commit | 15d26578428fc9af0fb257dcea623035b83d4fe6 | [log] [tgz] |
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author | Brian Osman <brianosman@google.com> | Tue Apr 20 17:46:40 2021 +0000 |
committer | Brian Osman <brianosman@google.com> | Mon Apr 26 18:32:01 2021 +0000 |
tree | 842ab6e277b5f6173d3d16f76da2bdd9a21ac47a | |
parent | 3654df01af03d6089f1c3b0726678e72d2ec4ef6 [diff] |
Update RenderEngine to use newer SkRuntimeEffect::MakeForShader This enforces stricter rules on the SkSL at effect creation time, and ensures it's valid as an SkShader (vs. an SkColorFilter). Bug: skia:11813 Change-Id: Iddba9361a453fd4adc8ffd8fd41c0b0ab2905fad (cherry picked from commit fe13a4a8860cf544e1d218310b331f535ad96100)