Use raw coordinates in VelocityTracker

Currently, VelocityTracker uses the "default" motionevent coordinates in
order to estimate the liftoff velocity of a pointer. When a view
receives a MotionEvent, the coordinates are getting adjusted relative to
the top left corner of the view. In a situation where a view itself is
moving while the user is interacting with the screen, and the view is
trying to estimate the fling velocity for a finger, this would cause
velocitytracker to use dynamic view coordinates. When these dynamically
adjusted coordinates are used in VelocityTracker, the resulting estimate
no longer accurately represents the liftoff velocity of a finger, since
the received data does not have a common origin.

Instead of using the offset-adjusted coordinates of a MotionEvent, use
the raw coordinates that are relative to the display itself and
independent of the view hierarchy.

Bug: 72263561
Test: m -j inputflinger_tests_InputReader_test
inputflinger_tests_InputDispatcher_test libinput_tests_InputChannel_test
libinput_tests_InputEvent_test
libinput_tests_InputPublisherAndConsumer_test
libinput_tests_VelocityTracker_test && adb push
out/target/product/$TARGET_PRODUCT/data/nativetest64/*
/data/nativetest64/
then run the tests on the device.
When "impulse" strategy is enabled, the velocitytracker test fails
because the flings need to be re-recorded.
Also manual fling in Google Maps (one and two finger), youtube, settings.

Change-Id: Id4d152dae00c2e6a342a71f5c89cbb5426c169ff
1 file changed