaseOffsetNs) % vsyncInterval);
+
+    // Snap the latency to a value that removes scheduling jitter from the
+    // composition and present times, which often have >1ms of jitter.
+    // Reducing jitter is important if an app attempts to extrapolate
+    // something (such as user input) to an accurate diasplay time.
+    // Snapping also allows an app to precisely calculate sfVsyncPhaseOffsetNs
+    // with (presentLatency % interval).
+    nsecs_t snappedCompositeToPresentLatency = -1;
+    if (compositeToPresentLatency >= 0) {
+        nsecs_t bias = vsyncInterval / 2;
+        int64_t extraVsyncs =
+                (compositeToPresentLatency - idealLatency + bias) /
+                vsyncInterval;
+        nsecs_t extraLatency = extraVsyncs * vsyncInterval;
+        snappedCompositeToPresentLatency = idealLatency + extraLatency;
+    }
+
+    std::lock_guard<std::mutex> lock(mCompositeTimingLock);
+    mCompositorTiming.deadline = vsyncPhase - idealLatency;
+    mCompositorTiming.interval = vsyncInterval;
+    if (snappedCompositeToPresentLatency >= 0) {
+        mCompositorTiming.presentLatency = snappedCompositeToPresentLatency;
+    }
+}
+
+void SurfaceFlinger::postComposition(nsecs_t refreshStartTime)
 {
     const HWComposer& hwc = getHwComposer();
     const sp<const DisplayDevice> hw(getDefaultDisplayDevice());
@@ -1187,10 +1246,18 @@
     mDisplayTimeline.push(retireFenceTime);
     mDisplayTimeline.updateSignalTimes();
 
+    nsecs_t vsyncPhase = mPrimaryDispSync.computeNextRefresh(0);
+    nsecs_t vsyncInterval = mPrimaryDispSync.getPeriod();
+
+    // We use the refreshStartTime which might be sampled a little later than
+    // when we started doing work for this frame, but that should be okay
+    // since updateCompositorTiming has snapping logic.
+    updateCompositorTiming(
+        vsyncPhase, vsyncInterval, refreshStartTime, retireFenceTime);
+
     mDrawingState.traverseInZOrder([&](Layer* layer) {
         bool frameLatched = layer->onPostComposition(glCompositionDoneFenceTime,
-                presentFenceTime, retireFenceTime);
-
+                presentFenceTime, retireFenceTime, mCompositorTiming);
         if (frameLatched) {
             recordBufferingStats(layer->getName().string(),
                     layer->getOccupancyHistory(false));