BQ: Modify consumer buffer count interfaces
- Rename setDefaultMaxBufferCount() to setMaxBufferCount(). Modify it
to be hard maximum on the number of buffers that can't be overwritten
by the producer.
- Enforce the maximum buffer count in setMaxAcquiredBufferCount(),
setMaxDequeuedBufferCount(), and setAsyncMode().
- Remove mOverrideMaxBufferCount as it's no longer needed since
overriding is no longer possible.
- Expose setMaxAcquiredBufferCount() in GLConsumer.
- Remove disableAsyncBuffer(), it was only being used for single buffer
mode. Single buffer mode is now achievable with setMaxBufferCount().
Bug 13174928
Change-Id: Ia33799f42751272a711fbd8559f7602ce9f18e4f
diff --git a/libs/gui/GLConsumer.cpp b/libs/gui/GLConsumer.cpp
index be5075c..5394fb6 100644
--- a/libs/gui/GLConsumer.cpp
+++ b/libs/gui/GLConsumer.cpp
@@ -183,12 +183,6 @@
mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
}
-status_t GLConsumer::setDefaultMaxBufferCount(int bufferCount) {
- Mutex::Autolock lock(mMutex);
- return mConsumer->setDefaultMaxBufferCount(bufferCount);
-}
-
-
status_t GLConsumer::setDefaultBufferSize(uint32_t w, uint32_t h)
{
Mutex::Autolock lock(mMutex);
@@ -1048,6 +1042,11 @@
return mConsumer->setTransformHint(hint);
}
+status_t GLConsumer::setMaxAcquiredBufferCount(int maxAcquiredBuffers) {
+ Mutex::Autolock lock(mMutex);
+ return mConsumer->setMaxAcquiredBufferCount(maxAcquiredBuffers);
+}
+
void GLConsumer::dumpLocked(String8& result, const char* prefix) const
{
result.appendFormat(