SF: Separate RenderEngine into interface and impl
This allows the RenderEngine to be substituted by a GMock for tests.
RE::RenderEngine is now a pure virtual interface class.
RE::impl::RenderEngine is the normal/base implementation.
Similarly, RE::Image and RE::Surface are pure virtual interfaces.
RE::impl::Image and RE::impl::Surface are the normal implementations.
Test: Builds
Bug: None
Change-Id: Ib5e658df4bb4efc1a9c0ae95feaf0c1e052cdc94
diff --git a/services/surfaceflinger/BufferLayerConsumer.cpp b/services/surfaceflinger/BufferLayerConsumer.cpp
index 4d9b43f..46ec0e3 100644
--- a/services/surfaceflinger/BufferLayerConsumer.cpp
+++ b/services/surfaceflinger/BufferLayerConsumer.cpp
@@ -23,6 +23,7 @@
#include "DispSync.h"
#include "Layer.h"
+#include "RenderEngine/Image.h"
#include "RenderEngine/RenderEngine.h"
#include <inttypes.h>
@@ -56,8 +57,8 @@
static const mat4 mtxIdentity;
-BufferLayerConsumer::BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq, RenderEngine& engine,
- uint32_t tex, Layer* layer)
+BufferLayerConsumer::BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq,
+ RE::RenderEngine& engine, uint32_t tex, Layer* layer)
: ConsumerBase(bq, false),
mCurrentCrop(Rect::EMPTY_RECT),
mCurrentTransform(0),
@@ -359,7 +360,7 @@
if (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && mCurrentTextureImage == nullptr) {
BLC_LOGE("bindTextureImage: no currently-bound texture");
- mRE.bindExternalTextureImage(mTexName, RE::Image(mRE));
+ mRE.bindExternalTextureImage(mTexName, *mRE.createImage());
return NO_INIT;
}
@@ -367,7 +368,7 @@
status_t err = mCurrentTextureImage->createIfNeeded(imageCrop);
if (err != NO_ERROR) {
BLC_LOGW("bindTextureImage: can't create image on slot=%d", mCurrentTexture);
- mRE.bindExternalTextureImage(mTexName, RE::Image(mRE));
+ mRE.bindExternalTextureImage(mTexName, *mRE.createImage());
return UNKNOWN_ERROR;
}
@@ -604,13 +605,15 @@
ConsumerBase::dumpLocked(result, prefix);
}
-BufferLayerConsumer::Image::Image(sp<GraphicBuffer> graphicBuffer, const RenderEngine& engine)
+BufferLayerConsumer::Image::Image(sp<GraphicBuffer> graphicBuffer, RE::RenderEngine& engine)
: mGraphicBuffer(graphicBuffer),
- mImage{engine},
+ mImage{engine.createImage()},
mCreated(false),
mCropWidth(0),
mCropHeight(0) {}
+BufferLayerConsumer::Image::~Image() = default;
+
status_t BufferLayerConsumer::Image::createIfNeeded(const Rect& imageCrop) {
const int32_t cropWidth = imageCrop.width();
const int32_t cropHeight = imageCrop.height();
@@ -618,9 +621,9 @@
return OK;
}
- mCreated = mImage.setNativeWindowBuffer(mGraphicBuffer->getNativeBuffer(),
- mGraphicBuffer->getUsage() & GRALLOC_USAGE_PROTECTED,
- cropWidth, cropHeight);
+ mCreated = mImage->setNativeWindowBuffer(mGraphicBuffer->getNativeBuffer(),
+ mGraphicBuffer->getUsage() & GRALLOC_USAGE_PROTECTED,
+ cropWidth, cropHeight);
if (mCreated) {
mCropWidth = cropWidth;
mCropHeight = cropHeight;